diff options
| author | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2022-05-16 20:45:27 +0200 |
|---|---|---|
| committer | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2022-05-16 20:45:27 +0200 |
| commit | bf8ebfc631fe63f6f9f9a4417408f5df87b0313d (patch) | |
| tree | 1f202870dac86e63753cd0b202b365a01e298031 /src/render/OpenGL.cpp | |
| parent | 50f978e518c83872a25a47b5ddde310ec24ac203 (diff) | |
added scaling (dt broken)
damage tracking on full is broken
Diffstat (limited to 'src/render/OpenGL.cpp')
| -rw-r--r-- | src/render/OpenGL.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 59bea30d..e1d7da1b 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -129,9 +129,9 @@ GLuint CHyprOpenGLImpl::compileShader(const GLuint& type, std::string src) { void CHyprOpenGLImpl::begin(SMonitor* pMonitor, pixman_region32_t* pDamage) { m_RenderData.pMonitor = pMonitor; - glViewport(0, 0, pMonitor->vecSize.x, pMonitor->vecSize.y); + glViewport(0, 0, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y); - wlr_matrix_projection(m_RenderData.projection, pMonitor->vecSize.x, pMonitor->vecSize.y, WL_OUTPUT_TRANSFORM_NORMAL); // TODO: this is deprecated + wlr_matrix_projection(m_RenderData.projection, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, WL_OUTPUT_TRANSFORM_NORMAL); // TODO: this is deprecated glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); @@ -139,16 +139,16 @@ void CHyprOpenGLImpl::begin(SMonitor* pMonitor, pixman_region32_t* pDamage) { m_iWLROutputFb = m_iCurrentOutputFb; // ensure a framebuffer for the monitor exists - if (m_mMonitorRenderResources.find(pMonitor) == m_mMonitorRenderResources.end() || m_mMonitorRenderResources[pMonitor].primaryFB.m_Size != pMonitor->vecSize) { + if (m_mMonitorRenderResources.find(pMonitor) == m_mMonitorRenderResources.end() || m_mMonitorRenderResources[pMonitor].primaryFB.m_Size != pMonitor->vecPixelSize) { m_mMonitorRenderResources[pMonitor].stencilTex.allocate(); m_mMonitorRenderResources[pMonitor].primaryFB.m_pStencilTex = &m_mMonitorRenderResources[pMonitor].stencilTex; m_mMonitorRenderResources[pMonitor].mirrorFB.m_pStencilTex = &m_mMonitorRenderResources[pMonitor].stencilTex; m_mMonitorRenderResources[pMonitor].mirrorSwapFB.m_pStencilTex = &m_mMonitorRenderResources[pMonitor].stencilTex; - m_mMonitorRenderResources[pMonitor].primaryFB.alloc(pMonitor->vecSize.x * pMonitor->scale, pMonitor->vecSize.y * pMonitor->scale); - m_mMonitorRenderResources[pMonitor].mirrorFB.alloc(pMonitor->vecSize.x * pMonitor->scale, pMonitor->vecSize.y * pMonitor->scale); - m_mMonitorRenderResources[pMonitor].mirrorSwapFB.alloc(pMonitor->vecSize.x * pMonitor->scale, pMonitor->vecSize.y * pMonitor->scale); + m_mMonitorRenderResources[pMonitor].primaryFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y); + m_mMonitorRenderResources[pMonitor].mirrorFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y); + m_mMonitorRenderResources[pMonitor].mirrorSwapFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y); createBGTextureForMonitor(pMonitor); } @@ -162,14 +162,13 @@ void CHyprOpenGLImpl::begin(SMonitor* pMonitor, pixman_region32_t* pDamage) { void CHyprOpenGLImpl::end() { // end the render, copy the data to the WLR framebuffer glBindFramebuffer(GL_FRAMEBUFFER, m_iWLROutputFb); - wlr_box windowBox = {0, 0, m_RenderData.pMonitor->vecSize.x, m_RenderData.pMonitor->vecSize.y}; + wlr_box monbox = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y}; pixman_region32_copy(m_RenderData.pDamage, &m_rOriginalDamageRegion); clear(CColor(11, 11, 11, 255)); - scaleBox(&windowBox, m_RenderData.pMonitor->scale); - renderTexture(m_mMonitorRenderResources[m_RenderData.pMonitor].primaryFB.m_cTex, &windowBox, 255.f, 0); + renderTexture(m_mMonitorRenderResources[m_RenderData.pMonitor].primaryFB.m_cTex, &monbox, 255.f, 0); // reset our data m_RenderData.pMonitor = nullptr; @@ -196,7 +195,7 @@ void CHyprOpenGLImpl::clear(const CColor& color) { void CHyprOpenGLImpl::scissor(const wlr_box* pBox) { RASSERT(m_RenderData.pMonitor, "Tried to scissor without begin()!"); - if (!pBox) { + if (!pBox || true) { glDisable(GL_SCISSOR_TEST); return; } @@ -208,7 +207,7 @@ void CHyprOpenGLImpl::scissor(const wlr_box* pBox) { void CHyprOpenGLImpl::scissor(const pixman_box32* pBox) { RASSERT(m_RenderData.pMonitor, "Tried to scissor without begin()!"); - if (!pBox) { + if (!pBox || true) { glDisable(GL_SCISSOR_TEST); return; } @@ -227,6 +226,7 @@ void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col) { RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!"); // TODO: respect damage + scissor((wlr_box*)nullptr); float matrix[9]; wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here @@ -654,7 +654,7 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) { // this is temporary, doesnt mess with the actual wlr damage pixman_region32_t fakeDamage; pixman_region32_init(&fakeDamage); - pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y); + pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y); begin(PMONITOR, &fakeDamage); @@ -664,7 +664,7 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) { PFRAMEBUFFER->m_tTransform = g_pXWaylandManager->getWindowSurface(pWindow)->current.transform; - PFRAMEBUFFER->alloc(PMONITOR->vecSize.x, PMONITOR->vecSize.y); + PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y); PFRAMEBUFFER->bind(); @@ -691,7 +691,7 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) { #else glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb); #endif - glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.y); + glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y); end(); @@ -708,7 +708,7 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) { // this is temporary, doesnt mess with the actual wlr damage pixman_region32_t fakeDamage; pixman_region32_init(&fakeDamage); - pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y); + pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y); begin(PMONITOR, &fakeDamage); @@ -718,7 +718,7 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) { PFRAMEBUFFER->m_tTransform = pLayer->layerSurface->surface->current.transform; - PFRAMEBUFFER->alloc(PMONITOR->vecSize.x, PMONITOR->vecSize.y); + PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y); PFRAMEBUFFER->bind(); @@ -736,7 +736,7 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) { #else glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb); #endif - glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.y); + glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y); end(); @@ -848,8 +848,8 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(SMonitor* pMonitor) { void CHyprOpenGLImpl::clearWithTex() { RASSERT(m_RenderData.pMonitor, "Tried to render BGtex without begin()!"); - - wlr_box box = {0, 0, m_RenderData.pMonitor->vecSize.x, m_RenderData.pMonitor->vecSize.y}; + + wlr_box box = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y}; renderTexture(m_mMonitorBGTextures[m_RenderData.pMonitor], &box, 255, 0); } |
