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authorMaximilian Seidler <78690852+PaideiaDilemma@users.noreply.github.com>2025-01-07 17:55:14 +0000
committerGitHub <noreply@github.com>2025-01-07 17:55:14 +0000
commit5642ed331df56375c55cd8d56a14054af8bdf8f2 (patch)
tree74a85b022b3319cdfad01343358eaf09a94841d1 /src/managers
parentc7086f936a06abebcc863c35f634760ca1ee90c0 (diff)
core: move parts of the animation system to hyprutils (#8868)
* core: change animation manager to use Hyprutils::Animation * config: move animation config to hyprutils animation tree * use g_pAnimationManager->createAnimation and the new PHLANIMVAR template * core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks * core: adapt animated variable usage (dereference the shared pointer) * misc: bump CMakeLists to hyprutils 0.3.3
Diffstat (limited to 'src/managers')
-rw-r--r--src/managers/AnimationManager.cpp530
-rw-r--r--src/managers/AnimationManager.hpp75
-rw-r--r--src/managers/KeybindManager.cpp64
-rw-r--r--src/managers/XWaylandManager.cpp6
-rw-r--r--src/managers/input/InputManager.cpp12
-rw-r--r--src/managers/input/Swipe.cpp122
-rw-r--r--src/managers/input/Tablets.cpp2
-rw-r--r--src/managers/input/Touch.cpp16
8 files changed, 363 insertions, 464 deletions
diff --git a/src/managers/AnimationManager.cpp b/src/managers/AnimationManager.cpp
index cff438b1..6bfeed83 100644
--- a/src/managers/AnimationManager.cpp
+++ b/src/managers/AnimationManager.cpp
@@ -1,6 +1,9 @@
#include "AnimationManager.hpp"
#include "../Compositor.hpp"
#include "HookSystemManager.hpp"
+#include "config/ConfigManager.hpp"
+#include "desktop/DesktopTypes.hpp"
+#include "helpers/AnimatedVariable.hpp"
#include "macros.hpp"
#include "../config/ConfigValue.hpp"
#include "../desktop/Window.hpp"
@@ -9,6 +12,8 @@
#include "../helpers/varlist/VarList.hpp"
#include <hyprgraphics/color/Color.hpp>
+#include <hyprutils/animation/AnimatedVariable.hpp>
+#include <hyprutils/animation/AnimationManager.hpp>
static int wlTick(SP<CEventLoopTimer> self, void* data) {
if (g_pAnimationManager)
@@ -26,324 +31,245 @@ static int wlTick(SP<CEventLoopTimer> self, void* data) {
return 0;
}
-CAnimationManager::CAnimationManager() {
- std::vector<Vector2D> points = {Vector2D(0.0, 0.75), Vector2D(0.15, 1.0)};
- m_mBezierCurves["default"].setup(&points);
-
- points = {Vector2D(0.0, 0.0), Vector2D(1.0, 1.0)};
- m_mBezierCurves["linear"].setup(&points);
-
+CHyprAnimationManager::CHyprAnimationManager() {
m_pAnimationTimer = SP<CEventLoopTimer>(new CEventLoopTimer(std::chrono::microseconds(500), wlTick, nullptr));
g_pEventLoopManager->addTimer(m_pAnimationTimer);
-}
-
-void CAnimationManager::removeAllBeziers() {
- m_mBezierCurves.clear();
- // add the default one
- std::vector<Vector2D> points = {Vector2D(0.0, 0.75), Vector2D(0.15, 1.0)};
- m_mBezierCurves["default"].setup(&points);
-
- points = {Vector2D(0.0, 0.0), Vector2D(1.0, 1.0)};
- m_mBezierCurves["linear"].setup(&points);
+ addBezierWithName("linear", Vector2D(0.0, 0.0), Vector2D(1.0, 1.0));
}
-void CAnimationManager::addBezierWithName(std::string name, const Vector2D& p1, const Vector2D& p2) {
- std::vector points = {p1, p2};
- m_mBezierCurves[name].setup(&points);
-}
+template <Animable VarType>
+void updateVariable(CAnimatedVariable<VarType>& av, const float POINTY, bool warp = false) {
+ if (POINTY >= 1.f || warp || av.value() == av.goal()) {
+ av.warp();
+ return;
+ }
-void CAnimationManager::onTicked() {
- m_bTickScheduled = false;
+ const auto DELTA = av.goal() - av.begun();
+ av.value() = av.begun() + DELTA * POINTY;
}
-void CAnimationManager::tick() {
- static std::chrono::time_point lastTick = std::chrono::high_resolution_clock::now();
- m_fLastTickTime = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::high_resolution_clock::now() - lastTick).count() / 1000.0;
- lastTick = std::chrono::high_resolution_clock::now();
-
- if (m_vActiveAnimatedVariables.empty())
+void updateColorVariable(CAnimatedVariable<CHyprColor>& av, const float POINTY, bool warp) {
+ if (POINTY >= 1.f || warp || av.value() == av.goal()) {
+ av.warp();
return;
+ }
- bool animGlobalDisabled = false;
-
- static auto PANIMENABLED = CConfigValue<Hyprlang::INT>("animations:enabled");
-
- if (!*PANIMENABLED)
- animGlobalDisabled = true;
+ // convert both to OkLab, then lerp that, and convert back.
+ // This is not as fast as just lerping rgb, but it's WAY more precise...
+ // Use the CHyprColor cache for OkLab
- static auto* const PSHADOWSENABLED = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:shadow:enabled");
+ const auto& L1 = av.begun().asOkLab();
+ const auto& L2 = av.goal().asOkLab();
- const auto DEFAULTBEZIER = m_mBezierCurves.find("default");
+ static const auto lerp = [](const float one, const float two, const float progress) -> float { return one + (two - one) * progress; };
- std::vector<CBaseAnimatedVariable*> animationEndedVars;
+ const Hyprgraphics::CColor lerped = Hyprgraphics::CColor::SOkLab{
+ .l = lerp(L1.l, L2.l, POINTY),
+ .a = lerp(L1.a, L2.a, POINTY),
+ .b = lerp(L1.b, L2.b, POINTY),
+ };
- for (auto const& av : m_vActiveAnimatedVariables) {
+ av.value() = {lerped, lerp(av.begun().a, av.goal().a, POINTY)};
+}
- if (av->m_eDamagePolicy == AVARDAMAGE_SHADOW && !*PSHADOWSENABLED) {
- av->warp(false);
- animationEndedVars.push_back(av);
- continue;
+template <Animable VarType>
+static void handleUpdate(CAnimatedVariable<VarType>& av, bool warp) {
+ PHLWINDOW PWINDOW = av.m_Context.pWindow.lock();
+ PHLWORKSPACE PWORKSPACE = av.m_Context.pWorkspace.lock();
+ PHLLS PLAYER = av.m_Context.pLayer.lock();
+ PHLMONITOR PMONITOR = nullptr;
+ bool animationsDisabled = warp;
+
+ if (PWINDOW) {
+ if (av.m_Context.eDamagePolicy == AVARDAMAGE_ENTIRE)
+ g_pHyprRenderer->damageWindow(PWINDOW);
+ else if (av.m_Context.eDamagePolicy == AVARDAMAGE_BORDER) {
+ const auto PDECO = PWINDOW->getDecorationByType(DECORATION_BORDER);
+ PDECO->damageEntire();
+ } else if (av.m_Context.eDamagePolicy == AVARDAMAGE_SHADOW) {
+ const auto PDECO = PWINDOW->getDecorationByType(DECORATION_SHADOW);
+ PDECO->damageEntire();
}
- // get the spent % (0 - 1)
- const float SPENT = av->getPercent();
+ PMONITOR = PWINDOW->m_pMonitor.lock();
+ if (!PMONITOR)
+ return;
- // window stuff
- PHLWINDOW PWINDOW = av->m_pWindow.lock();
- PHLWORKSPACE PWORKSPACE = av->m_pWorkspace.lock();
- PHLLS PLAYER = av->m_pLayer.lock();
- PHLMONITOR PMONITOR = nullptr;
- bool animationsDisabled = animGlobalDisabled;
+ animationsDisabled = PWINDOW->m_sWindowData.noAnim.valueOr(animationsDisabled);
+ } else if (PWORKSPACE) {
+ PMONITOR = PWORKSPACE->m_pMonitor.lock();
+ if (!PMONITOR)
+ return;
- if (PWINDOW) {
- if (av->m_eDamagePolicy == AVARDAMAGE_ENTIRE) {
- g_pHyprRenderer->damageWindow(PWINDOW);
- } else if (av->m_eDamagePolicy == AVARDAMAGE_BORDER) {
- const auto PDECO = PWINDOW->getDecorationByType(DECORATION_BORDER);
- PDECO->damageEntire();
- } else if (av->m_eDamagePolicy == AVARDAMAGE_SHADOW) {
- const auto PDECO = PWINDOW->getDecorationByType(DECORATION_SHADOW);
- PDECO->damageEntire();
- }
+ // dont damage the whole monitor on workspace change, unless it's a special workspace, because dim/blur etc
+ if (PWORKSPACE->m_bIsSpecialWorkspace)
+ g_pHyprRenderer->damageMonitor(PMONITOR);
- PMONITOR = PWINDOW->m_pMonitor.lock();
- if (!PMONITOR)
- continue;
- animationsDisabled = PWINDOW->m_sWindowData.noAnim.valueOr(animationsDisabled);
- } else if (PWORKSPACE) {
- PMONITOR = PWORKSPACE->m_pMonitor.lock();
- if (!PMONITOR)
+ // TODO: just make this into a damn callback already vax...
