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authorVaxry <vaxry@vaxry.net>2024-02-28 15:00:34 +0000
committerVaxry <vaxry@vaxry.net>2024-02-28 15:00:40 +0000
commit4bc669f9331bb66ab30bd705d09f1239bc3e83ed (patch)
tree0ffdfa24b039b601080c6a49699a8d73b779ed8a /src/render/OpenGL.hpp
parentf4f3aa2e505ca1b22688fb4a32f31c4bfb851dd0 (diff)
layers: add fully featured animations
Adds configs and layerrules to handle them alas fixes #981 I have cooked
Diffstat (limited to 'src/render/OpenGL.hpp')
-rw-r--r--src/render/OpenGL.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp
index 1e43333b..f6dff805 100644
--- a/src/render/OpenGL.hpp
+++ b/src/render/OpenGL.hpp
@@ -112,7 +112,7 @@ struct SCurrentRenderData {
Vector2D primarySurfaceUVTopLeft = Vector2D(-1, -1);
Vector2D primarySurfaceUVBottomRight = Vector2D(-1, -1);
- CBox clipBox = {};
+ CBox clipBox = {}; // scaled coordinates
uint32_t discardMode = DISCARD_OPAQUE;
float discardOpacity = 0.f;