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| author | Tom Englund <tomenglund26@gmail.com> | 2025-07-01 11:32:00 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-07-01 11:32:00 +0200 |
| commit | f464dfbefa08089433301f011b81c70f100ab18e (patch) | |
| tree | 6188c5f4e31d79f2192965665d86e26046c1043c /src/render/OpenGL.cpp | |
| parent | 8c37d2ce258df773ba7d8b10e7d0ff49d77ed476 (diff) | |
shader: replace texture2d with texture (#10893)
* shader: replace texture2d with texture
remove unused v_color and replace deprecated texture2d with texture.
* shader: use the more modern essl3 extension
GL_OES_EGL_image_external_essl3 provides support for samplerExternalOES
in texture function, aquamarine already use it. apply it here too.
Diffstat (limited to 'src/render/OpenGL.cpp')
0 files changed, 0 insertions, 0 deletions
