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authorvaxerski <43317083+vaxerski@users.noreply.github.com>2022-08-01 15:28:14 +0200
committervaxerski <43317083+vaxerski@users.noreply.github.com>2022-08-01 15:28:14 +0200
commit0ba17d4da3540d509653d0636e45a12c79f59220 (patch)
tree591262b64dcf2b10006d4e06f9fa2c3d9ad8d6cd /src/render/OpenGL.cpp
parentd6e227ae0d317bce64c7c32fe42660dd906cd5a7 (diff)
fix oopsie with optim
Diffstat (limited to 'src/render/OpenGL.cpp')
-rw-r--r--src/render/OpenGL.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index 90355c7f..4080437e 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -690,7 +690,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
if (pixman_region32_not_empty(&damage)) {
// render our great blurred FB
static auto *const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur_ignore_opacity")->intValue;
- renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? 255.f : a, &damage, USENEWOPTIM ? round : 0, false, false, false);
+ renderTextureInternalWithDamage(POUTFB->m_cTex, USENEWOPTIM ? pBox : &MONITORBOX, *PBLURIGNOREOPACITY ? 255.f : a, &damage, USENEWOPTIM ? round : 0, false, false, false);
// render the window, but clear stencil
if (!USENEWOPTIM) {