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authorend-4 <97237370+end-4@users.noreply.github.com>2023-06-12 00:30:31 +0700
committerGitHub <noreply@github.com>2023-06-11 19:30:31 +0200
commite1edfde539557d175f8c48d94996469426da7c47 (patch)
treeb14dd7f02cb6c06a26ec1a72c5cb34b353dc15c6 /src/render/Renderer.cpp
parent10fd75c8335736b1a0dcb3830a5b8c2367a02e61 (diff)
Allow setting alpha value for ignorezero layer rule (#2477)
* rename ignorezero to ignorealpha * allow setting ignorealpha value This commit allows setting a float value (0-1) for the ignorealpha layer rule. Does not yet have error handling; invalid ignorealpha layer rule will crash Hyprland. * add brackets i forgot to add * prevent crash with invalid ignorealpha value prevents hyprland from immediately crashing with invalid ignorealpha layer rule does not log * don't try to set ignoreAlphaValue if alpha value not specified * add catch to try, reintroduce ignorezero - added catch after try cuz i was an idiot - re-add ignorezero as an alternative to ignorealpha to not introduce a breaking change * add logging for failed ignorealpha layer rule * fix get ignorealpha's get VALUE * check npos and use empty() * rename VALUE cuz no longer const * format Shader.hpp
Diffstat (limited to 'src/render/Renderer.cpp')
-rw-r--r--src/render/Renderer.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 7552b17c..6d995875 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -392,10 +392,12 @@ void CHyprRenderer::renderLayer(SLayerSurface* pLayer, CMonitor* pMonitor, times
renderdata.h = pLayer->geometry.height;
renderdata.blockBlurOptimization = pLayer->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM || pLayer->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
- if (pLayer->ignoreZero)
- g_pHyprOpenGL->m_RenderData.discardMode |= DISCARD_ALPHAZERO;
+ if (pLayer->ignoreAlpha) {
+ g_pHyprOpenGL->m_RenderData.discardMode |= DISCARD_ALPHA;
+ g_pHyprOpenGL->m_RenderData.discardOpacity = pLayer->ignoreAlphaValue;
+ }
wlr_surface_for_each_surface(pLayer->layerSurface->surface, renderSurface, &renderdata);
- g_pHyprOpenGL->m_RenderData.discardMode &= ~DISCARD_ALPHAZERO;
+ g_pHyprOpenGL->m_RenderData.discardMode &= ~DISCARD_ALPHA;
renderdata.squishOversized = false; // don't squish popups
renderdata.dontRound = true;