diff options
| author | Vaxry <43317083+vaxerski@users.noreply.github.com> | 2026-03-20 13:52:37 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-20 17:52:37 +0000 |
| commit | 8726a7363eb9213235e6e23657668e0daac39a5b (patch) | |
| tree | 42eeb40f6f81a9ccec1455f308e56173e9dcce4b /src/render/Shader.cpp | |
| parent | b940b0d2c197841b0f648598ee782dbaf9e0a89b (diff) | |
config: cleanup the entire config infrastructure (#13785)
Massively refactors the config infrastructure, sorely
needed and will be req'd for the lua stuff
Diffstat (limited to 'src/render/Shader.cpp')
| -rw-r--r-- | src/render/Shader.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/render/Shader.cpp b/src/render/Shader.cpp index d73e69d6..ed272fcd 100644 --- a/src/render/Shader.cpp +++ b/src/render/Shader.cpp @@ -1,5 +1,6 @@ #include "Shader.hpp" -#include "../config/ConfigManager.hpp" +#include "../hyprerror/HyprError.hpp" +#include "../config/ConfigValue.hpp" #include "OpenGL.hpp" #define EPSILON(x, y) (std::abs((x) - (y)) < 1e-5f) @@ -42,7 +43,7 @@ void CShader::logShaderError(const GLuint& shader, bool program, bool silent) { Log::logger->log(Log::ERR, "Failed to link shader: {}", FULLERROR); if (!silent) - g_pConfigManager->addParseError(FULLERROR); + g_pHyprError->queueError(FULLERROR); } GLuint CShader::compileShader(const GLuint& type, std::string src, bool dynamic, bool silent) { |
