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authorFelix Dick <felix.dick@web.de>2022-09-26 21:10:24 +0200
committerFelix Dick <felix.dick@web.de>2022-09-26 21:10:24 +0200
commit87afc8c250ba6868c2374ad2a3e0a9374e8f0c1a (patch)
treeb72b7df6c61f380811668416366d8133116d9129 /src/render/Renderer.cpp
parentf70b57f360f8117ecca67d6d7f75c1f87b098794 (diff)
Replace clamp with max if there is no upper bound.
Diffstat (limited to 'src/render/Renderer.cpp')
-rw-r--r--src/render/Renderer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 8f673ab3..12cf4850 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -15,7 +15,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
if (RDATA->surface && surface == RDATA->surface)
windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, RDATA->w, RDATA->h};
else // here we clamp to 2, these might be some tiny specks
- windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, std::clamp(surface->current.width, 2, 1337420), std::clamp(surface->current.height, 2, 1337420)};
+ windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, std::max(surface->current.width, 2), std::max(surface->current.height, 2)};
if (RDATA->squishOversized) {
if (x + windowBox.width > RDATA->w)
@@ -226,8 +226,8 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
- renderdata.w = std::clamp(pWindow->m_vRealSize.vec().x, (double)5, (double)1337420); // clamp the size to min 5,
- renderdata.h = std::clamp(pWindow->m_vRealSize.vec().y, (double)5, (double)1337420); // otherwise we'll have issues later with invalid boxes
+ renderdata.w = std::max(pWindow->m_vRealSize.vec().x, (double)5); // clamp the size to min 5,
+ renderdata.h = std::max(pWindow->m_vRealSize.vec().y, (double)5); // otherwise we'll have issues later with invalid boxes
renderdata.dontRound = (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) || (!pWindow->m_sSpecialRenderData.rounding);
renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (pWindow->m_bPinned ? 1.f : (PWORKSPACE->m_fAlpha.fl() / 255.f));
renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl();