diff options
| author | Vaxry <vaxry@vaxry.net> | 2024-03-03 02:18:00 +0000 |
|---|---|---|
| committer | Vaxry <vaxry@vaxry.net> | 2024-03-03 02:18:06 +0000 |
| commit | cc94123fa7d45e816327b4b8c8592589313f4718 (patch) | |
| tree | 6ac33ef0fe4124f9f0f8f0c857018b2054a3d4e4 /src/protocols/Screencopy.cpp | |
| parent | 2a08f2ba84ead47bd13aae5797d0d71b2e11b612 (diff) | |
renderer: minor fixes to transformations
Diffstat (limited to 'src/protocols/Screencopy.cpp')
| -rw-r--r-- | src/protocols/Screencopy.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/protocols/Screencopy.cpp b/src/protocols/Screencopy.cpp index 6d0aa8bc..a0c05b22 100644 --- a/src/protocols/Screencopy.cpp +++ b/src/protocols/Screencopy.cpp @@ -484,9 +484,9 @@ bool CScreencopyProtocolManager::copyFrameShm(SScreencopyFrame* frame, timespec* } CBox monbox = CBox{0, 0, frame->pMonitor->vecTransformedSize.x, frame->pMonitor->vecTransformedSize.y}.translate({-frame->box.x, -frame->box.y}); - g_pHyprOpenGL->setMonitorTransformEnabled(false); - g_pHyprOpenGL->renderTexture(sourceTex, &monbox, 1); g_pHyprOpenGL->setMonitorTransformEnabled(true); + g_pHyprOpenGL->renderTexture(sourceTex, &monbox, 1); + g_pHyprOpenGL->setMonitorTransformEnabled(false); #ifndef GLES2 glBindFramebuffer(GL_READ_FRAMEBUFFER, fb.m_iFb); @@ -535,15 +535,17 @@ bool CScreencopyProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame) { if (!sourceTex) return false; - CRegion fakeDamage = {0, 0, frame->box.width, frame->box.height}; + CRegion fakeDamage = {0, 0, INT16_MAX, INT16_MAX}; if (!g_pHyprRenderer->beginRender(frame->pMonitor, fakeDamage, RENDER_MODE_TO_BUFFER, frame->buffer)) return false; - CBox monbox = CBox{0, 0, frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y}.translate({-frame->box.x, -frame->box.y}); - g_pHyprOpenGL->setMonitorTransformEnabled(false); - g_pHyprOpenGL->renderTexture(sourceTex, &monbox, 1); + CBox monbox = CBox{0, 0, frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y} + .translate({-frame->box.x, -frame->box.y}) // vvvv kinda ass-backwards but that's how I designed the renderer... sigh. + .transform(wlr_output_transform_invert(frame->pMonitor->output->transform), frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y); g_pHyprOpenGL->setMonitorTransformEnabled(true); + g_pHyprOpenGL->renderTexture(sourceTex, &monbox, 1); + g_pHyprOpenGL->setMonitorTransformEnabled(false); g_pHyprRenderer->endRender(); |
