summaryrefslogtreecommitdiff
path: root/src/render/OpenGL.cpp
diff options
context:
space:
mode:
authorvaxerski <43317083+vaxerski@users.noreply.github.com>2022-04-05 17:01:44 +0200
committervaxerski <43317083+vaxerski@users.noreply.github.com>2022-04-05 17:01:44 +0200
commitdcb6fc269a1360f6d46836d34db4964779ce5879 (patch)
tree431323fbd5a8a789c86780715e0ea7e791da2851 /src/render/OpenGL.cpp
parent3385269dcadf286aaab0f8e23147a956c13d7699 (diff)
support all shaders rounded and fix RGBX borders
Diffstat (limited to 'src/render/OpenGL.cpp')
-rw-r--r--src/render/OpenGL.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index 335e9f9a..1e5ec07d 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -181,19 +181,17 @@ void CHyprOpenGLImpl::renderTexture(const CTexture& tex, float matrix[9], float
CShader* shader = nullptr;
+ glEnable(GL_BLEND);
+
switch (tex.m_iType) {
case TEXTURE_RGBA:
shader = &m_shRGBA;
- glEnable(GL_BLEND);
break;
case TEXTURE_RGBX:
shader = &m_shRGBX;
- if (alpha == 255.f)
- glDisable(GL_BLEND);
break;
case TEXTURE_EXTERNAL:
shader = &m_shEXT;
- glEnable(GL_BLEND);
break;
default:
RASSERT(false, "tex.m_iTarget unsupported!");