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authorvaxerski <43317083+vaxerski@users.noreply.github.com>2022-06-30 12:39:10 +0200
committervaxerski <43317083+vaxerski@users.noreply.github.com>2022-06-30 12:39:10 +0200
commita7ebf0ddc346756a89c0ea104e41d75ee752cb72 (patch)
tree247e51605bd1a9936fdde7009476d56723dd1d0b /src/render/OpenGL.hpp
parent4101006b5ed20efbde2accfbff0403e1ced3d113 (diff)
added CPU uniform location lookup optimization
Diffstat (limited to 'src/render/OpenGL.hpp')
-rw-r--r--src/render/OpenGL.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp
index 79708fac..292eba36 100644
--- a/src/render/OpenGL.hpp
+++ b/src/render/OpenGL.hpp
@@ -104,7 +104,7 @@ private:
bool m_bEndFrame = false;
// Shaders
- SQuad m_shQUAD;
+ CShader m_shQUAD;
CShader m_shRGBA;
CShader m_shRGBX;
CShader m_shEXT;