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authorVaxry <vaxry@vaxry.net>2024-05-03 22:34:10 +0100
committerVaxry <vaxry@vaxry.net>2024-05-03 22:40:27 +0100
commit1237732b97fcf21a19aed16f2ef966118a3ca2aa (patch)
tree15a3a29377af7f0ce3dd428229587e476ce92db3 /src/protocols/VirtualKeyboard.hpp
parent1d2acbe19355c8640d54a4b6cba225c6f4370c85 (diff)
input: Introduce basic hyprland HID classes
Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
Diffstat (limited to 'src/protocols/VirtualKeyboard.hpp')
-rw-r--r--src/protocols/VirtualKeyboard.hpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/protocols/VirtualKeyboard.hpp b/src/protocols/VirtualKeyboard.hpp
index b922b0c5..5ce3d748 100644
--- a/src/protocols/VirtualKeyboard.hpp
+++ b/src/protocols/VirtualKeyboard.hpp
@@ -7,10 +7,10 @@
#include "virtual-keyboard-unstable-v1.hpp"
#include "../helpers/signal/Signal.hpp"
-class CVirtualKeyboard {
+class CVirtualKeyboardV1Resource {
public:
- CVirtualKeyboard(SP<CZwpVirtualKeyboardV1> resource_);
- ~CVirtualKeyboard();
+ CVirtualKeyboardV1Resource(SP<CZwpVirtualKeyboardV1> resource_);
+ ~CVirtualKeyboardV1Resource();
struct {
CSignal destroy;
@@ -39,14 +39,14 @@ class CVirtualKeyboardProtocol : public IWaylandProtocol {
private:
void onManagerResourceDestroy(wl_resource* res);
- void destroyResource(CVirtualKeyboard* keeb);
+ void destroyResource(CVirtualKeyboardV1Resource* keeb);
void onCreateKeeb(CZwpVirtualKeyboardManagerV1* pMgr, wl_resource* seat, uint32_t id);
//
std::vector<UP<CZwpVirtualKeyboardManagerV1>> m_vManagers;
- std::vector<SP<CVirtualKeyboard>> m_vKeyboards;
+ std::vector<SP<CVirtualKeyboardV1Resource>> m_vKeyboards;
- friend class CVirtualKeyboard;
+ friend class CVirtualKeyboardV1Resource;
};
namespace PROTO {