diff options
| author | davc0n <dconti.dev@gmail.com> | 2025-04-28 22:25:22 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-28 22:25:22 +0200 |
| commit | 21184404885cf61f7c10d2eb749478ef6b035dd2 (patch) | |
| tree | 38f1103d3e5f0188d149b7dd5d961ba64c2ed044 /src/render/Renderer.cpp | |
| parent | c505eb55ff967f2a0474e88a50803412ba550a61 (diff) | |
windows: refactor class member vars (#10168)
Diffstat (limited to 'src/render/Renderer.cpp')
| -rw-r--r-- | src/render/Renderer.cpp | 224 |
1 files changed, 111 insertions, 113 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index fd231027..813aec08 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -143,18 +143,18 @@ CHyprRenderer::CHyprRenderer() { continue; } - if (!w->m_pWLSurface || !w->m_pWLSurface->resource() || shouldRenderWindow(w.lock())) + if (!w->m_wlSurface || !w->m_wlSurface->resource() || shouldRenderWindow(w.lock())) continue; - w->m_pWLSurface->resource()->frame(Time::steadyNow()); - auto FEEDBACK = makeShared<CQueuedPresentationData>(w->m_pWLSurface->resource()); + w->m_wlSurface->resource()->frame(Time::steadyNow()); + auto FEEDBACK = makeShared<CQueuedPresentationData>(w->m_wlSurface->resource()); FEEDBACK->attachMonitor(g_pCompositor->m_lastMonitor.lock()); FEEDBACK->discarded(); PROTO::presentation->queueData(FEEDBACK); } if (dirty) - std::erase_if(m_vRenderUnfocused, [](const auto& e) { return !e || !e->m_sWindowData.renderUnfocused.valueOr(false); }); + std::erase_if(m_vRenderUnfocused, [](const auto& e) { return !e || !e->m_windowData.renderUnfocused.valueOr(false); }); if (!m_vRenderUnfocused.empty()) m_tRenderUnfocusedTimer->updateTimeout(std::chrono::milliseconds(1000 / *PFPS)); @@ -173,52 +173,51 @@ bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor) { if (!pWindow->visibleOnMonitor(pMonitor)) return false; - if (!pWindow->m_pWorkspace && !pWindow->m_bFadingOut) + if (!pWindow->m_workspace && !pWindow->m_fadingOut) return false; - if (!pWindow->m_pWorkspace && pWindow->m_bFadingOut) + if (!pWindow->m_workspace && pWindow->m_fadingOut) return pWindow->workspaceID() == pMonitor->activeWorkspaceID(); - if (pWindow->m_bPinned) + if (pWindow->m_pinned) return true; // if the window is being moved to a workspace that is not invisible, and the alpha is > 0.F, render it. - if (pWindow->m_iMonitorMovedFrom != -1 && pWindow->m_fMovingToWorkspaceAlpha->isBeingAnimated() && pWindow->m_fMovingToWorkspaceAlpha->value() > 0.F && pWindow->m_pWorkspace && - !pWindow->m_pWorkspace->isVisible()) + if (pWindow->m_monitorMovedFrom != -1 && pWindow->m_movingToWorkspaceAlpha->isBeingAnimated() && pWindow->m_movingToWorkspaceAlpha->value() > 0.F && pWindow->m_workspace && + !pWindow->m_workspace->isVisible()) return true; - const auto PWINDOWWORKSPACE = pWindow->m_pWorkspace; + const auto PWINDOWWORKSPACE = pWindow->m_workspace; if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_monitor == pMonitor) { if (PWINDOWWORKSPACE->m_renderOffset->isBeingAnimated() || PWINDOWWORKSPACE->m_alpha->isBeingAnimated() || PWINDOWWORKSPACE->m_forceRendering) return true; // if hidden behind fullscreen - if (PWINDOWWORKSPACE->m_hasFullscreenWindow && !pWindow->isFullscreen() && (!pWindow->m_bIsFloating || !pWindow->m_bCreatedOverFullscreen) && - pWindow->m_fAlpha->value() == 0) + if (PWINDOWWORKSPACE->m_hasFullscreenWindow && !pWindow->isFullscreen() && (!pWindow->m_isFloating || !pWindow->m_createdOverFullscreen) && pWindow->m_alpha->value() == 0) return false; if (!PWINDOWWORKSPACE->m_renderOffset->isBeingAnimated() && !PWINDOWWORKSPACE->m_alpha->isBeingAnimated() && !PWINDOWWORKSPACE->isVisible()) return false; } - if (pWindow->m_pMonitor == pMonitor) + if (pWindow->m_monitor == pMonitor) return true; - if ((!pWindow->m_pWorkspace || !pWindow->m_pWorkspace->isVisible()) && pWindow->m_pMonitor != pMonitor) + if ((!pWindow->m_workspace || !pWindow->m_workspace->isVisible()) && pWindow->m_monitor != pMonitor) return false; // if not, check if it maybe is active on a different monitor. - if (pWindow->m_pWorkspace && pWindow->m_pWorkspace->isVisible() && pWindow->m_bIsFloating /* tiled windows can't be multi-ws */) + if (pWindow->m_workspace && pWindow->m_workspace->isVisible() && pWindow->m_isFloating /* tiled windows can't be multi-ws */) return !pWindow->isFullscreen(); // Do not draw fullscreen windows on other monitors - if (pMonitor->activeSpecialWorkspace == pWindow->m_pWorkspace) + if (pMonitor->activeSpecialWorkspace == pWindow->m_workspace) return true; // if window is tiled and it's flying in, don't render on other mons (for slide) - if (!pWindow->m_bIsFloating && pWindow->m_vRealPosition->isBeingAnimated() && pWindow->m_bAnimatingIn && pWindow->m_pMonitor != pMonitor) + if (!pWindow->m_isFloating && pWindow->m_realPosition->isBeingAnimated() && pWindow->m_animatingIn && pWindow->m_monitor != pMonitor) return false; - if (pWindow->m_vRealPosition->isBeingAnimated()) { + if (pWindow->m_realPosition->isBeingAnimated()) { if (PWINDOWWORKSPACE && !PWINDOWWORKSPACE->m_isSpecialWorkspace && PWINDOWWORKSPACE->m_renderOffset->isBeingAnimated()) return false; // render window if window and monitor intersect @@ -226,10 +225,10 @@ bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor) { CBox windowBox = pWindow->getFullWindowBoundingBox(); if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_renderOffset->isBeingAnimated()) windowBox.translate(PWINDOWWORKSPACE->m_renderOffset->value()); - windowBox.translate(pWindow->m_vFloatingOffset); + windowBox.translate(pWindow->m_floatingOffset); const CBox monitorBox = {pMonitor->vecPosition, pMonitor->vecSize}; - if (!windowBox.intersection(monitorBox).empty() && (pWindow->workspaceID() == pMonitor->activeWorkspaceID() || pWindow->m_iMonitorMovedFrom != -1)) + if (!windowBox.intersection(monitorBox).empty() && (pWindow->workspaceID() == pMonitor->activeWorkspaceID() || pWindow->m_monitorMovedFrom != -1)) return true; } @@ -241,12 +240,12 @@ bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow) { if (!validMapped(pWindow)) return false; - const auto PWORKSPACE = pWindow->m_pWorkspace; + const auto PWORKSPACE = pWindow->m_workspace; - if (!pWindow->m_pWorkspace) + if (!pWindow->m_workspace) return false; - if (pWindow->m_bPinned || PWORKSPACE->m_forceRendering) + if (pWindow->m_pinned || PWORKSPACE->m_forceRendering) return true; if (PWORKSPACE && PWORKSPACE->isVisible()) @@ -273,10 +272,10 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(PHLMONITOR pMonitor, PHLWOR if (!shouldRenderWindow(w, pMonitor)) continue; - if (w->m_fAlpha->value() == 0.f) + if (w->m_alpha->value() == 0.f) continue; - if (w->isFullscreen() || w->m_bIsFloating) + if (w->isFullscreen() || w->m_isFloating) continue; if (pWorkspace->m_isSpecialWorkspace != w->onSpecialWorkspace()) @@ -290,16 +289,16 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(PHLMONITOR pMonitor, PHLWOR if (!shouldRenderWindow(w, pMonitor)) continue; - if (w->m_fAlpha->value() == 0.f) + if (w->m_alpha->value() == 0.f) continue; - if (w->isFullscreen() || !w->m_bIsFloating) + if (w->isFullscreen() || !w->m_isFloating) continue; - if (w->m_pMonitor == pWorkspace->m_monitor && pWorkspace->m_isSpecialWorkspace != w->onSpecialWorkspace()) + if (w->m_monitor == pWorkspace->m_monitor && pWorkspace->m_isSpecialWorkspace != w->onSpecialWorkspace()) continue; - if (pWorkspace->m_isSpecialWorkspace && w->m_pMonitor != pWorkspace->m_monitor) + if (pWorkspace->m_isSpecialWorkspace && w->m_monitor != pWorkspace->m_monitor) continue; // special on another are rendered as a part of the base pass renderWindow(w, pMonitor, time, true, RENDER_PASS_ALL); @@ -307,26 +306,26 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(PHLMONITOR pMonitor, PHLWOR // TODO: this pass sucks for (auto const& w : g_pCompositor->m_windows) { - const auto PWORKSPACE = w->m_pWorkspace; + const auto PWORKSPACE = w->m_workspace; - if (w->m_pWorkspace != pWorkspace || !w->isFullscreen()) { + if (w->m_workspace != pWorkspace || !w->isFullscreen()) { if (!(PWORKSPACE && (PWORKSPACE->m_renderOffset->isBeingAnimated() || PWORKSPACE->m_alpha->isBeingAnimated() || PWORKSPACE->m_forceRendering))) continue; - if (w->m_pMonitor != pMonitor) + if (w->m_monitor != pMonitor) continue; } if (!w->isFullscreen()) continue; - if (w->m_pMonitor == pWorkspace->m_monitor && pWorkspace->m_isSpecialWorkspace != w->onSpecialWorkspace()) + if (w->m_monitor == pWorkspace->m_monitor && pWorkspace->m_isSpecialWorkspace != w->onSpecialWorkspace()) continue; if (shouldRenderWindow(w, pMonitor)) renderWindow(w, pMonitor, time, pWorkspace->m_fullscreenMode != FSMODE_FULLSCREEN, RENDER_PASS_ALL); - if (w->m_pWorkspace != pWorkspace) + if (w->m_workspace != pWorkspace) continue; pWorkspaceWindow = w; @@ -340,14 +339,14 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(PHLMONITOR pMonitor, PHLWOR // then render windows over fullscreen. for (auto const& w : g_pCompositor->m_windows) { - if (w->m_pWorkspace != pWorkspaceWindow->m_pWorkspace || !w->m_bIsFloating || (!w->m_bCreatedOverFullscreen && !w->m_bPinned) || (!w->m_bIsMapped && !w->m_bFadingOut) || + if (w->m_workspace != pWorkspaceWindow->m_workspace || !w->m_isFloating || (!w->m_createdOverFullscreen && !w->m_pinned) || (!w->m_isMapped && !w->m_fadingOut) || w->isFullscreen()) continue; - if (w->m_pMonitor == pWorkspace->m_monitor && pWorkspace->m_isSpecialWorkspace != w->onSpecialWorkspace()) + if (w->m_monitor == pWorkspace->m_monitor && pWorkspace->m_isSpecialWorkspace != w->onSpecialWorkspace()) continue; - if (pWorkspace->m_isSpecialWorkspace && w->m_pMonitor != pWorkspace->m_monitor) + if (pWorkspace->m_isSpecialWorkspace && w->m_monitor != pWorkspace->m_monitor) continue; // special on another are rendered as a part of the base pass renderWindow(w, pMonitor, time, true, RENDER_PASS_ALL); @@ -363,7 +362,7 @@ void CHyprRenderer::renderWorkspaceWindows(PHLMONITOR pMonitor, PHLWORKSPACE pWo windows.reserve(g_pCompositor->m_windows.size()); for (auto const& w : g_pCompositor->m_windows) { - if (w->isHidden() || (!w->m_bIsMapped && !w->m_bFadingOut)) + if (w->isHidden() || (!w->m_isMapped && !w->m_fadingOut)) continue; if (!shouldRenderWindow(w, pMonitor)) @@ -374,11 +373,11 @@ void CHyprRenderer::renderWorkspaceWindows(PHLMONITOR pMonitor, PHLWORKSPACE pWo // Non-floating main for (auto& w : windows) { - if (w->m_bIsFloating) + if (w->m_isFloating) continue; // floating are in the second pass // some things may force us to ignore the special/not special disparity - const bool IGNORE_SPECIAL_CHECK = w->m_iMonitorMovedFrom != -1 && (w->m_pWorkspace && !w->m_pWorkspace->isVisible()); + const bool IGNORE_SPECIAL_CHECK = w->m_monitorMovedFrom != -1 && (w->m_workspace && !w->m_workspace->isVisible()); if (!IGNORE_SPECIAL_CHECK && pWorkspace->m_isSpecialWorkspace != w->onSpecialWorkspace()) continue; @@ -390,7 +389,7 @@ void CHyprRenderer::renderWorkspaceWindows(PHLMONITOR pMonitor, PHLWORKSPACE pWo } // render tiled fading out after others - if (w->m_bFadingOut) { + if (w->m_fadingOut) { tiledFadingOut.emplace_back(w); w.reset(); continue; @@ -416,11 +415,11 @@ void CHyprRenderer::renderWorkspaceWindows(PHLMONITOR pMonitor, PHLWORKSPACE pWo if (!w) continue; - if (w->m_bIsFloating) + if (w->m_isFloating) continue; // floating are in the second pass // some things may force us to ignore the special/not special disparity - const bool IGNORE_SPECIAL_CHECK = w->m_iMonitorMovedFrom != -1 && (w->m_pWorkspace && !w->m_pWorkspace->isVisible()); + const bool IGNORE_SPECIAL_CHECK = w->m_monitorMovedFrom != -1 && (w->m_workspace && !w->m_workspace->isVisible()); if (!IGNORE_SPECIAL_CHECK && pWorkspace->m_isSpecialWorkspace != w->onSpecialWorkspace()) continue; @@ -435,16 +434,16 @@ void CHyprRenderer::renderWorkspaceWindows(PHLMONITOR pMonitor, PHLWORKSPACE pWo if (!w) continue; - if (!w->m_bIsFloating || w->m_bPinned) + if (!w->m_isFloating || w->m_pinned) continue; // some things may force us to ignore the special/not special disparity - const bool IGNORE_SPECIAL_CHECK = w->m_iMonitorMovedFrom != -1 && (w->m_pWorkspace && !w->m_pWorkspace->isVisible()); + const bool IGNORE_SPECIAL_CHECK = w->m_monitorMovedFrom != -1 && (w->m_workspace && !w->m_workspace->isVisible()); if (!IGNORE_SPECIAL_CHECK && pWorkspace->m_isSpecialWorkspace != w->onSpecialWorkspace()) continue; - if (pWorkspace->m_isSpecialWorkspace && w->m_pMonitor != pWorkspace->m_monitor) + if (pWorkspace->m_isSpecialWorkspace && w->m_monitor != pWorkspace->m_monitor) continue; // special on another are rendered as a part of the base pass // render the bad boy @@ -456,24 +455,24 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T if (pWindow->isHidden() && !standalone) return; - if (pWindow->m_bFadingOut) { - if (pMonitor == pWindow->m_pMonitor) // TODO: fix this + if (pWindow->m_fadingOut) { + if (pMonitor == pWindow->m_monitor) // TODO: fix this renderSnapshot(pWindow); return; } - if (!pWindow->m_bIsMapped) + if (!pWindow->m_isMapped) return; TRACY_GPU_ZONE("RenderWindow"); - const auto PWORKSPACE = pWindow->m_pWorkspace; - const auto REALPOS = pWindow->m_vRealPosition->value() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_renderOffset->value()); + const auto PWORKSPACE = pWindow->m_workspace; + const auto REALPOS = pWindow->m_realPosition->value() + (pWindow->m_pinned ? Vector2D{} : PWORKSPACE->m_renderOffset->value()); static auto PDIMAROUND = CConfigValue<Hyprlang::FLOAT>("decoration:dim_around"); static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled"); CSurfacePassElement::SRenderData renderdata = {pMonitor, time}; - CBox textureBox = {REALPOS.x, REALPOS.y, std::max(pWindow->m_vRealSize->value().x, 5.0), std::max(pWindow->m_vRealSize->value().y, 5.0)}; + CBox textureBox = {REALPOS.x, REALPOS.y, std::max(pWindow->m_realSize->value().x, 5.0), std::max(pWindow->m_realSize->value().y, 5.0)}; renderdata.pos.x = textureBox.x; renderdata.pos.y = textureBox.y; @@ -495,15 +494,15 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T decorate = false; // whether to use m_fMovingToWorkspaceAlpha, only if fading out into an invisible ws - const bool USE_WORKSPACE_FADE_ALPHA = pWindow->m_iMonitorMovedFrom != -1 && (!PWORKSPACE || !PWORKSPACE->isVisible()); - const bool DONT_BLUR = pWindow->m_sWindowData.noBlur.valueOrDefault() || pWindow->m_sWindowData.RGBX.valueOrDefault() || pWindow->opaque(); - - renderdata.surface = pWindow->m_pWLSurface->resource(); - renderdata.dontRound = pWindow->isEffectiveInternalFSMode(FSMODE_FULLSCREEN) || pWindow->m_sWindowData.noRounding.valueOrDefault(); - renderdata.fadeAlpha = pWindow->m_fAlpha->value() * (pWindow->m_bPinned || USE_WORKSPACE_FADE_ALPHA ? 1.f : PWORKSPACE->m_alpha->value()) * - (USE_WORKSPACE_FADE_ALPHA ? pWindow->m_fMovingToWorkspaceAlpha->value() : 1.F) * pWindow->m_fMovingFromWorkspaceAlpha->value(); - renderdata.alpha = pWindow->m_fActiveInactiveAlpha->value(); - renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && !pWindow->isEffectiveInternalFSMode(FSMODE_FULLSCREEN); + const bool USE_WORKSPACE_FADE_ALPHA = pWindow->m_monitorMovedFrom != -1 && (!PWORKSPACE || !PWORKSPACE->isVisible()); + const bool DONT_BLUR = pWindow->m_windowData.noBlur.valueOrDefault() || pWindow->m_windowData.RGBX.valueOrDefault() || pWindow->opaque(); + + renderdata.surface = pWindow->m_wlSurface->resource(); + renderdata.dontRound = pWindow->isEffectiveInternalFSMode(FSMODE_FULLSCREEN) || pWindow->m_windowData.noRounding.valueOrDefault(); + renderdata.fadeAlpha = pWindow->m_alpha->value() * (pWindow->m_pinned || USE_WORKSPACE_FADE_ALPHA ? 1.f : PWORKSPACE->m_alpha->value()) * + (USE_WORKSPACE_FADE_ALPHA ? pWindow->m_movingToWorkspaceAlpha->value() : 1.F) * pWindow->m_movingFromWorkspaceAlpha->value(); + renderdata.alpha = pWindow->m_activeInactiveAlpha->value(); + renderdata.decorate = decorate && !pWindow->m_X11DoesntWantBorders && !pWindow->isEffectiveInternalFSMode(FSMODE_FULLSCREEN); renderdata.rounding = standalone || renderdata.dontRound ? 0 : pWindow->rounding() * pMonitor->scale; renderdata.roundingPower = standalone || renderdata.dontRound ? 