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authorTom Englund <tomenglund26@gmail.com>2025-01-19 10:38:42 +0000
committerGitHub <noreply@github.com>2025-01-19 10:38:42 +0000
commit4da9b7cc5b50c346309378fbb5ae8aa07746fd33 (patch)
treea618fb83c13bac02729751d866a884e7207d08e7 /src/protocols/GlobalShortcuts.cpp
parentf56153a9c1b0a00fac0932a95e0cfa5a4f6c681f (diff)
core: reserve vector sizes as much as we can (#9118)
avoid reallocations as much as possible with a few edge cases where the reservation overshoots a tiny bit. but a few bytes of memory short term is better used then the overhead of potential reallocation.
Diffstat (limited to 'src/protocols/GlobalShortcuts.cpp')
-rw-r--r--src/protocols/GlobalShortcuts.cpp15
1 files changed, 13 insertions, 2 deletions
diff --git a/src/protocols/GlobalShortcuts.cpp b/src/protocols/GlobalShortcuts.cpp
index 6fac2d7f..9f8f422c 100644
--- a/src/protocols/GlobalShortcuts.cpp
+++ b/src/protocols/GlobalShortcuts.cpp
@@ -83,8 +83,19 @@ void CGlobalShortcutsProtocol::sendGlobalShortcutEvent(std::string appid, std::s
std::vector<SShortcut> CGlobalShortcutsProtocol::getAllShortcuts() {
std::vector<SShortcut> copy;
- for (auto const& c : m_vClients) {
- for (auto const& sh : c->shortcuts) {
+ // calculate the total number of shortcuts, precomputing size is linear
+ // and potential reallocation is more costly then the added precompute overhead of looping
+ // and finding the total size.
+ size_t totalShortcuts = 0;
+ for (const auto& c : m_vClients) {
+ totalShortcuts += c->shortcuts.size();
+ }
+
+ // reserve number of elements to avoid reallocations
+ copy.reserve(totalShortcuts);
+
+ for (const auto& c : m_vClients) {
+ for (const auto& sh : c->shortcuts) {
copy.push_back(*sh);
}
}