diff options
| author | Tom Englund <tomenglund26@gmail.com> | 2025-10-08 22:25:55 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-10-08 22:25:55 +0200 |
| commit | 82759d4095dc95a0d10aefe87072385dce9a4bf1 (patch) | |
| tree | c61cc4ab708a76d1850902186c0b50ff16e6a5c5 /src/protocols/core/Compositor.cpp | |
| parent | 0dc45b54f3df45483df1c44fdc188381ac8fddc4 (diff) | |
buffer: move texture creation to commit time (#11964)
* buffer: move texture creation to commit time
move creating texture away from buffer attach into commitstate in an
attempt to postpone gpu work until its really needed. best case scenario
gpu clocks have ramped up before because we are actively doing things
causing surface states and a commit to happend meaning less visible lag.
* buffer: simplify texture creation
make createTexture return a shared ptr directly, remove not needed
member variables as m_success and m_texture.
Diffstat (limited to 'src/protocols/core/Compositor.cpp')
| -rw-r--r-- | src/protocols/core/Compositor.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/protocols/core/Compositor.cpp b/src/protocols/core/Compositor.cpp index 955ba5ca..8ad2a373 100644 --- a/src/protocols/core/Compositor.cpp +++ b/src/protocols/core/Compositor.cpp @@ -91,12 +91,10 @@ CWLSurfaceResource::CWLSurfaceResource(SP<CWlSurface> resource_) : m_resource(re if (buf && buf->m_buffer) { m_pending.buffer = CHLBufferReference(buf->m_buffer.lock()); - m_pending.texture = buf->m_buffer->m_texture; m_pending.size = buf->m_buffer->size; m_pending.bufferSize = buf->m_buffer->size; } else { - m_pending.buffer = {}; - m_pending.texture.reset(); + m_pending.buffer = {}; m_pending.size = Vector2D{}; m_pending.bufferSize = Vector2D{}; } @@ -132,7 +130,7 @@ CWLSurfaceResource::CWLSurfaceResource(SP<CWlSurface> resource_) : m_resource(re } // null buffer attached - if (!m_pending.buffer && !m_pending.texture && m_pending.updated.bits.buffer) { + if (!m_pending.buffer && m_pending.updated.bits.buffer) { commitState(m_pending); // remove any pending states. @@ -528,6 +526,8 @@ void CWLSurfaceResource::commitState(SSurfaceState& state) { if (m_current.buffer) { if (m_current.buffer->isSynchronous()) m_current.updateSynchronousTexture(lastTexture); + else if (!m_current.buffer->isSynchronous() && state.updated.bits.buffer) // only get a new texture when a new buffer arrived + m_current.texture = m_current.buffer->createTexture(); // if the surface is a cursor, update the shm buffer // TODO: don't update the entire texture |
