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authorthejch <66577496+thejch@users.noreply.github.com>2023-11-20 04:13:09 -0800
committerGitHub <noreply@github.com>2023-11-20 12:13:09 +0000
commit6d26199e1ccd2f99084ec5a9107b8e7cdd286249 (patch)
tree37933ab421982b40e498d9f9cf2767f2063c23cf /src/render/Renderer.cpp
parent646f4bc63861e03b01fed3833bb65d1d014e1bf3 (diff)
renderer: fix floating window rendering when scale > 1 (#3901)
Diffstat (limited to 'src/render/Renderer.cpp')
-rw-r--r--src/render/Renderer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 55cd0118..fb8e6aab 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -412,7 +412,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
// if window is floating and we have a slide animation, clip it to its full bb
if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->m_bIsFullscreen && PWORKSPACE->m_vRenderOffset.isBeingAnimated()) {
- CRegion rg = pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition);
+ CRegion rg = pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition).scale(pMonitor->scale);
rg.add(CBox{0, 0, pMonitor->vecSize.x, pMonitor->vecSize.y});
g_pHyprOpenGL->m_RenderData.clipBox = rg.getExtents();
}