diff options
| author | Vaxry <vaxry@vaxry.net> | 2023-10-21 14:20:06 +0100 |
|---|---|---|
| committer | Vaxry <vaxry@vaxry.net> | 2023-10-21 14:20:06 +0100 |
| commit | c6233a790fed3d9a3100e16a73143700846928a2 (patch) | |
| tree | 9110b9b4f046004887f33a86faed0e7810a87846 /src/render/Renderer.cpp | |
| parent | 92311d260ab25c11adab05678663bdccaff11fa6 (diff) | |
renderer: avoid drawing invisibly small surfaces in renderSurface
Diffstat (limited to 'src/render/Renderer.cpp')
| -rw-r--r-- | src/render/Renderer.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 255bdf33..73f289c2 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -61,6 +61,9 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) { windowBox.height = RDATA->h - y; } + if (windowBox.width <= 1 || windowBox.height <= 1) + return; // invisible + g_pHyprRenderer->calculateUVForSurface(RDATA->pWindow, surface, RDATA->squishOversized); scaleBox(&windowBox, RDATA->pMonitor->scale); |
