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authorVaxry <vaxry@vaxry.net>2024-04-30 02:41:27 +0100
committerVaxry <vaxry@vaxry.net>2024-04-30 02:41:27 +0100
commit5edc32930d85f5f481160b938965c8bc329487e7 (patch)
tree3609cb2bebd1f72e17605022e2b9a2dd526377f6 /src/render/OpenGL.hpp
parent5e6f7b1cdb72b394ad8556bb232ac8a406d851b4 (diff)
layerSurface: refactor/move to a memory-safe impl
Makes all the pointers smart to avoid memory issues Refactors layerSurface code to live inside desktop/layersurface
Diffstat (limited to 'src/render/OpenGL.hpp')
-rw-r--r--src/render/OpenGL.hpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp
index bbd022e7..f13d506b 100644
--- a/src/render/OpenGL.hpp
+++ b/src/render/OpenGL.hpp
@@ -154,10 +154,10 @@ class CHyprOpenGLImpl {
void makeWindowSnapshot(PHLWINDOW);
void makeRawWindowSnapshot(PHLWINDOW, CFramebuffer*);
- void makeLayerSnapshot(SLayerSurface*);
+ void makeLayerSnapshot(PHLLS);
void renderSnapshot(PHLWINDOW);
- void renderSnapshot(SLayerSurface**);
- bool shouldUseNewBlurOptimizations(SLayerSurface* pLayer, PHLWINDOW pWindow);
+ void renderSnapshot(PHLLS);
+ bool shouldUseNewBlurOptimizations(PHLLS pLayer, PHLWINDOW pWindow);
void clear(const CColor&);
void clearWithTex();
@@ -193,11 +193,11 @@ class CHyprOpenGLImpl {
bool m_bReloadScreenShader = true; // at launch it can be set
- PHLWINDOWREF m_pCurrentWindow; // hack to get the current rendered window
- SLayerSurface* m_pCurrentLayer = nullptr; // hack to get the current rendered layer
+ PHLWINDOWREF m_pCurrentWindow; // hack to get the current rendered window
+ PHLLS m_pCurrentLayer; // hack to get the current rendered layer
std::map<PHLWINDOWREF, CFramebuffer, std::owner_less<PHLWINDOWREF>> m_mWindowFramebuffers;
- std::unordered_map<SLayerSurface*, CFramebuffer> m_mLayerFramebuffers;
+ std::map<PHLLSREF, CFramebuffer, std::owner_less<PHLLSREF>> m_mLayerFramebuffers;
std::unordered_map<CMonitor*, SMonitorRenderData> m_mMonitorRenderResources;
std::unordered_map<CMonitor*, CFramebuffer> m_mMonitorBGFBs;