diff options
| author | Vaxry <43317083+vaxerski@users.noreply.github.com> | 2024-12-03 18:58:24 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-12-03 18:58:24 +0000 |
| commit | 320144ae7288fe23686935ebb235d9fe0c900862 (patch) | |
| tree | 351b04e228926f98c12c340284c25450bb1fed4f /src/render/OpenGL.hpp | |
| parent | 92186898c0ca1b3f72922b72c4af1723f0d9b888 (diff) | |
core: move colorspace handling to oklab (#8635)
* Meson: add hyprgraphics
* Nix: add hyprgraphics
* CI/setup_base: get hyprgraphics-git
---------
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Diffstat (limited to 'src/render/OpenGL.hpp')
| -rw-r--r-- | src/render/OpenGL.hpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp index c594a7cc..6c0632dd 100644 --- a/src/render/OpenGL.hpp +++ b/src/render/OpenGL.hpp @@ -153,15 +153,16 @@ class CHyprOpenGLImpl { void beginSimple(PHLMONITOR, const CRegion& damage, SP<CRenderbuffer> rb = nullptr, CFramebuffer* fb = nullptr); void end(); - void renderRect(CBox*, const CColor&, int round = 0); - void renderRectWithBlur(CBox*, const CColor&, int round = 0, float blurA = 1.f, bool xray = false); - void renderRectWithDamage(CBox*, const CColor&, CRegion* damage, int round = 0); + void renderRect(CBox*, const CHyprColor&, int round = 0); + void renderRectWithBlur(CBox*, const CHyprColor&, int round = 0, float blurA = 1.f, bool xray = false); + void renderRectWithDamage(CBox*, const CHyprColor&, CRegion* damage, int round = 0); void renderTexture(SP<CTexture>, CBox*, float a, int round = 0, bool discardActive = false, bool allowCustomUV = false); void renderTextureWithDamage(SP<CTexture>, CBox*, CRegion* damage, float a, int round = 0, bool discardActive = false, bool allowCustomUV = false, SP<CSyncTimeline> waitTimeline = nullptr, uint64_t waitPoint = 0); void renderTextureWithBlur(SP<CTexture>, CBox*, float a, SP<CWLSurfaceResource> pSurface, int round = 0, bool blockBlurOptimization = false, float blurA = 1.f); - void renderRoundedShadow(CBox*, int round, int range, const CColor& color, float a = 1.0); + void renderRoundedShadow(CBox*, int round, int range, const CHyprColor& color, float a = 1.0); void renderBorder(CBox*, const CGradientValueData&, int round, int borderSize, float a = 1.0, int outerRound = -1 /* use round */); + void renderBorder(CBox*, const CGradientValueData&, const CGradientValueData&, float lerp, int round, int borderSize, float a = 1.0, int outerRound = -1 /* use round */); void renderTextureMatte(SP<CTexture> tex, CBox* pBox, CFramebuffer& matte); void setMonitorTransformEnabled(bool enabled); @@ -180,7 +181,7 @@ class CHyprOpenGLImpl { void renderSnapshot(PHLLS); bool shouldUseNewBlurOptimizations(PHLLS pLayer, PHLWINDOW pWindow); - void clear(const CColor&); + void clear(const CHyprColor&); void clearWithTex(); void scissor(const CBox*, bool transform = true); void scissor(const pixman_box32*, bool transform = true); @@ -289,7 +290,7 @@ class CHyprOpenGLImpl { void initEGL(bool gbm); EGLDeviceEXT eglDeviceFromDRMFD(int drmFD); SP<CTexture> loadAsset(const std::string& file); - SP<CTexture> renderText(const std::string& text, CColor col, int pt, bool italic = false); + SP<CTexture> renderText(const std::string& text, CHyprColor col, int pt, bool italic = false); void initAssets(); void initMissingAssetTexture(); |
