diff options
| author | Tom Englund <tomenglund26@gmail.com> | 2026-01-03 16:48:43 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-03 16:48:43 +0100 |
| commit | 17bc3b83db885e5af611bb11f4fc79672e216e52 (patch) | |
| tree | 2f1f34801158e92dec75cfe8eda3f9d51538fc4e /src/render/Framebuffer.cpp | |
| parent | fab3370254691cdcd67f474405217ff1529e25a4 (diff) | |
renderer/fb: dont forget to set m_drmFormat (#12833)
fab3370 accidently removed the setting of m_drmFormat, causing it to
think format changed on each alloc.
Diffstat (limited to 'src/render/Framebuffer.cpp')
| -rw-r--r-- | src/render/Framebuffer.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/render/Framebuffer.cpp b/src/render/Framebuffer.cpp index fdeb3fb9..eaed88d2 100644 --- a/src/render/Framebuffer.cpp +++ b/src/render/Framebuffer.cpp @@ -52,7 +52,8 @@ bool CFramebuffer::alloc(int w, int h, uint32_t drmFormat) { glBindTexture(GL_TEXTURE_2D, 0); glBindFramebuffer(GL_FRAMEBUFFER, 0); - m_size = Vector2D(w, h); + m_drmFormat = drmFormat; + m_size = Vector2D(w, h); return true; } |