+ for (auto const& w : g_pCompositor->m_vWindows) {
+ if (!w->m_bIsMapped || w->isHidden() || w->m_pWorkspace != PWORKSPACE)
continue;
- // dont damage the whole monitor on workspace change, unless it's a special workspace, because dim/blur etc
- if (PWORKSPACE->m_bIsSpecialWorkspace)
- g_pHyprRenderer->damageMonitor(PMONITOR);
-
- // TODO: just make this into a damn callback already vax...
- for (auto const& w : g_pCompositor->m_vWindows) {
- if (!w->m_bIsMapped || w->isHidden() || w->m_pWorkspace != PWORKSPACE)
- continue;
-
- if (w->m_bIsFloating && !w->m_bPinned) {
- // still doing the full damage hack for floating because sometimes when the window
- // goes through multiple monitors the last rendered frame is missing damage somehow??
- const CBox windowBoxNoOffset = w->getFullWindowBoundingBox();
- const CBox monitorBox = {PMONITOR->vecPosition, PMONITOR->vecSize};
- if (windowBoxNoOffset.intersection(monitorBox) != windowBoxNoOffset) // on edges between multiple monitors
- g_pHyprRenderer->damageWindow(w, true);
- }
-
- if (PWORKSPACE->m_bIsSpecialWorkspace)
- g_pHyprRenderer->damageWindow(w, true); // hack for special too because it can cross multiple monitors
+ if (w->m_bIsFloating && !w->m_bPinned) {
+ // still doing the full damage hack for floating because sometimes when the window
+ // goes through multiple monitors the last rendered frame is missing damage somehow??
+ const CBox windowBoxNoOffset = w->getFullWindowBoundingBox();
+ const CBox monitorBox = {PMONITOR->vecPosition, PMONITOR->vecSize};
+ if (windowBoxNoOffset.intersection(monitorBox) != windowBoxNoOffset) // on edges between multiple monitors
+ g_pHyprRenderer->damageWindow(w, true);
}
- // damage any workspace window that is on any monitor
- for (auto const& w : g_pCompositor->m_vWindows) {
- if (!validMapped(w) || w->m_pWorkspace != PWORKSPACE || w->m_bPinned)
- continue;
-
- g_pHyprRenderer->damageWindow(w);
- }
- } else if (PLAYER) {
- // "some fucking layers miss 1 pixel???" -- vaxry
- CBox expandBox = CBox{PLAYER->realPosition.value(), PLAYER->realSize.value()};
- expandBox.expand(5);
- g_pHyprRenderer->damageBox(&expandBox);
-
- PMONITOR = g_pCompositor->getMonitorFromVector(PLAYER->realPosition.goal() + PLAYER->realSize.goal() / 2.F);
- if (!PMONITOR)
- continue;
- animationsDisabled = animationsDisabled || PLAYER->noAnimations;
+ if (PWORKSPACE->m_bIsSpecialWorkspace)
+ g_pHyprRenderer->damageWindow(w, true); // hack for special too because it can cross multiple monitors
}
- const bool VISIBLE = PWINDOW && PWINDOW->m_pWorkspace ? PWINDOW->m_pWorkspace->isVisible() : true;
+ // damage any workspace window that is on any monitor
+ for (auto const& w : g_pCompositor->m_vWindows) {
+ if (!validMapped(w) || w->m_pWorkspace != PWORKSPACE || w->m_bPinned)
+ continue;
- // beziers are with a switch unforto
- // TODO: maybe do something cleaner
+ g_pHyprRenderer->damageWindow(w);
+ }
+ } else if (PLAYER) {
+ // "some fucking layers miss 1 pixel???" -- vaxry
+ CBox expandBox = CBox{PLAYER->realPosition->value(), PLAYER->realSize->value()};
+ expandBox.expand(5);
+ g_pHyprRenderer->damageBox(&expandBox);
+
+ PMONITOR = g_pCompositor->getMonitorFromVector(PLAYER->realPosition->goal() + PLAYER->realSize->goal() / 2.F);
+ if (!PMONITOR)
+ return;
+ animationsDisabled = animationsDisabled || PLAYER->noAnimations;
+ }
- static const auto updateVariable = [this]<Animable T>(CAnimatedVariable<T>& av, const float SPENT, const CBezierCurve& DEFAULTBEZIER, const bool DISABLED) {
- // for disabled anims just warp
- if (av.m_pConfig->pValues->internalEnabled == 0 || DISABLED) {
- av.warp(false);
- return;
- }
+ const auto SPENT = av.getPercent();
+ const auto PBEZIER = g_pAnimationManager->getBezier(av.getBezierName());
+ const auto POINTY = PBEZIER->getYForPoint(SPENT);
- if (SPENT >= 1.f || av.m_Begun == av.m_Goal) {
- av.warp(false);
- return;
- }
+ if constexpr (std::same_as<VarType, CHyprColor>) {
+ updateColorVariable(av, POINTY, animationsDisabled);
+ } else {
+ updateVariable<VarType>(av, POINTY, animationsDisabled);
+ }
- const auto BEZIER = m_mBezierCurves.find(av.m_pConfig->pValues->internalBezier);
- const auto POINTY = BEZIER != m_mBezierCurves.end() ? BEZIER->second.getYForPoint(SPENT) : DEFAULTBEZIER.getYForPoint(SPENT);
+ av.onUpdate();
- const auto DELTA = av.m_Goal - av.m_Begun;
+ switch (av.m_Context.eDamagePolicy) {
+ case AVARDAMAGE_ENTIRE: {
+ if (PWINDOW) {
+ PWINDOW->updateWindowDecos();
+ g_pHyprRenderer->damageWindow(PWINDOW);
+ } else if (PWORKSPACE) {
+ for (auto const& w : g_pCompositor->m_vWindows) {
+ if (!validMapped(w) || w->m_pWorkspace != PWORKSPACE)
+ continue;
- if (BEZIER != m_mBezierCurves.end())
- av.m_Value = av.m_Begun + DELTA * POINTY;
- else
- av.m_Value = av.m_Begun + DELTA * POINTY;
- };
+ w->updateWindowDecos();
- static const auto updateColorVariable = [this](CAnimatedVariable<CHyprColor>& av, const float SPENT, const CBezierCurve& DEFAULTBEZIER, const bool DISABLED) {
- // for disabled anims just warp
- if (av.m_pConfig->pValues->internalEnabled == 0 || DISABLED) {
- av.warp(false);
- return;
+ // damage any workspace window that is on any monitor
+ if (!w->m_bPinned)
+ g_pHyprRenderer->damageWindow(w);
+ }
+ } else if (PLAYER) {
+ if (PLAYER->layer <= 1)
+ g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR);
+
+ // some fucking layers miss 1 pixel???
+ CBox expandBox = CBox{PLAYER->realPosition->value(), PLAYER->realSize->value()};
+ expandBox.expand(5);
+ g_pHyprRenderer->damageBox(&expandBox);
}
+ break;
+ }
+ case AVARDAMAGE_BORDER: {
+ RASSERT(PWINDOW, "Tried to AVARDAMAGE_BORDER a non-window AVAR!");
- if (SPENT >= 1.f || av.m_Begun == av.m_Goal) {
- av.warp(false);
- return;
- }
+ const auto PDECO = PWINDOW->getDecorationByType(DECORATION_BORDER);
+ PDECO->damageEntire();
- const auto BEZIER = m_mBezierCurves.find(av.m_pConfig->pValues->internalBezier);
- const auto POINTY = BEZIER != m_mBezierCurves.end() ? BEZIER->second.getYForPoint(SPENT) : DEFAULTBEZIER.getYForPoint(SPENT);
+ break;
+ }
+ case AVARDAMAGE_SHADOW: {
+ RASSERT(PWINDOW, "Tried to AVARDAMAGE_SHADOW a non-window AVAR!");
- // convert both to OkLab, then lerp that, and convert back.
- // This is not as fast as just lerping rgb, but it's WAY more precise...
