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authorVaxry <43317083+vaxerski@users.noreply.github.com>2025-08-08 16:14:02 +0200
committerGitHub <noreply@github.com>2025-08-08 16:14:02 +0200
commit00da4450db9bab1abfda169eefec8dab98f63a0b (patch)
tree6edce234e81a003464f5e0f34bfa0b08565a0e77 /src/render/Renderer.cpp
parentafbd8796859775a50687daacb254cdd1ba22328f (diff)
renderer: minor fixups to uv calcs (#11375)
Fixes #11374
Diffstat (limited to 'src/render/Renderer.cpp')
-rw-r--r--src/render/Renderer.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index cb6bd264..94a362de 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -1118,7 +1118,7 @@ void CHyprRenderer::calculateUVForSurface(PHLWINDOW pWindow, SP<CWLSurfaceResour
if (!SCALE_UNAWARE && (EXPECTED_SIZE.x < projSize.x || EXPECTED_SIZE.y < projSize.y)) {
// this will not work with shm AFAIK, idk why.
// NOTE: this math is wrong if we have a source... or geom updates later, but I don't think we can do much
- const auto FIX = projSize / EXPECTED_SIZE;
+ const auto FIX = (projSize / EXPECTED_SIZE).clamp(Vector2D{1, 1}, Vector2D{1000000, 1000000});
uvBR = uvBR * FIX;
}
}
@@ -1137,26 +1137,29 @@ void CHyprRenderer::calculateUVForSurface(PHLWINDOW pWindow, SP<CWLSurfaceResour
CBox geom = pWindow->m_xdgSurface->m_current.geometry;
- // ignore X and Y, adjust uv
- if (geom.x != 0 || geom.y != 0 || geom.width > projSizeUnscaled.x || geom.height > projSizeUnscaled.y) {
+ // Adjust UV based on the xdg_surface geometry
+ if (geom.x != 0 || geom.y != 0 || geom.w != 0 || geom.h != 0) {
const auto XPERC = (double)geom.x / (double)pSurface->m_current.size.x;
const auto YPERC = (double)geom.y / (double)pSurface->m_current.size.y;
- const auto WPERC = (double)(geom.x + geom.width) / (double)pSurface->m_current.size.x;
- const auto HPERC = (double)(geom.y + geom.height) / (double)pSurface->m_current.size.y;
+ const auto WPERC = (double)(geom.x + geom.w ? geom.w : pSurface->m_current.size.x) / (double)pSurface->m_current.size.x;
+ const auto HPERC = (double)(geom.y + geom.h ? geom.h : pSurface->m_current.size.y) / (double)pSurface->m_current.size.y;
const auto TOADDTL = Vector2D(XPERC * (uvBR.x - uvTL.x), YPERC * (uvBR.y - uvTL.y));
uvBR = uvBR - Vector2D((1.0 - WPERC) * (uvBR.x - uvTL.x), (1.0 - HPERC) * (uvBR.y - uvTL.y));
uvTL = uvTL + TOADDTL;
+ }
+ // Adjust UV based on our animation progress
+ if (pSurface->m_current.size.x > projSizeUnscaled.x || pSurface->m_current.size.y > projSizeUnscaled.y) {
auto maxSize = projSizeUnscaled;
if (pWindow->m_wlSurface->small() && !pWindow->m_wlSurface->m_fillIgnoreSmall)
maxSize = pWindow->m_wlSurface->getViewporterCorrectedSize();
- if (geom.width > maxSize.x)
- uvBR.x = uvBR.x * (maxSize.x / geom.width);
- if (geom.height > maxSize.y)
- uvBR.y = uvBR.y * (maxSize.y / geom.height);
+ if (pSurface->m_current.size.x > maxSize.x)
+ uvBR.x = uvBR.x * (maxSize.x / pSurface->m_current.size.x);
+ if (pSurface->m_current.size.y > maxSize.y)
+ uvBR.y = uvBR.y * (maxSize.y / pSurface->m_current.size.y);
}
g_pHyprOpenGL->m_renderData.primarySurfaceUVTopLeft = uvTL;