diff options
| author | Vaxry <vaxry@vaxry.net> | 2024-04-03 21:35:16 +0100 |
|---|---|---|
| committer | Vaxry <vaxry@vaxry.net> | 2024-04-03 21:35:16 +0100 |
| commit | d605e475118fd66e625a5a23c687cd01a34b302c (patch) | |
| tree | b178d082a46a8146909dbe21d58f583de0e513cb /src/protocols | |
| parent | 10146f5ec50caeae2d835f5f6296137e2ac6f243 (diff) | |
renderer: block screen shader on screencopy
Diffstat (limited to 'src/protocols')
| -rw-r--r-- | src/protocols/Screencopy.cpp | 2 | ||||
| -rw-r--r-- | src/protocols/ToplevelExport.cpp | 2 |
2 files changed, 4 insertions, 0 deletions
diff --git a/src/protocols/Screencopy.cpp b/src/protocols/Screencopy.cpp index 9807cc55..476df0b8 100644 --- a/src/protocols/Screencopy.cpp +++ b/src/protocols/Screencopy.cpp @@ -504,6 +504,7 @@ bool CScreencopyProtocolManager::copyFrameShm(SScreencopyFrame* frame, timespec* return false; } + g_pHyprOpenGL->m_RenderData.blockScreenShader = true; g_pHyprRenderer->endRender(); g_pHyprRenderer->makeEGLCurrent(); @@ -551,6 +552,7 @@ bool CScreencopyProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame) { g_pHyprOpenGL->setRenderModifEnabled(true); g_pHyprOpenGL->setMonitorTransformEnabled(false); + g_pHyprOpenGL->m_RenderData.blockScreenShader = true; g_pHyprRenderer->endRender(); wlr_texture_destroy(sourceTex); diff --git a/src/protocols/ToplevelExport.cpp b/src/protocols/ToplevelExport.cpp index e3273f7a..e2006afb 100644 --- a/src/protocols/ToplevelExport.cpp +++ b/src/protocols/ToplevelExport.cpp @@ -402,6 +402,7 @@ bool CToplevelExportProtocolManager::copyFrameShm(SScreencopyFrame* frame, times return false; } + g_pHyprOpenGL->m_RenderData.blockScreenShader = true; g_pHyprRenderer->endRender(); g_pHyprRenderer->makeEGLCurrent(); @@ -441,6 +442,7 @@ bool CToplevelExportProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame, ti if (frame->overlayCursor) g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow->m_vRealPosition.value()); + g_pHyprOpenGL->m_RenderData.blockScreenShader = true; g_pHyprRenderer->endRender(); return true; } |