- // Use the CHyprColor cache for OkLab
+ const auto PDECO = PWINDOW->getDecorationByType(DECORATION_SHADOW);
- const auto& L1 = av.m_Begun.asOkLab();
- const auto& L2 = av.m_Goal.asOkLab();
+ PDECO->damageEntire();
- static const auto lerp = [](const float one, const float two, const float progress) -> float { return one + (two - one) * progress; };
+ break;
+ }
+ default: {
+ break;
+ }
+ }
- const Hyprgraphics::CColor lerped = Hyprgraphics::CColor::SOkLab{
- .l = lerp(L1.l, L2.l, POINTY),
- .a = lerp(L1.a, L2.a, POINTY),
- .b = lerp(L1.b, L2.b, POINTY),
- };
+ // manually schedule a frame
+ if (PMONITOR)
+ g_pCompositor->scheduleFrameForMonitor(PMONITOR, Aquamarine::IOutput::AQ_SCHEDULE_ANIMATION);
+}
+
+void CHyprAnimationManager::tick() {
+ static std::chrono::time_point lastTick = std::chrono::high_resolution_clock::now();
+ m_fLastTickTime = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::high_resolution_clock::now() - lastTick).count() / 1000.0;
+ lastTick = std::chrono::high_resolution_clock::now();
- av.m_Value = {lerped, lerp(av.m_Begun.a, av.m_Goal.a, POINTY)};
+ static auto PANIMENABLED = CConfigValue<Hyprlang::INT>("animations:enabled");
+ for (auto const& pav : m_vActiveAnimatedVariables) {
+ const auto PAV = pav.lock();
+ if (!PAV)
+ continue;
- return;
- };
+ // for disabled anims just warp
+ bool warp = !*PANIMENABLED || !PAV->enabled();
- switch (av->m_Type) {
+ switch (PAV->m_Type) {
case AVARTYPE_FLOAT: {
- auto typedAv = dynamic_cast<CAnimatedVariable<float>*>(av);
- updateVariable(*typedAv, SPENT, DEFAULTBEZIER->second, animationsDisabled);
- break;
- }
+ auto pTypedAV = dynamic_cast<CAnimatedVariable<float>*>(PAV.get());
+ RASSERT(pTypedAV, "Failed to upcast animated float");
+ handleUpdate(*pTypedAV, warp);
+ } break;
case AVARTYPE_VECTOR: {
- auto typedAv = dynamic_cast<CAnimatedVariable<Vector2D>*>(av);
- updateVariable(*typedAv, SPENT, DEFAULTBEZIER->second, animationsDisabled);
- break;
- }
+ auto pTypedAV = dynamic_cast<CAnimatedVariable<Vector2D>*>(PAV.get());
+ RASSERT(pTypedAV, "Failed to upcast animated Vector2D");
+ handleUpdate(*pTypedAV, warp);
+ } break;
case AVARTYPE_COLOR: {
- auto typedAv = dynamic_cast<CAnimatedVariable<CHyprColor>*>(av);
- updateColorVariable(*typedAv, SPENT, DEFAULTBEZIER->second, animationsDisabled);
- break;
- }
+ auto pTypedAV = dynamic_cast<CAnimatedVariable<CHyprColor>*>(PAV.get());
+ RASSERT(pTypedAV, "Failed to upcast animated CHyprColor");
+ handleUpdate(*pTypedAV, warp);
+ } break;
default: UNREACHABLE();
}
- // set size and pos if valid, but only if damage policy entire (dont if border for example)
- if (validMapped(PWINDOW) && av->m_eDamagePolicy == AVARDAMAGE_ENTIRE && !PWINDOW->isX11OverrideRedirect())
- g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goal());
-
- // check if we did not finish animating. If so, trigger onAnimationEnd.
- if (!av->isBeingAnimated())
- animationEndedVars.push_back(av);
-
- // lastly, handle damage, but only if whatever we are animating is visible.
- if (!VISIBLE)
- continue;
-
- if (av->m_fUpdateCallback)
- av->m_fUpdateCallback(av);
-
- switch (av->m_eDamagePolicy) {
- case AVARDAMAGE_ENTIRE: {
- if (PWINDOW) {
- PWINDOW->updateWindowDecos();
- g_pHyprRenderer->damageWindow(PWINDOW);
- } else if (PWORKSPACE) {
- for (auto const& w : g_pCompositor->m_vWindows) {
- if (!validMapped(w) || w->m_pWorkspace != PWORKSPACE)
- continue;
-
- w->updateWindowDecos();
-
- // damage any workspace window that is on any monitor
- if (!w->m_bPinned)
- g_pHyprRenderer->damageWindow(w);
- }
- } else if (PLAYER) {
- if (PLAYER->layer <= 1)
- g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR);
-
- // some fucking layers miss 1 pixel???
- CBox expandBox = CBox{PLAYER->realPosition.value(), PLAYER->realSize.value()};
- expandBox.expand(5);
- g_pHyprRenderer->damageBox(&expandBox);
- }
- break;
- }
- case AVARDAMAGE_BORDER: {
- RASSERT(PWINDOW, "Tried to AVARDAMAGE_BORDER a non-window AVAR!");
-
- const auto PDECO = PWINDOW->getDecorationByType(DECORATION_BORDER);
- PDECO->damageEntire();
-
- break;
- }
- case AVARDAMAGE_SHADOW: {
- RASSERT(PWINDOW, "Tried to AVARDAMAGE_SHADOW a non-window AVAR!");
+ }
- const auto PDECO = PWINDOW->getDecorationByType(DECORATION_SHADOW);
+ tickDone();
+}
- PDECO->damageEntire();
+void CHyprAnimationManager::scheduleTick() {
+ if (m_bTickScheduled)
+ return;
- break;
- }
- default: {
- break;
- }
- }
+ m_bTickScheduled = true;
- // manually schedule a frame
- if (PMONITOR)
- g_pCompositor->scheduleFrameForMonitor(PMONITOR, Aquamarine::IOutput::AQ_SCHEDULE_ANIMATION);
- }
+ const auto PMOSTHZ = g_pHyprRenderer->m_pMostHzMonitor;
- // do it here, because if this alters the animation vars vec we would be in trouble above.
- for (auto const& ave : animationEndedVars) {
- ave->onAnimationEnd();
+ if (!PMOSTHZ) {
+ m_pAnimationTimer->updateTimeout(std::chrono::milliseconds(16));
+ return;
}
-}
-
-bool CAnimationManager::deltaSmallToFlip(const Vector2D& a, const Vector2D& b) {
- return std::abs(a.x - b.x) < 0.5f && std::abs(a.y - b.y) < 0.5f;
-}
-
-bool CAnimationManager::deltaSmallToFlip(const CHyprColor& a, const CHyprColor& b) {
- return std::abs(a.r - b.r) < 0.5f && std::abs(a.g - b.g) < 0.5f && std::abs(a.b - b.b) < 0.5f && std::abs(a.a - b.a) < 0.5f;
-}
-bool CAnimationManager::deltaSmallToFlip(const float& a, const float& b) {
- return std::abs(a - b) < 0.5f;
-}
+ float refreshDelayMs = std::floor(1000.f / PMOSTHZ->refreshRate);
-bool CAnimationManager::deltazero(const Vector2D& a, const Vector2D& b) {
- return a.x == b.x && a.y == b.y;
-}
+ const float SINCEPRES = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - PMOSTHZ->lastPresentationTimer.chrono()).count() / 1000.f;
-bool CAnimationManager::deltazero(const float& a, const float& b) {
- return a == b;
-}
+ const auto TOPRES = std::clamp(refreshDelayMs - SINCEPRES, 1.1f, 1000.f); // we can't send 0, that will disarm it
-bool CAnimationManager::deltazero(const CHyprColor& a, const CHyprColor& b) {
- return a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a;
+ m_pAnimationTimer->updateTimeout(std::chrono::milliseconds((int)std::floor(TOPRES)));
}
-bool CAnimationManager::bezierExists(const std::string& bezier) {
- for (auto const& [bc, bz] : m_mBezierCurves) {
- if (bc == bezier)
- return true;
- }
-
- return false;
+void CHyprAnimationManager::onTicked() {
+ m_bTickScheduled = false;
}
//
@@ -351,24 +277,24 @@ bool CAnimationManager::bezierExists(const std::string& bezier) {
//
//
-void CAnimationManager::animationPopin(PHLWINDOW pWindow, bool close, float minPerc) {
- const auto GOALPOS = pWindow->m_vRealPosition.goal();
- const auto GOALSIZE = pWindow->m_vRealSize.goal();
+void CHyprAnimationManager::animationPopin(PHLWINDOW pWindow, bool close, float minPerc) {
+ const auto GOALPOS = pWindow->m_vRealPosition->goal();
+ const auto GOALSIZE = pWindow->m_vRealSize->goal();
if (!close) {
- pWindow->m_vRealSize.setValue((GOALSIZE * minPerc).clamp({5, 5}, {GOALSIZE.x, GOALSIZE.y}));
- pWindow->m_vRealPosition.setValue(GOALPOS + GOALSIZE / 2.f - pWindow->m_vRealSize.m_Value / 2.f);
+ pWindow->m_vRealSize->setValue((GOALSIZE * minPerc).clamp({5, 5}, {GOALSIZE.x, GOALSIZE.y}));
+ pWindow->m_vRealPosition->setValue(GOALPOS + GOALSIZE / 2.f - pWindow->m_vRealSize->value() / 2.f);
} else {
- pWindow->m_vRealSize = (GOALSIZE * minPerc).clamp({5, 5}, {GOALSIZE.x, GOALSIZE.y});
