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authordavc0n <57829860+davc0n@users.noreply.github.com>2026-05-04 17:08:27 +0200
committerGitHub <noreply@github.com>2026-05-04 16:08:27 +0100
commit33044c3816ce99db849aa50a9c97353056535968 (patch)
tree163215d789fe8605a7ef0bce9890ece6f22dc3c2 /src/render/Framebuffer.cpp
parent6d4bcaf075dec8f6de003cb8403df8c788e7079e (diff)
render: scale background to monitor resolution (#14250)
* render: scale background to monitor resolution Currently the background is not scaled, e.g. 8k size image always uses ~128Mb of VRAM. We could reduce the consumption for low-end devices and monitors with lower resolution: - ~8Mb for 1080p - ~16Mb for 2k - ~32Mb for 4k * render: use gpu to scale bgtex and fix missing reset on size change
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