diff options
| author | Tom Englund <tomenglund26@gmail.com> | 2024-08-08 21:01:50 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-08 21:01:50 +0200 |
| commit | 4b4971c06fb02df00a2bd20b6b47b5d0e7d799a7 (patch) | |
| tree | add5929723a1dd48f7cffa37ef26f31cb433297f /src/render/Framebuffer.cpp | |
| parent | 83a334f97df4389ca30cb63e50317a66a82562b9 (diff) | |
internal: introduce new types to avoid unsigned int rollover and signed int overflow (#7216)
* framebuffer: avoid gluint overflow
GLuint was being initialized to -1 and rolling over to unsigned int max,
its defined behaviour but very unnecessery. add a bool and use it for
checking if allocated or not.
* opengl: avoid gluint rollover
-1 rolls over to unsigned int max, use 0xFF instead.
* core: big uint64_t to int type conversion
there were a few uint64_t to int implicit conversions overflowing int
and causing UB, make all monitor/workspaces/windows use the new
typedefs. also fix the various related 64 to 32 implicit conversions
going around found with -Wshorten-64-to-32
Diffstat (limited to 'src/render/Framebuffer.cpp')
| -rw-r--r-- | src/render/Framebuffer.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/render/Framebuffer.cpp b/src/render/Framebuffer.cpp index 67629e23..c48ff6f3 100644 --- a/src/render/Framebuffer.cpp +++ b/src/render/Framebuffer.cpp @@ -12,9 +12,10 @@ bool CFramebuffer::alloc(int w, int h, uint32_t drmFormat) { uint32_t glFormat = FormatUtils::drmFormatToGL(drmFormat); uint32_t glType = FormatUtils::glFormatToType(glFormat); - if (m_iFb == (uint32_t)-1) { + if (!m_iFbAllocated) { firstAlloc = true; glGenFramebuffers(1, &m_iFb); + m_iFbAllocated = true; } if (m_cTex->m_iTexID == 0) { @@ -88,12 +89,12 @@ void CFramebuffer::bind() { } void CFramebuffer::release() { - if (m_iFb != (uint32_t)-1 && m_iFb) + if (m_iFbAllocated) glDeleteFramebuffers(1, &m_iFb); m_cTex->destroyTexture(); - m_iFb = -1; - m_vSize = Vector2D(); + m_iFbAllocated = false; + m_vSize = Vector2D(); } CFramebuffer::~CFramebuffer() { @@ -101,5 +102,5 @@ CFramebuffer::~CFramebuffer() { } bool CFramebuffer::isAllocated() { - return m_iFb != (GLuint)-1; + return m_iFbAllocated; }
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