- pWindow->m_vRealPosition = GOALPOS + GOALSIZE / 2.f - pWindow->m_vRealSize.m_Goal / 2.f;
+ *pWindow->m_vRealSize = (GOALSIZE * minPerc).clamp({5, 5}, {GOALSIZE.x, GOALSIZE.y});
+ *pWindow->m_vRealPosition = GOALPOS + GOALSIZE / 2.f - pWindow->m_vRealSize->goal() / 2.f;
}
}
-void CAnimationManager::animationSlide(PHLWINDOW pWindow, std::string force, bool close) {
- pWindow->m_vRealSize.warp(false); // size we preserve in slide
+void CHyprAnimationManager::animationSlide(PHLWINDOW pWindow, std::string force, bool close) {
+ pWindow->m_vRealSize->warp(false); // size we preserve in slide
- const auto GOALPOS = pWindow->m_vRealPosition.goal();
- const auto GOALSIZE = pWindow->m_vRealSize.goal();
+ const auto GOALPOS = pWindow->m_vRealPosition->goal();
+ const auto GOALSIZE = pWindow->m_vRealSize->goal();
const auto PMONITOR = pWindow->m_pMonitor.lock();
@@ -388,9 +314,9 @@ void CAnimationManager::animationSlide(PHLWINDOW pWindow, std::string force, boo
posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y - GOALSIZE.y);
if (!close)
- pWindow->m_vRealPosition.setValue(posOffset);
+ pWindow->m_vRealPosition->setValue(posOffset);
else
- pWindow->m_vRealPosition = posOffset;
+ *pWindow->m_vRealPosition = posOffset;
return;
}
@@ -423,33 +349,33 @@ void CAnimationManager::animationSlide(PHLWINDOW pWindow, std::string force, boo
}
if (!close)
- pWindow->m_vRealPosition.setValue(posOffset);
+ pWindow->m_vRealPosition->setValue(posOffset);
else
- pWindow->m_vRealPosition = posOffset;
+ *pWindow->m_vRealPosition = posOffset;
}
-void CAnimationManager::onWindowPostCreateClose(PHLWINDOW pWindow, bool close) {
+void CHyprAnimationManager::onWindowPostCreateClose(PHLWINDOW pWindow, bool close) {
if (!close) {
- pWindow->m_vRealPosition.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("windowsIn");
- pWindow->m_vRealSize.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("windowsIn");
- pWindow->m_fAlpha.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("fadeIn");
+ pWindow->m_vRealPosition->setConfig(g_pConfigManager->getAnimationPropertyConfig("windowsIn"));
+ pWindow->m_vRealSize->setConfig(g_pConfigManager->getAnimationPropertyConfig("windowsIn"));
+ pWindow->m_fAlpha->setConfig(g_pConfigManager->getAnimationPropertyConfig("fadeIn"));
} else {
- pWindow->m_vRealPosition.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("windowsOut");
- pWindow->m_vRealSize.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("windowsOut");
- pWindow->m_fAlpha.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("fadeOut");
+ pWindow->m_vRealPosition->setConfig(g_pConfigManager->getAnimationPropertyConfig("windowsOut"));
+ pWindow->m_vRealSize->setConfig(g_pConfigManager->getAnimationPropertyConfig("windowsOut"));
+ pWindow->m_fAlpha->setConfig(g_pConfigManager->getAnimationPropertyConfig("fadeOut"));
}
- auto ANIMSTYLE = pWindow->m_vRealPosition.m_pConfig->pValues->internalStyle;
+ std::string ANIMSTYLE = pWindow->m_vRealPosition->getStyle();
transform(ANIMSTYLE.begin(), ANIMSTYLE.end(), ANIMSTYLE.begin(), ::tolower);
CVarList animList(ANIMSTYLE, 0, 's');
// if the window is not being animated, that means the layout set a fixed size for it, don't animate.
- if (!pWindow->m_vRealPosition.isBeingAnimated() && !pWindow->m_vRealSize.isBeingAnimated())
+ if (!pWindow->m_vRealPosition->isBeingAnimated() && !pWindow->m_vRealSize->isBeingAnimated())
return;
// if the animation is disabled and we are leaving, ignore the anim to prevent the snapshot being fucked
- if (!pWindow->m_vRealPosition.m_pConfig->pValues->internalEnabled)
+ if (!pWindow->m_vRealPosition->enabled())
return;
if (pWindow->m_sWindowData.animationStyle.hasValue()) {
@@ -494,7 +420,7 @@ void CAnimationManager::onWindowPostCreateClose(PHLWINDOW pWindow, bool close) {
}
}
-std::string CAnimationManager::styleValidInConfigVar(const std::string& config, const std::string& style) {
+std::string CHyprAnimationManager::styleValidInConfigVar(const std::string& config, const std::string& style) {
if (config.starts_with("window")) {
if (style.starts_with("slide"))
return "";
@@ -568,39 +494,3 @@ std::string CAnimationManager::styleValidInConfigVar(const std::string& config,
return "";
}
-
-CBezierCurve* CAnimationManager::getBezier(const std::string& name) {
- const auto BEZIER = std::find_if(m_mBezierCurves.begin(), m_mBezierCurves.end(), [&](const auto& other) { return other.first == name; });
-
- return BEZIER == m_mBezierCurves.end() ? &m_mBezierCurves["default"] : &BEZIER->second;
-}
-
-std::unordered_map<std::string, CBezierCurve> CAnimationManager::getAllBeziers() {
- return m_mBezierCurves;
-}
-
-bool CAnimationManager::shouldTickForNext() {
- return !m_vActiveAnimatedVariables.empty();
-}
-
-void CAnimationManager::scheduleTick() {
- if (m_bTickScheduled)
- return;
-
- m_bTickScheduled = true;
-
- const auto PMOSTHZ = g_pHyprRenderer->m_pMostHzMonitor;
-
- if (!PMOSTHZ) {
- m_pAnimationTimer->updateTimeout(std::chrono::milliseconds(16));
- return;
- }
-
- float refreshDelayMs = std::floor(1000.f / PMOSTHZ->refreshRate);
-
- const float SINCEPRES = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - PMOSTHZ->lastPresentationTimer.chrono()).count() / 1000.f;
-
- const auto TOPRES = std::clamp(refreshDelayMs - SINCEPRES, 1.1f, 1000.f); // we can't send 0, that will disarm it
-
- m_pAnimationTimer->updateTimeout(std::chrono::milliseconds((int)std::floor(TOPRES)));
-}
diff --git a/src/managers/AnimationManager.hpp b/src/managers/AnimationManager.hpp
index 3960f261..7bf73f97 100644
--- a/src/managers/AnimationManager.hpp
+++ b/src/managers/AnimationManager.hpp
@@ -1,57 +1,64 @@
#pragma once
+#include <hyprutils/animation/AnimationManager.hpp>
+#include <hyprutils/animation/AnimatedVariable.hpp>
+
#include "../defines.hpp"
-#include <list>
-#include <unordered_map>
#include "../helpers/AnimatedVariable.hpp"
-#include "../helpers/BezierCurve.hpp"
-#include "../helpers/Timer.hpp"
+#include "desktop/DesktopTypes.hpp"
#include "eventLoop/EventLoopTimer.hpp"
-class CWindow;
-
-class CAnimationManager {
+class CHyprAnimationManager : public Hyprutils::Animation::CAnimationManager {
public:
- CAnimationManager();
+ CHyprAnimationManager();
- void tick();
- bool shouldTickForNext();
- void onTicked();
- void scheduleTick();
- void addBezierWithName(std::string, const Vector2D&, const Vector2D&);
- void removeAllBeziers();
+ void tick();
+ virtual void scheduleTick();
+ virtual void onTicked();
- void onWindowPostCreateClose(PHLWINDOW, bool close = false);
+ using SAnimationPropertyConfig = Hyprutils::Animation::SAnimationPropertyConfig;
+ template <Animable VarType>
+ void createAnimation(const VarType& v, PHLANIMVAR<VarType>& pav, SP<SAnimationPropertyConfig> pConfig, eAVarDamagePolicy policy) {
+ constexpr const eAnimatedVarType EAVTYPE = typeToeAnimatedVarType<VarType>;
+ const auto PAV = makeShared<CAnimatedVariable<VarType>>();
- bool bezierExists(const std::string&);
- CBezierCurve* getBezier(const std::string&);
+ PAV->create(EAVTYPE, static_cast<Hyprutils::Animation::CAnimationManager*>(this), PAV, v);
+ PAV->setConfig(pConfig);
+ PAV->m_Context.eDamagePolicy = policy;
- std::string styleValidInConfigVar(const std::string&, const std::string&);
+ pav = std::move(PAV);
+ }
- std::unordered_map<std::string, CBezierCurve> getAllBeziers();
+ template <Animable VarType>
+ void createAnimation(const VarType& v, PHLANIMVAR<VarType>& pav, SP<SAnimationPropertyConfig> pConfig, PHLWINDOW pWindow, eAVarDamagePolicy policy) {
