diff options
| author | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2022-06-02 22:58:54 +0200 |
|---|---|---|
| committer | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2022-06-02 22:58:54 +0200 |
| commit | e11cb8b328ff2ed9459f12319808226d3b900aa2 (patch) | |
| tree | 8c8c194a300c928b98e53738bbc291682fab281d /src/render/OpenGL.hpp | |
| parent | 7b568d7ad8989718a3f1fa9e23d366154ff1962b (diff) | |
Added antialiasing to outer edges
simplified, stupidly fast MSAA for rounded edges
Diffstat (limited to 'src/render/OpenGL.hpp')
| -rw-r--r-- | src/render/OpenGL.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp index 34eef478..9a8084db 100644 --- a/src/render/OpenGL.hpp +++ b/src/render/OpenGL.hpp @@ -110,7 +110,7 @@ private: // returns the out FB, can be either Mirror or MirrorSwap CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage); - void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool border = false); + void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool border = false, bool noAA = false); void renderBorder(wlr_box*, const CColor&, int thick = 1, int round = 0); }; |
