diff options
| author | Tom Englund <tomenglund26@gmail.com> | 2025-10-08 22:25:55 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-10-08 22:25:55 +0200 |
| commit | 82759d4095dc95a0d10aefe87072385dce9a4bf1 (patch) | |
| tree | c61cc4ab708a76d1850902186c0b50ff16e6a5c5 /src/protocols/SinglePixel.cpp | |
| parent | 0dc45b54f3df45483df1c44fdc188381ac8fddc4 (diff) | |
buffer: move texture creation to commit time (#11964)
* buffer: move texture creation to commit time
move creating texture away from buffer attach into commitstate in an
attempt to postpone gpu work until its really needed. best case scenario
gpu clocks have ramped up before because we are actively doing things
causing surface states and a commit to happend meaning less visible lag.
* buffer: simplify texture creation
make createTexture return a shared ptr directly, remove not needed
member variables as m_success and m_texture.
Diffstat (limited to 'src/protocols/SinglePixel.cpp')
| -rw-r--r-- | src/protocols/SinglePixel.cpp | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/protocols/SinglePixel.cpp b/src/protocols/SinglePixel.cpp index 6ca48a35..9abde68a 100644 --- a/src/protocols/SinglePixel.cpp +++ b/src/protocols/SinglePixel.cpp @@ -12,16 +12,9 @@ CSinglePixelBuffer::CSinglePixelBuffer(uint32_t id, wl_client* client, CHyprColo m_opaque = col_.a >= 1.F; - m_texture = makeShared<CTexture>(DRM_FORMAT_ARGB8888, rc<uint8_t*>(&m_color), 4, Vector2D{1, 1}); - m_resource = CWLBufferResource::create(makeShared<CWlBuffer>(client, 1, id)); - m_success = m_texture->m_texID; - size = {1, 1}; - - if (!m_success) - Debug::log(ERR, "Failed creating a single pixel texture: null texture id"); } CSinglePixelBuffer::~CSinglePixelBuffer() { @@ -57,6 +50,17 @@ void CSinglePixelBuffer::endDataPtr() { ; } +SP<CTexture> CSinglePixelBuffer::createTexture() { + auto tex = makeShared<CTexture>(DRM_FORMAT_ARGB8888, rc<uint8_t*>(&m_color), 4, Vector2D{1, 1}); + + if (!tex->m_texID) { + Debug::log(ERR, "Failed creating a single pixel texture: null texture id"); + return nullptr; + } + + return tex; +} + bool CSinglePixelBuffer::good() { return m_resource->good(); } |