+ createAnimation(v, pav, pConfig, policy);
+ pav->m_Context.pWindow = pWindow;
+ }
+ template <Animable VarType>
+ void createAnimation(const VarType& v, PHLANIMVAR<VarType>& pav, SP<SAnimationPropertyConfig> pConfig, PHLWORKSPACE pWorkspace, eAVarDamagePolicy policy) {
+ createAnimation(v, pav, pConfig, policy);
+ pav->m_Context.pWorkspace = pWorkspace;
+ }
+ template <Animable VarType>
+ void createAnimation(const VarType& v, PHLANIMVAR<VarType>& pav, SP<SAnimationPropertyConfig> pConfig, PHLLS pLayer, eAVarDamagePolicy policy) {
+ createAnimation(v, pav, pConfig, policy);
+ pav->m_Context.pLayer = pLayer;
+ }
- std::vector<CBaseAnimatedVariable*> m_vAnimatedVariables;
- std::vector<CBaseAnimatedVariable*> m_vActiveAnimatedVariables;
+ void onWindowPostCreateClose(PHLWINDOW, bool close = false);
- SP<CEventLoopTimer> m_pAnimationTimer;
+ std::string styleValidInConfigVar(const std::string&, const std::string&);
- float m_fLastTickTime; // in ms
+ SP<CEventLoopTimer> m_pAnimationTimer;
- private:
- bool deltaSmallToFlip(const Vector2D& a, const Vector2D& b);
- bool deltaSmallToFlip(const CHyprColor& a, const CHyprColor& b);
- bool deltaSmallToFlip(const float& a, const float& b);
- bool deltazero(const Vector2D& a, const Vector2D& b);
- bool deltazero(const CHyprColor& a, const CHyprColor& b);
- bool deltazero(const float& a, const float& b);
+ float m_fLastTickTime; // in ms
- std::unordered_map<std::string, CBezierCurve> m_mBezierCurves;
-
- bool m_bTickScheduled = false;
+ private:
+ bool m_bTickScheduled = false;
// Anim stuff
void animationPopin(PHLWINDOW, bool close = false, float minPerc = 0.f);
void animationSlide(PHLWINDOW, std::string force = "", bool close = false);
};
-inline std::unique_ptr<CAnimationManager> g_pAnimationManager;
+inline std::unique_ptr<CHyprAnimationManager> g_pAnimationManager;
diff --git a/src/managers/KeybindManager.cpp b/src/managers/KeybindManager.cpp
index d368d14c..fd4992eb 100644
--- a/src/managers/KeybindManager.cpp
+++ b/src/managers/KeybindManager.cpp
@@ -377,8 +377,8 @@ void CKeybindManager::switchToWindow(PHLWINDOW PWINDOWTOCHANGETO) {
g_pCompositor->setWindowFullscreenInternal(PWINDOWTOCHANGETO, MODE);
// warp the position + size animation, otherwise it looks weird.
- PWINDOWTOCHANGETO->m_vRealPosition.warp();
- PWINDOWTOCHANGETO->m_vRealSize.warp();
+ PWINDOWTOCHANGETO->m_vRealPosition->warp();
+ PWINDOWTOCHANGETO->m_vRealSize->warp();
} else {
updateRelativeCursorCoords();
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
@@ -1070,8 +1070,8 @@ SDispatchResult CKeybindManager::centerWindow(std::string args) {
if (args == "1")
RESERVEDOFFSET = (PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight) / 2.f;
- PWINDOW->m_vRealPosition = PMONITOR->middle() - PWINDOW->m_vRealSize.goal() / 2.f + RESERVEDOFFSET;
- PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.goal();
+ *PWINDOW->m_vRealPosition = PMONITOR->middle() - PWINDOW->m_vRealSize->goal() / 2.f + RESERVEDOFFSET;
+ PWINDOW->m_vPosition = PWINDOW->m_vRealPosition->goal();
return {};
}
@@ -1557,14 +1557,14 @@ SDispatchResult CKeybindManager::moveActiveTo(std::string args) {
switch (arg) {
case 'l': vPosx = PMONITOR->vecReservedTopLeft.x + BORDERSIZE + PMONITOR->vecPosition.x; break;
- case 'r': vPosx = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PLASTWINDOW->m_vRealSize.goal().x - BORDERSIZE + PMONITOR->vecPosition.x; break;
+ case 'r': vPosx = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PLASTWINDOW->m_vRealSize->goal().x - BORDERSIZE + PMONITOR->vecPosition.x; break;
case 't':
case 'u': vPosy = PMONITOR->vecReservedTopLeft.y + BORDERSIZE + PMONITOR->vecPosition.y; break;
case 'b':
- case 'd': vPosy = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PLASTWINDOW->m_vRealSize.goal().y - BORDERSIZE + PMONITOR->vecPosition.y; break;
+ case 'd': vPosy = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PLASTWINDOW->m_vRealSize->goal().y - BORDERSIZE + PMONITOR->vecPosition.y; break;
}
- PLASTWINDOW->m_vRealPosition = Vector2D(vPosx.value_or(PLASTWINDOW->m_vRealPosition.goal().x), vPosy.value_or(PLASTWINDOW->m_vRealPosition.goal().y));
+ *PLASTWINDOW->m_vRealPosition = Vector2D(vPosx.value_or(PLASTWINDOW->m_vRealPosition->goal().x), vPosy.value_or(PLASTWINDOW->m_vRealPosition->goal().y));
return {};
}
@@ -1735,20 +1735,20 @@ SDispatchResult CKeybindManager::moveCursorToCorner(std::string arg) {
switch (CORNER) {
case 0:
// bottom left
- g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition.value().x, PWINDOW->m_vRealPosition.value().y + PWINDOW->m_vRealSize.value().y}, true);
+ g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition->value().x, PWINDOW->m_vRealPosition->value().y + PWINDOW->m_vRealSize->value().y}, true);
break;
case 1:
// bottom right
- g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition.value().x + PWINDOW->m_vRealSize.value().x, PWINDOW->m_vRealPosition.value().y + PWINDOW->m_vRealSize.value().y},
- true);
+ g_pCompositor->warpCursorTo(
+ {PWINDOW->m_vRealPosition->value().x + PWINDOW->m_vRealSize->value().x, PWINDOW->m_vRealPosition->value().y + PWINDOW->m_vRealSize->value().y}, true);
break;
case 2:
// top right
- g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition.value().x + PWINDOW->m_vRealSize.value().x, PWINDOW->m_vRealPosition.value().y}, true);
+ g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition->value().x + PWINDOW->m_vRealSize->value().x, PWINDOW->m_vRealPosition->value().y}, true);
break;
case 3:
// top left
- g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition.value().x, PWINDOW->m_vRealPosition.value().y}, true);
+ g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition->value().x, PWINDOW->m_vRealPosition->value().y}, true);
break;
}
@@ -1817,18 +1817,18 @@ SDispatchResult CKeybindManager::workspaceOpt(std::string args) {
continue;
if (!w->m_bRequestsFloat && w->m_bIsFloating != PWORKSPACE->m_bDefaultFloating) {
- const auto SAVEDPOS = w->m_vRealPosition.value();
- const auto SAVEDSIZE = w->m_vRealSize.value();
+ const auto SAVEDPOS = w->m_vRealPosition->value();
+ const auto SAVEDSIZE = w->m_vRealSize->value();
w->m_bIsFloating = PWORKSPACE->m_bDefaultFloating;
g_pLayoutManager->getCurrentLayout()->changeWindowFloatingMode(w);
if (PWORKSPACE->m_bDefaultFloating) {
- w->m_vRealPosition.setValueAndWarp(SAVEDPOS);
- w->m_vRealSize.setValueAndWarp(SAVEDSIZE);
+ w->m_vRealPosition->setValueAndWarp(SAVEDPOS);
+ w->m_vRealSize->setValueAndWarp(SAVEDSIZE);
g_pXWaylandManager->setWindowSize(w, SAVEDSIZE);
- w->m_vRealSize = w->m_vRealSize.value() + Vector2D(4, 4);
- w->m_vRealPosition = w->m_vRealPosition.value() - Vector2D(2, 2);
+ *w->m_vRealSize = w->m_vRealSize->value() + Vector2D(4, 4);
+ *w->m_vRealPosition = w->m_vRealPosition->value() - Vector2D(2, 2);
}
}
}
@@ -2043,14 +2043,14 @@ SDispatchResult CKeybindManager::resizeActive(std::string args) {
if (!PLASTWINDOW || PLASTWINDOW->isFullscreen())
return {};
- const auto SIZ = g_pCompositor->parseWindowVectorArgsRelative(args, PLASTWINDOW->m_vRealSize.goal());
+ const auto SIZ = g_pCompositor->parseWindowVectorArgsRelative(args, PLASTWINDOW->m_vRealSize->goal());
if (SIZ.x < 1 || SIZ.y < 1)
return {};
- g_pLayoutManager->getCurrentLayout()->resizeActiveWindow(SIZ - PLASTWINDOW->m_vRealSize.goal());
+ g_pLayoutManager->getCurrentLayout()->resizeActiveWindow(SIZ - PLASTWINDOW->m_vRealSize->goal());
