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authorVaxry <vaxry@vaxry.net>2024-06-21 19:25:34 +0200
committerVaxry <vaxry@vaxry.net>2024-06-21 19:25:34 +0200
commit4a8b13ea4f8e5111390471c9212d10d4d032e837 (patch)
treefb9f86f0c1db6a2458401b371a63524ba8425e74 /src/protocols/PointerConstraints.cpp
parent8cf2ca196620bc4431cbab83bfa25314e1e80ad7 (diff)
renderer: shrink occlusion rect if blur is used
if we are blurring, we cannot be sure whether the occluded region won't be included in the expanded damage. If it is, we'd get dark shimmers. fixes #6547
Diffstat (limited to 'src/protocols/PointerConstraints.cpp')
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