2.0f : pWindow->roundingPower(); renderdata.blur = !standalone && *PBLUR && !DONT_BLUR; @@ -515,14 +514,14 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T } // apply opaque - if (pWindow->m_sWindowData.opaque.valueOrDefault()) + if (pWindow->m_windowData.opaque.valueOrDefault()) renderdata.alpha = 1.f; renderdata.pWindow = pWindow; EMIT_HOOK_EVENT("render", RENDER_PRE_WINDOW); - if (*PDIMAROUND && pWindow->m_sWindowData.dimAround.valueOrDefault() && !m_bRenderingSnapshot && mode != RENDER_PASS_POPUP) { + if (*PDIMAROUND && pWindow->m_windowData.dimAround.valueOrDefault() && !m_bRenderingSnapshot && mode != RENDER_PASS_POPUP) { CBox monbox = {0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.y}; CRectPassElement::SRectData data; data.color = CHyprColor(0, 0, 0, *PDIMAROUND * renderdata.alpha * renderdata.fadeAlpha); @@ -530,38 +529,37 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T m_sRenderPass.add(makeShared<CRectPassElement>(data)); } - renderdata.pos.x += pWindow->m_vFloatingOffset.x; - renderdata.pos.y += pWindow->m_vFloatingOffset.y; + renderdata.pos.x += pWindow->m_floatingOffset.x; + renderdata.pos.y += pWindow->m_floatingOffset.y; // if window is floating and we have a slide animation, clip it to its full bb - if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->isFullscreen() && PWORKSPACE->m_renderOffset->isBeingAnimated() && !pWindow->m_bPinned) { - CRegion rg = - pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition + PWORKSPACE->m_renderOffset->value() + pWindow->m_vFloatingOffset).scale(pMonitor->scale); + if (!ignorePosition && pWindow->m_isFloating && !pWindow->isFullscreen() && PWORKSPACE->m_renderOffset->isBeingAnimated() && !pWindow->m_pinned) { + CRegion rg = pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition + PWORKSPACE->m_renderOffset->value() + pWindow->m_floatingOffset).scale(pMonitor->scale); renderdata.clipBox = rg.getExtents(); } // render window decorations first, if not fullscreen full if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_MAIN) { - const bool TRANSFORMERSPRESENT = !pWindow->m_vTransformers.empty(); + const bool TRANSFORMERSPRESENT = !pWindow->m_transformers.empty(); if (TRANSFORMERSPRESENT) { g_pHyprOpenGL->bindOffMain(); - for (auto const& t : pWindow->m_vTransformers) { + for (auto const& t : pWindow->m_transformers) { t->preWindowRender(&renderdata); } } if (renderdata.decorate) { - for (auto const& wd : pWindow->m_dWindowDecorations) { + for (auto const& wd : pWindow->m_windowDecorations) { if (wd->getDecorationLayer() != DECORATION_LAYER_BOTTOM) continue; wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha); } - for (auto const& wd : pWindow->m_dWindowDecorations) { + for (auto const& wd : pWindow->m_windowDecorations) { if (wd->getDecorationLayer() != DECORATION_LAYER_UNDER) continue; @@ -570,10 +568,10 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T } static auto PXWLUSENN = CConfigValue<Hyprlang::INT>("xwayland:use_nearest_neighbor"); - if ((pWindow->m_bIsX11 && *PXWLUSENN) || pWindow->m_sWindowData.nearestNeighbor.valueOrDefault()) + if ((pWindow->m_isX11 && *PXWLUSENN) || pWindow->m_windowData.nearestNeighbor.valueOrDefault()) renderdata.useNearestNeighbor = true; - if (!pWindow->m_sWindowData.noBlur.valueOrDefault() && pWindow->m_pWLSurface->small() && !pWindow->m_pWLSurface->m_fillIgnoreSmall && renderdata.blur && *PBLUR) { + if (!pWindow->m_windowData.noBlur.valueOrDefault() && pWindow->m_wlSurface->small() && !pWindow->m_wlSurface->m_fillIgnoreSmall && renderdata.blur && *PBLUR) { CBox wb = {renderdata.pos.x - pMonitor->vecPosition.x, renderdata.pos.y - pMonitor->vecPosition.y, renderdata.w, renderdata.h}; wb.scale(pMonitor->scale).round(); CRectPassElement::SRectData data; @@ -588,12 +586,12 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T } renderdata.surfaceCounter = 0; - pWindow->m_pWLSurface->resource()->breadthfirst( + pWindow->m_wlSurface->resource()->breadthfirst( [this, &renderdata, &pWindow](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) { renderdata.localPos = offset; renderdata.texture = s->current.texture; renderdata.surface = s; - renderdata.mainSurface = s == pWindow->m_pWLSurface->resource(); + renderdata.mainSurface = s == pWindow->m_wlSurface->resource(); m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata)); renderdata.surfaceCounter++; }, @@ -602,7 +600,7 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T renderdata.useNearestNeighbor = false; if (renderdata.decorate) { - for (auto const& wd : pWindow->m_dWindowDecorations) { + for (auto const& wd : pWindow->m_windowDecorations) { if (wd->getDecorationLayer() != DECORATION_LAYER_OVER) continue; @@ -612,7 +610,7 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T if (TRANSFORMERSPRESENT) { CFramebuffer* last = g_pHyprOpenGL->m_RenderData.currentFB; - for (auto const& t : pWindow->m_vTransformers) { + for (auto const& t : pWindow->m_transformers) { last = t->transform(last); } @@ -624,8 +622,8 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T g_pHyprOpenGL->m_RenderData.clipBox = CBox(); if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_POPUP) { - if (!pWindow->m_bIsX11) { - CBox geom = pWindow->m_pXDGSurface->current.geometry; + if (!pWindow->m_isX11) { + CBox geom = pWindow->m_xdgSurface->current.geometry; renderdata.pos -= geom.pos(); renderdata.dontRound = true; // don't round popups @@ -643,12 +641,12 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T renderdata.discardOpacity = *PBLURIGNOREA; } - if (pWindow->m_sWindowData.nearestNeighbor.valueOrDefault()) + if (pWindow->m_windowData.nearestNeighbor.valueOrDefault()) renderdata.useNearestNeighbor = true; renderdata.surfaceCounter = 0; - pWindow->m_pPopupHead->breadthfirst( + pWindow->m_popupHead->breadthfirst( [this, &renderdata](WP<CPopup> popup, void* data) { if (!popup->m_wlSurface || !popup->m_wlSurface->resource() || !popup->m_mapped) return; @@ -673,7 +671,7 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T } if (decorate) { - for (auto const& wd : pWindow->m_dWindowDecorations) { + for (auto const& wd : pWindow->m_windowDecorations) { if (wd->getDecorationLayer() != DECORATION_LAYER_OVERLAY) continue; @@ -950,10 +948,10 @@ void CHyprRenderer::renderAllClientsForWorkspace(PHLMONITOR pMonitor, PHLWORKSPA // pinned always above for (auto const& w : g_pCompositor->m_windows) { - if (w->isHidden() && !w->m_bIsMapped && !w->m_bFadingOut) + if (w->isHidden() && !w->m_isMapped && !w->m_fadingOut) continue; - if (!w->m_bPinned || !w->m_bIsFloating) + if (!w->m_pinned || !w->m_isFloating) continue; if (!shouldRenderWindow(w, pMonitor)) @@ -1049,7 +1047,7 @@ void CHyprRenderer::renderSessionLockMissing(PHLMONITOR pMonitor) { void CHyprRenderer::calculateUVForSurface(PHLWINDOW pWindow, SP<CWLSurfaceResource> pSurface, PHLMONITOR pMonitor, bool main, const Vector2D& projSize, const Vector2D& projSizeUnscaled, bool fixMisalignedFSV1) { - if (!pWindow || !pWindow->m_bIsX11) { + if (!pWindow || !pWindow->m_isX11) { static auto PEXPANDEDGES = CConfigValue<Hyprlang::INT>("render:expand_undersized_textures"); Vector2D uvTL; @@ -1109,7 +1107,7 @@ void CHyprRenderer::calculateUVForSurface(PHLWINDOW pWindow, SP<CWLSurfaceResour if (!main || !pWindow) return; - CBox geom = pWindow->m_pXDGSurface->current.geometry; + CBox geom = pWindow->m_xdgSurface->current.geometry; // ignore X and Y, adjust uv if (geom.x != 0 || geom.y != 0 || geom.width > projSizeUnscaled.x || geom.height > projSizeUnscaled.y) { @@ -1124,8 +1122,8 @@ void CHyprRenderer::calculateUVForSurface(PHLWINDOW pWindow, SP<CWLSurfaceResour auto maxSize = projSizeUnscaled; - if (pWindow->m_pWLSurface->small() && !pWindow->m_pWLSurface->m_fillIgnoreSmall) - maxSize = pWindow->m_pWLSurface->getViewporterCorrectedSize(); + if (pWindow->m_wlSurface->small() && !pWindow->m_wlSurface->m_fillIgnoreSmall) + maxSize = pWindow->m_wlSurface->getViewporterCorrectedSize(); if (geom.width > maxSize.x) uvBR.x = uvBR.x * (maxSize.x / geom.width); @@ -1500,7 +1498,7 @@ bool CHyprRenderer::commitPendingAndDoExplicitSync(PHLMONITOR pMonitor) { bool hdrIsHandled = false; if (*PPASS && pMonitor->activeWorkspace && pMonitor->activeWorkspace->m_hasFullscreenWindow && pMonitor->activeWorkspace->m_fullscreenMode == FSMODE_FULLSCREEN) { const auto WINDOW = pMonitor->activeWorkspace->getFullscreenWindow(); - const auto ROOT_SURF = WINDOW->m_pWLSurface->resource(); + const auto ROOT_SURF = WINDOW->m_wlSurface->resource(); const auto SURF = ROOT_SURF->findFirstPreorder([ROOT_SURF](SP<CWLSurfaceResource> surf) { return surf->colorManagement.valid() && surf->extends() == ROOT_SURF->extends(); }); @@ -1609,13 +1607,13 @@ void CHyprRenderer::renderWorkspace(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace void CHyprRenderer::sendFrameEventsToWorkspace(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, const Time::steady_tp& now) { for (auto const& w : g_pCompositor->m_windows) { - if (w->isHidden() || !w->m_bIsMapped || w->m_bFadingOut || !w->m_pWLSurface->resource()) + if (w->isHidden() || !w->m_isMapped || w->m_fadingOut || !w->m_wlSurface->resource()) continue; if (!shouldRenderWindow(w, pMonitor)) continue; - w->m_pWLSurface->resource()->breadthfirst([now](SP<CWLSurfaceResource> r, const Vector2D& offset, void* d) { r->frame(now); }, nullptr); + w->m_wlSurface->resource()->breadthfirst([now](SP<CWLSurfaceResource> r, const Vector2D& offset, void* d) { r->frame(now); }, nullptr); } for (auto const& lsl : pMonitor->m_aLayerSurfaceLayers) { @@ -1886,10 +1884,10 @@ void CHyprRenderer::damageWindow(PHLWINDOW pWindow, bool forceFull) { return; CBox windowBox = pWindow->getFullWindowBoundingBox(); - const auto PWINDOWWORKSPACE = pWindow->m_pWorkspace; - if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_renderOffset->isBeingAnimated() && !pWindow->m_bPinned) + const auto PWINDOWWORKSPACE = pWindow->m_workspace; + if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_renderOffset->isBeingAnimated() && !pWindow->m_pinned) windowBox.translate(PWINDOWWORKSPACE->m_renderOffset->value()); - windowBox.translate(pWindow->m_vFloatingOffset); + windowBox.translate(pWindow->m_floatingOffset); for (auto const& m : g_pCompositor->m_monitors) { if (forceFull || shouldRenderWindow(pWindow, m)) { // only damage if window is rendered on monitor @@ -1899,13 +1897,13 @@ void CHyprRenderer::damageWindow(PHLWINDOW pWindow, bool forceFull) { } } - for (auto const& wd : pWindow->m_dWindowDecorations) + for (auto const& wd : pWindow->m_windowDecorations) wd->damageEntire(); static auto PLOGDAMAGE = CConfigValue<Hyprlang::INT>("debug:log_damage"); if (*PLOGDAMAGE) - Debug::log(LOG, "Damage: Window ({}): xy: {}, {} wh: {}, {}", pWindow->m_szTitle, windowBox.x, windowBox.y, windowBox.width, windowBox.height); + Debug::log(LOG, "Damage: Window ({}): xy: {}, {} wh: {}, {}", pWindow->m_title, windowBox.x, windowBox.y, windowBox.width, windowBox.height); } void CHyprRenderer::damageMonitor(PHLMONITOR pMonitor) { @@ -2148,8 +2146,8 @@ void CHyprRenderer::recheckSolitaryForMonitor(PHLMONITOR pMonitor) { if (!PCANDIDATE->opaque()) return; - if (PCANDIDATE->m_vRealSize->value() != pMonitor->vecSize || PCANDIDATE->m_vRealPosition->value() != pMonitor->vecPosition || PCANDIDATE->m_vRealPosition->isBeingAnimated() || - PCANDIDATE->m_vRealSize->isBeingAnimated()) + if (PCANDIDATE->m_realSize->value() != pMonitor->vecSize || PCANDIDATE->m_realPosition->value() != pMonitor->vecPosition || PCANDIDATE->m_realPosition->isBeingAnimated() || + PCANDIDATE->m_realSize->isBeingAnimated()) return; if (!pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY].empty()) @@ -2161,10 +2159,10 @@ void CHyprRenderer::recheckSolitaryForMonitor(PHLMONITOR pMonitor) { } for (auto const& w : g_pCompositor->m_windows) { - if (w == PCANDIDATE || (!w->m_bIsMapped && !w->m_bFadingOut) || w->isHidden()) + if (w == PCANDIDATE || (!w->m_isMapped && !w->m_fadingOut) || w->isHidden()) continue; - if (w->m_pWorkspace == PCANDIDATE->m_pWorkspace && w->m_bIsFloating && w->m_bCreatedOverFullscreen && w->visibleOnMonitor(pMonitor)) + if (w->m_workspace == PCANDIDATE->m_workspace && w->m_isFloating && w->m_createdOverFullscreen && w->visibleOnMonitor(pMonitor)) return; } @@ -2173,7 +2171,7 @@ void CHyprRenderer::recheckSolitaryForMonitor(PHLMONITOR pMonitor) { // check if it did not open any subsurfaces or shit int surfaceCount = 0; - if (PCANDIDATE->m_bIsX11) + if (PCANDIDATE->m_isX11) surfaceCount = 1; else surfaceCount = PCANDIDATE->popupsCount() + PCANDIDATE->surfacesCount(); @@ -2387,7 +2385,7 @@ void CHyprRenderer::addWindowToRenderUnfocused(PHLWINDOW window) { void CHyprRenderer::makeRawWindowSnapshot(PHLWINDOW pWindow, CFramebuffer* pFramebuffer) { // we trust the window is valid. - const auto PMONITOR = pWindow->m_pMonitor.lock(); + const auto PMONITOR = pWindow->m_monitor.lock(); if (!PMONITOR || !PMONITOR->output || PMONITOR->vecPixelSize.x <= 0 || PMONITOR->vecPixelSize.y <= 0) return; @@ -2431,7 +2429,7 @@ void CHyprRenderer::makeRawWindowSnapshot(PHLWINDOW pWindow, CFramebuffer* pFram void CHyprRenderer::makeWindowSnapshot(PHLWINDOW pWindow) { // we trust the window is valid. - const auto PMONITOR = pWindow->m_pMonitor.lock(); + const auto PMONITOR = pWindow->m_monitor.lock(); if (!PMONITOR || !PMONITOR->output || PMONITOR->vecPixelSize.x <= 0 || PMONITOR->vecPixelSize.y <= 0) return; @@ -2469,7 +2467,7 @@ void CHyprRenderer::makeWindowSnapshot(PHLWINDOW pWindow) { g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0)); // JIC - renderWindow(pWindow, PMONITOR, Time::steadyNow(), !pWindow->m_bX11DoesntWantBorders, RENDER_PASS_ALL); + renderWindow(pWindow, PMONITOR, Time::steadyNow(), !pWindow->m_X11DoesntWantBorders, RENDER_PASS_ALL); **PBLUR = BLURVAL; @@ -2528,27 +2526,27 @@ void CHyprRenderer::renderSnapshot(PHLWINDOW pWindow) { if (!FBDATA->getTexture()) return; - const auto PMONITOR = pWindow->m_pMonitor.lock(); + const auto PMONITOR = pWindow->m_monitor.lock(); CBox windowBox; // some mafs to figure out the correct box // the originalClosedPos is relative to the monitor's pos - Vector2D scaleXY = Vector2D((PMONITOR->scale * pWindow->m_vRealSize->value().x / (pWindow->m_vOriginalClosedSize.x * PMONITOR->scale)), - (PMONITOR->scale * pWindow->m_vRealSize->value().y / (pWindow->m_vOriginalClosedSize.y * PMONITOR->scale))); + Vector2D scaleXY = Vector2D((PMONITOR->scale * pWindow->m_realSize->value().x / (pWindow->m_originalClosedSize.x * PMONITOR->scale)), + (PMONITOR->scale * pWindow->m_realSize->value().y / (pWindow->m_originalClosedSize.y * PMONITOR->scale))); windowBox.width = PMONITOR->vecTransformedSize.x * scaleXY.x; windowBox.height = PMONITOR->vecTransformedSize.y * scaleXY.y; - windowBox.x = ((pWindow->m_vRealPosition->value().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - ((pWindow->m_vOriginalClosedPos.x * PMONITOR->scale) * scaleXY.x); - windowBox.y = ((pWindow->m_vRealPosition->value().y - PMONITOR->vecPosition.y) * PMONITOR->scale) - ((pWindow->m_vOriginalClosedPos.y * PMONITOR->scale) * scaleXY.y); + windowBox.x = ((pWindow->m_realPosition->value().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - ((pWindow->m_originalClosedPos.x * PMONITOR->scale) * scaleXY.x); + windowBox.y = ((pWindow->m_realPosition->value().y - PMONITOR->vecPosition.y) * PMONITOR->scale) - ((pWindow->m_originalClosedPos.y * PMONITOR->scale) * scaleXY.y); CRegion fakeDamage{0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y}; - if (*PDIMAROUND && pWindow->m_sWindowData.dimAround.valueOrDefault()) { + if (*PDIMAROUND && pWindow->m_windowData.dimAround.valueOrDefault()) { CRectPassElement::SRectData data; data.box = {0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y}; - data.color = CHyprColor(0, 0, 0, *PDIMAROUND * pWindow->m_fAlpha->value()); + data.color = CHyprColor(0, 0, 0, *PDIMAROUND * pWindow->m_alpha->value()); m_sRenderPass.add(makeShared<CRectPassElement>(data)); damageMonitor(PMONITOR); @@ -2558,7 +2556,7 @@ void CHyprRenderer::renderSnapshot(PHLWINDOW pWindow) { data.flipEndFrame = true; data.tex = FBDATA->getTexture(); data.box = windowBox; - data.a = pWindow->m_fAlpha->value(); + data.a = pWindow->m_alpha->value(); data.damage = fakeDamage; m_sRenderPass.add(makeShared<CTexPassElement>(data)); |