- if (PLASTWINDOW->m_vRealSize.goal().x > 1 && PLASTWINDOW->m_vRealSize.goal().y > 1)
+ if (PLASTWINDOW->m_vRealSize->goal().x > 1 && PLASTWINDOW->m_vRealSize->goal().y > 1)
PLASTWINDOW->setHidden(false);
return {};
@@ -2062,9 +2062,9 @@ SDispatchResult CKeybindManager::moveActive(std::string args) {
if (!PLASTWINDOW || PLASTWINDOW->isFullscreen())
return {};
- const auto POS = g_pCompositor->parseWindowVectorArgsRelative(args, PLASTWINDOW->m_vRealPosition.goal());
+ const auto POS = g_pCompositor->parseWindowVectorArgsRelative(args, PLASTWINDOW->m_vRealPosition->goal());
- g_pLayoutManager->getCurrentLayout()->moveActiveWindow(POS - PLASTWINDOW->m_vRealPosition.goal());
+ g_pLayoutManager->getCurrentLayout()->moveActiveWindow(POS - PLASTWINDOW->m_vRealPosition->goal());
return {};
}
@@ -2084,9 +2084,9 @@ SDispatchResult CKeybindManager::moveWindow(std::string args) {
if (PWINDOW->isFullscreen())
return {};
- const auto POS = g_pCompositor->parseWindowVectorArgsRelative(MOVECMD, PWINDOW->m_vRealPosition.goal());
+ const auto POS = g_pCompositor->parseWindowVectorArgsRelative(MOVECMD, PWINDOW->m_vRealPosition->goal());
- g_pLayoutManager->getCurrentLayout()->moveActiveWindow(POS - PWINDOW->m_vRealPosition.goal(), PWINDOW);
+ g_pLayoutManager->getCurrentLayout()->moveActiveWindow(POS - PWINDOW->m_vRealPosition->goal(), PWINDOW);
return {};
}
@@ -2106,14 +2106,14 @@ SDispatchResult CKeybindManager::resizeWindow(std::string args) {
if (PWINDOW->isFullscreen())
return {};
- const auto SIZ = g_pCompositor->parseWindowVectorArgsRelative(MOVECMD, PWINDOW->m_vRealSize.goal());
+ const auto SIZ = g_pCompositor->parseWindowVectorArgsRelative(MOVECMD, PWINDOW->m_vRealSize->goal());
if (SIZ.x < 1 || SIZ.y < 1)
return {};
- g_pLayoutManager->getCurrentLayout()->resizeActiveWindow(SIZ - PWINDOW->m_vRealSize.goal(), CORNER_NONE, PWINDOW);
+ g_pLayoutManager->getCurrentLayout()->resizeActiveWindow(SIZ - PWINDOW->m_vRealSize->goal(), CORNER_NONE, PWINDOW);
- if (PWINDOW->m_vRealSize.goal().x > 1 && PWINDOW->m_vRealSize.goal().y > 1)
+ if (PWINDOW->m_vRealSize->goal().x > 1 && PWINDOW->m_vRealSize->goal().y > 1)
PWINDOW->setHidden(false);
return {};
@@ -2192,8 +2192,8 @@ SDispatchResult CKeybindManager::focusWindow(std::string regexp) {
g_pCompositor->setWindowFullscreenClient(PWINDOW, FSMODE);
// warp the position + size animation, otherwise it looks weird.
- PWINDOW->m_vRealPosition.warp();
- PWINDOW->m_vRealSize.warp();
+ PWINDOW->m_vRealPosition->warp();
+ PWINDOW->m_vRealSize->warp();
}
} else
g_pCompositor->focusWindow(PWINDOW);
@@ -2311,7 +2311,7 @@ SDispatchResult CKeybindManager::pass(std::string regexp) {
}
}
- const auto SL = PWINDOW->m_vRealPosition.goal() - g_pInputManager->getMouseCoordsInternal();
+ const auto SL = PWINDOW->m_vRealPosition->goal() - g_pInputManager->getMouseCoordsInternal();
if (g_pKeybindManager->m_uLastCode != 0)
g_pSeatManager->setKeyboardFocus(LASTKBSURF);
@@ -2466,7 +2466,7 @@ SDispatchResult CKeybindManager::sendshortcut(std::string args) {
}
}
- const auto SL = PWINDOW->m_vRealPosition.goal() - g_pInputManager->getMouseCoordsInternal();
+ const auto SL = PWINDOW->m_vRealPosition->goal() - g_pInputManager->getMouseCoordsInternal();
if (!isMouse)
g_pSeatManager->setKeyboardFocus(LASTSURFACE);
diff --git a/src/managers/XWaylandManager.cpp b/src/managers/XWaylandManager.cpp
index ca31752d..bc988f39 100644
--- a/src/managers/XWaylandManager.cpp
+++ b/src/managers/XWaylandManager.cpp
@@ -55,7 +55,7 @@ void CHyprXWaylandManager::activateWindow(PHLWINDOW pWindow, bool activate) {
if (pWindow->m_bIsX11) {
if (activate) {
- setWindowSize(pWindow, pWindow->m_vRealSize.value()); // update xwayland output pos
+ setWindowSize(pWindow, pWindow->m_vRealSize->value()); // update xwayland output pos
pWindow->m_pXWaylandSurface->setMinimized(false);
if (!pWindow->isX11OverrideRedirect())
@@ -123,7 +123,7 @@ void CHyprXWaylandManager::setWindowSize(PHLWINDOW pWindow, Vector2D size, bool
// calculate pos
// TODO: this should be decoupled from setWindowSize IMO
- Vector2D windowPos = pWindow->m_vRealPosition.value();
+ Vector2D windowPos = pWindow->m_vRealPosition->value();
if (pWindow->m_bIsX11 && PMONITOR) {
windowPos -= PMONITOR->vecPosition; // normalize to monitor
@@ -273,4 +273,4 @@ Vector2D CHyprXWaylandManager::xwaylandToWaylandCoords(const Vector2D& coord) {
result += pMonitor->vecPosition;
return result;
-} \ No newline at end of file
+}
diff --git a/src/managers/input/InputManager.cpp b/src/managers/input/InputManager.cpp
index cccaa43e..8a50a7bf 100644
--- a/src/managers/input/InputManager.cpp
+++ b/src/managers/input/InputManager.cpp
@@ -137,7 +137,7 @@ void CInputManager::sendMotionEventsToFocused() {
timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
- const auto LOCAL = getMouseCoordsInternal() - (PWINDOW ? PWINDOW->m_vRealPosition.goal() : (PLS ? Vector2D{PLS->geometry.x, PLS->geometry.y} : Vector2D{}));
+ const auto LOCAL = getMouseCoordsInternal() - (PWINDOW ? PWINDOW->m_vRealPosition->goal() : (PLS ? Vector2D{PLS->geometry.x, PLS->geometry.y} : Vector2D{}));
m_bEmptyFocusCursorSet = false;
@@ -243,7 +243,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) {
if (forcedFocus) {
pFoundWindow = forcedFocus;
- surfacePos = pFoundWindow->m_vRealPosition.value();
+ surfacePos = pFoundWindow->m_vRealPosition->value();
foundSurface = pFoundWindow->m_pWLSurface->resource();
}
@@ -320,7 +320,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) {
surfacePos = Vector2D(-1337, -1337);
} else {
foundSurface = pFoundWindow->m_pWLSurface->resource();
- surfacePos = pFoundWindow->m_vRealPosition.value();
+ surfacePos = pFoundWindow->m_vRealPosition->value();
}
}
@@ -362,11 +362,11 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) {
foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords);
if (!foundSurface) {
foundSurface = pFoundWindow->m_pWLSurface->resource();
- surfacePos = pFoundWindow->m_vRealPosition.value();
+ surfacePos = pFoundWindow->m_vRealPosition->value();
}
} else {
foundSurface = pFoundWindow->m_pWLSurface->resource();
- surfacePos = pFoundWindow->m_vRealPosition.value();
+ surfacePos = pFoundWindow->m_vRealPosition->value();
}
}
}
@@ -689,7 +689,7 @@ void CInputManager::processMouseDownNormal(const IPointer::SButtonEvent& e) {
// TODO detect click on LS properly
if (*PRESIZEONBORDER && !m_bLastFocusOnLS && e.state == WL_POINTER_BUTTON_STATE_PRESSED && (!w || !w->isX11OverrideRedirect())) {
if (w && !w->isFullscreen()) {
- const CBox real = {w->m_vRealPosition.value().x, w->m_vRealPosition.value().y, w->m_vRealSize.value().x, w->m_vRealSize.value().y};
+ const CBox real = {w->m_vRealPosition->value().x, w->m_vRealPosition->value().y, w->m_vRealSize->value().x, w->m_vRealSize->value().y};
const CBox grab = {real.x - BORDER_GRAB_AREA, real.y - BORDER_GRAB_AREA, real.width + 2 * BORDER_GRAB_AREA, real.height + 2 * BORDER_GRAB_AREA};
if ((grab.containsPoint(mouseCoords) && (!real.containsPoint(mouseCoords) || w->isInCurvedCorner(mouseCoords.x, mouseCoords.y))) && !w->hasPopupAt(mouseCoords)) {
diff --git a/src/managers/input/Swipe.cpp b/src/managers/input/Swipe.cpp
index 6cfe5a24..3e03c4c7 100644
--- a/src/managers/input/Swipe.cpp
+++ b/src/managers/input/Swipe.cpp
@@ -38,7 +38,7 @@ void CInputManager::beginWorkspaceSwipe() {
if (PWORKSPACE->m_bHasFullscreenWindow) {
for (auto const& ls : g_pCompositor->m_pLastMonitor->m_aLayerSurfaceLayers[2]) {
- ls->alpha = 1.f;
+ *ls->alpha = 1.f;
}
}
}
@@ -58,8 +58,8 @@ void CInputManager::endWorkspaceSwipe() {
static auto PSWIPENEW = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_create_new");
static auto PSWIPEUSER = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_use_r");
static auto PWORKSPACEGAP = CConfigValue<Hyprlang::INT>("general:gaps_workspaces");
- const bool VERTANIMS = m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.getConfig()->pValues->internalStyle == "slidevert" ||
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.getConfig()->pValues->internalStyle.starts_with("slidefadevert");
+ const auto ANIMSTYLE = m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->getStyle();
+ const bool VERTANIMS = ANIMSTYLE == "slidevert" || ANIMSTYLE.starts_with("slidefadevert");
// commit
auto workspaceIDLeft = getWorkspaceIDNameFromString((*PSWIPEUSER ? "r-1" : "m-1")).id;
@@ -86,7 +86,7 @@ void CInputManager::endWorkspaceSwipe() {
auto PWORKSPACER = g_pCompositor->getWorkspaceByID(workspaceIDRight); // not guaranteed if PSWIPENEW || PSWIPENUMBER
auto PWORKSPACEL = g_pCompositor->getWorkspaceByID(workspaceIDLeft); // not guaranteed if PSWIPENUMBER
- const auto RENDEROFFSETMIDDLE = m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.value();
+ const auto RENDEROFFSETMIDDLE = m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->value();
const auto XDISTANCE = m_sActiveSwipe.pMonitor->vecSize.x + *PWORKSPACEGAP;
const auto YDISTANCE = m_sActiveSwipe.pMonitor->vecSize.y + *PWORKSPACEGAP;
@@ -97,35 +97,35 @@ void CInputManager::endWorkspaceSwipe() {
// revert
if (abs(m_sActiveSwipe.delta) < 2) {
if (PWORKSPACEL)
- PWORKSPACEL->m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
+ PWORKSPACEL->m_vRenderOffset->setValueAndWarp(Vector2D(0, 0));
if (PWORKSPACER)
- PWORKSPACER->m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
+ PWORKSPACER->m_vRenderOffset->setValueAndWarp(Vector2D(0, 0));
+ m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->setValueAndWarp(Vector2D(0, 0));
} else {
if (m_sActiveSwipe.delta < 0) {
// to left
if (PWORKSPACEL) {
if (VERTANIMS)
- PWORKSPACEL->m_vRenderOffset = Vector2D{0.0, -YDISTANCE};
+ *PWORKSPACEL->m_vRenderOffset = Vector2D{0.0, -YDISTANCE};
else
- PWORKSPACEL->m_vRenderOffset = Vector2D{-XDISTANCE, 0.0};
+ *PWORKSPACEL->m_vRenderOffset = Vector2D{-XDISTANCE, 0.0};
}
} else if (PWORKSPACER) {
// to right
if (VERTANIMS)
- PWORKSPACER->m_vRenderOffset = Vector2D{0.0, YDISTANCE};
+ *PWORKSPACER->m_vRenderOffset = Vector2D{0.0, YDISTANCE};
else
- PWORKSPACER->m_vRenderOffset = Vector2D{XDISTANCE, 0.0};
+ *PWORKSPACER->m_vRenderOffset = Vector2D{XDISTANCE, 0.0};
}
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D();
+ *m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D();
}
pSwitchedTo = m_sActiveSwipe.pWorkspaceBegin;
} else if (m_sActiveSwipe.delta < 0) {
// switch to left
- const auto RENDEROFFSET = PWORKSPACEL ? PWORKSPACEL->m_vRenderOffset.value() : Vector2D();
+ const auto RENDEROFFSET = PWORKSPACEL ? PWORKSPACEL->m_vRenderOffset->value() : Vector2D();
if (PWORKSPACEL)
m_sActiveSwipe.pMonitor->changeWorkspace(workspaceIDLeft);
@@ -134,15 +134,15 @@ void CInputManager::endWorkspaceSwipe() {
PWORKSPACEL = g_pCompositor->getWorkspaceByID(workspaceIDLeft);
}
- PWORKSPACEL->m_vRenderOffset.setValue(RENDEROFFSET);
- PWORKSPACEL->m_fAlpha.setValueAndWarp(1.f);
+ PWORKSPACEL->m_vRenderOffset->setValue(RENDEROFFSET);
+ PWORKSPACEL->m_fAlpha->setValueAndWarp(1.f);
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValue(RENDEROFFSETMIDDLE);
+ m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->setValue(RENDEROFFSETMIDDLE);
if (VERTANIMS)
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(0.0, YDISTANCE);
+ *m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(0.0, YDISTANCE);
else
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(XDISTANCE, 0.0);
- m_sActiveSwipe.pWorkspaceBegin->m_fAlpha.setValueAndWarp(1.f);
+ *m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(XDISTANCE, 0.0);
+ m_sActiveSwipe.pWorkspaceBegin->m_fAlpha->setValueAndWarp(1.f);
g_pInputManager->unconstrainMouse();
@@ -151,7 +151,7 @@ void CInputManager::endWorkspaceSwipe() {
pSwitchedTo = PWORKSPACEL;
} else {
// switch to right
- const auto RENDEROFFSET = PWORKSPACER ? PWORKSPACER->m_vRenderOffset.value() : Vector2D();
+ const auto RENDEROFFSET = PWORKSPACER ? PWORKSPACER->m_vRenderOffset->value() : Vector2D();
if (PWORKSPACER)
m_sActiveSwipe.pMonitor->changeWorkspace(workspaceIDRight);
@@ -160,15 +160,15 @@ void CInputManager::endWorkspaceSwipe() {
PWORKSPACER = g_pCompositor->getWorkspaceByID(workspaceIDRight);
}
- PWORKSPACER->m_vRenderOffset.setValue(RENDEROFFSET);
- PWORKSPACER->m_fAlpha.setValueAndWarp(1.f);
+ PWORKSPACER->m_vRenderOffset->setValue(RENDEROFFSET);
+ PWORKSPACER->m_fAlpha->setValueAndWarp(1.f);
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValue(RENDEROFFSETMIDDLE);
+ m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->setValue(RENDEROFFSETMIDDLE);
if (VERTANIMS)
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(0.0, -YDISTANCE);
+ *m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(0.0, -YDISTANCE);
else
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(-XDISTANCE, 0.0);
- m_sActiveSwipe.pWorkspaceBegin->m_fAlpha.setValueAndWarp(1.f);
+ *m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(-XDISTANCE, 0.0);
+ m_sActiveSwipe.pWorkspaceBegin->m_fAlpha->setValueAndWarp(1.f);
g_pInputManager->unconstrainMouse();
@@ -193,7 +193,7 @@ void CInputManager::endWorkspaceSwipe() {
// apply alpha
for (auto const& ls : g_pCompositor->m_pLastMonitor->m_aLayerSurfaceLayers[2]) {
- ls->alpha = pSwitchedTo->m_bHasFullscreenWindow && pSwitchedTo->m_efFullscreenMode == FSMODE_FULLSCREEN ? 0.f : 1.f;
+ *ls->alpha = pSwitchedTo->m_bHasFullscreenWindow && pSwitchedTo->m_efFullscreenMode == FSMODE_FULLSCREEN ? 0.f : 1.f;
}
}
@@ -202,30 +202,30 @@ void CInputManager::onSwipeUpdate(IPointer::SSwipeUpdateEvent e) {
if (!m_sActiveSwipe.pWorkspaceBegin)
return;
- static auto PSWIPEINVR = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_invert");
- const bool VERTANIMS = m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.getConfig()->pValues->internalStyle == "slidevert" ||
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.getConfig()->pValues->internalStyle.starts_with("slidefadevert");
+ static auto PSWIPEINVR = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_invert");
+ const auto ANIMSTYLE = m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->getStyle();
+ const bool VERTANIMS = ANIMSTYLE == "slidevert" || ANIMSTYLE.starts_with("slidefadevert");
const double delta = m_sActiveSwipe.delta + (VERTANIMS ? (*PSWIPEINVR ? -e.delta.y : e.delta.y) : (*PSWIPEINVR ? -e.delta.x : e.delta.x));
updateWorkspaceSwipe(delta);
}
void CInputManager::updateWorkspaceSwipe(double delta) {
- static auto PSWIPEDIST = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_distance");
- static auto PSWIPENEW = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_create_new");
- static auto PSWIPEDIRLOCK = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_direction_lock");
- static auto PSWIPEDIRLOCKTHRESHOLD = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_direction_lock_threshold");
- static auto PSWIPEFOREVER = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_forever");
- static auto PSWIPEUSER = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_use_r");
- static auto PWORKSPACEGAP = CConfigValue<Hyprlang::INT>("general:gaps_workspaces");
-
- const auto SWIPEDISTANCE = std::clamp(*PSWIPEDIST, (int64_t)1LL, (int64_t)UINT32_MAX);
- const auto XDISTANCE = m_sActiveSwipe.pMonitor->vecSize.x + *PWORKSPACEGAP;
- const auto YDISTANCE = m_sActiveSwipe.pMonitor->vecSize.y + *PWORKSPACEGAP;
- const bool VERTANIMS = m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.getConfig()->pValues->internalStyle == "slidevert" ||
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.getConfig()->pValues->internalStyle.starts_with("slidefadevert");
- const double d = m_sActiveSwipe.delta - delta;
- m_sActiveSwipe.delta = delta;
+ static auto PSWIPEDIST = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_distance");
+ static auto PSWIPENEW = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_create_new");
+ static auto PSWIPEDIRLOCK = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_direction_lock");
+ static auto PSWIPEDIRLOCKTHRESHOLD = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_direction_lock_threshold");
+ static auto PSWIPEFOREVER = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_forever");
+ static auto PSWIPEUSER = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_use_r");
+ static auto PWORKSPACEGAP = CConfigValue<Hyprlang::INT>("general:gaps_workspaces");
+
+ const auto SWIPEDISTANCE = std::clamp(*PSWIPEDIST, (int64_t)1LL, (int64_t)UINT32_MAX);
+ const auto XDISTANCE = m_sActiveSwipe.pMonitor->vecSize.x + *PWORKSPACEGAP;
+ const auto YDISTANCE = m_sActiveSwipe.pMonitor->vecSize.y + *PWORKSPACEGAP;
+ const auto ANIMSTYLE = m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->getStyle();
+ const bool VERTANIMS = ANIMSTYLE == "slidevert" || ANIMSTYLE.starts_with("slidefadevert");
+ const double d = m_sActiveSwipe.delta - delta;
+ m_sActiveSwipe.delta = delta;
m_sActiveSwipe.avgSpeed = (m_sActiveSwipe.avgSpeed * m_sActiveSwipe.speedPoints + abs(d)) / (m_sActiveSwipe.speedPoints + 1);
m_sActiveSwipe.speedPoints++;
@@ -265,9 +265,9 @@ void CInputManager::updateWorkspaceSwipe(double delta) {
g_pHyprRenderer->damageMonitor(m_sActiveSwipe.pMonitor.lock());
if (VERTANIMS)
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
+ m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
else
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0.0));
+ m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0.0));
m_sActiveSwipe.pWorkspaceBegin->updateWindowDecos();
return;
@@ -277,23 +277,23 @@ void CInputManager::updateWorkspaceSwipe(double delta) {
}
PWORKSPACE->m_bForceRendering = true;
- PWORKSPACE->m_fAlpha.setValueAndWarp(1.f);
+ PWORKSPACE->m_fAlpha->setValueAndWarp(1.f);
if (workspaceIDLeft != workspaceIDRight && workspaceIDRight != m_sActiveSwipe.pWorkspaceBegin->m_iID) {
const auto PWORKSPACER = g_pCompositor->getWorkspaceByID(workspaceIDRight);
if (PWORKSPACER) {
PWORKSPACER->m_bForceRendering = false;
- PWORKSPACER->m_fAlpha.setValueAndWarp(0.f);
+ PWORKSPACER->m_fAlpha->setValueAndWarp(0.f);
}
}
if (VERTANIMS) {
- PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE - YDISTANCE));
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
+ PWORKSPACE->m_vRenderOffset->setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE - YDISTANCE));
+ m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
} else {
- PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE - XDISTANCE, 0.0));
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0.0));
+ PWORKSPACE->m_vRenderOffset->setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE - XDISTANCE, 0.0));
+ m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0.0));
}
PWORKSPACE->updateWindowDecos();
@@ -305,9 +305,9 @@ void CInputManager::updateWorkspaceSwipe(double delta) {
g_pHyprRenderer->damageMonitor(m_sActiveSwipe.pMonitor.lock());
if (VERTANIMS)
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
+ m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
else
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0.0));
+ m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0.0));
m_sActiveSwipe.pWorkspaceBegin->updateWindowDecos();
return;
@@ -317,23 +317,23 @@ void CInputManager::updateWorkspaceSwipe(double delta) {
}
PWORKSPACE->m_bForceRendering = true;
- PWORKSPACE->m_fAlpha.setValueAndWarp(1.f);
+ PWORKSPACE->m_fAlpha->setValueAndWarp(1.f);
if (workspaceIDLeft != workspaceIDRight && workspaceIDLeft != m_sActiveSwipe.pWorkspaceBegin->m_iID) {
const auto PWORKSPACEL = g_pCompositor->getWorkspaceByID(workspaceIDLeft);
if (PWORKSPACEL) {
PWORKSPACEL->m_bForceRendering = false;
- PWORKSPACEL->m_fAlpha.setValueAndWarp(0.f);
+ PWORKSPACEL->m_fAlpha->setValueAndWarp(0.f);
}
}
if (VERTANIMS) {
- PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE + YDISTANCE));
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
+ PWORKSPACE->m_vRenderOffset->setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE + YDISTANCE));
+ m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->setValueAndWarp(Vector2D(0.0, ((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * YDISTANCE));
} else {
- PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE + XDISTANCE, 0.0));
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0.0));
+ PWORKSPACE->m_vRenderOffset->setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE + XDISTANCE, 0.0));
+ m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->setValueAndWarp(Vector2D(((-m_sActiveSwipe.delta) / SWIPEDISTANCE) * XDISTANCE, 0.0));
}
PWORKSPACE->updateWindowDecos();
diff --git a/src/managers/input/Tablets.cpp b/src/managers/input/Tablets.cpp
index aba54387..d7ebfe87 100644
--- a/src/managers/input/Tablets.cpp
+++ b/src/managers/input/Tablets.cpp
@@ -69,7 +69,7 @@ static void refocusTablet(SP<CTablet> tab, SP<CTabletTool> tool, bool motion = f
// yes, this technically ignores any regions set by the app. Too bad!
if (LASTHLSURFACE->getWindow())
- local = tool->absolutePos * LASTHLSURFACE->getWindow()->m_vRealSize.goal();
+ local = tool->absolutePos * LASTHLSURFACE->getWindow()->m_vRealSize->goal();
else
local = tool->absolutePos * BOX->size();
diff --git a/src/managers/input/Touch.cpp b/src/managers/input/Touch.cpp
index 4e3980aa..7212ba61 100644
--- a/src/managers/input/Touch.cpp
+++ b/src/managers/input/Touch.cpp
@@ -3,6 +3,7 @@
#include "../../config/ConfigValue.hpp"
#include "../../devices/ITouch.hpp"
#include "../SeatManager.hpp"
+#include "managers/AnimationManager.hpp"
void CInputManager::onTouchDown(ITouch::SDownEvent e) {
m_bLastInputTouch = true;
@@ -36,9 +37,9 @@ void CInputManager::onTouchDown(ITouch::SDownEvent e) {
return;
// TODO: Don't swipe if you touched a floating window.
} else if (*PSWIPETOUCH && (m_pFoundLSToFocus.expired() || m_pFoundLSToFocus->layer <= 1)) {
- const auto PWORKSPACE = PMONITOR->activeWorkspace;
- const bool VERTANIMS = PWORKSPACE->m_vRenderOffset.getConfig()->pValues->internalStyle == "slidevert" ||
- PWORKSPACE->m_vRenderOffset.getConfig()->pValues->internalStyle.starts_with("slidefadevert");
+ const auto PWORKSPACE = PMONITOR->activeWorkspace;
+ const auto STYLE = PWORKSPACE->m_vRenderOffset->getStyle();
+ const bool VERTANIMS = STYLE == "slidevert" || STYLE.starts_with("slidefadevert");
const double TARGETLEFT = ((VERTANIMS ? gapsOut.top : gapsOut.left) + *PBORDERSIZE) / (VERTANIMS ? PMONITOR->vecSize.y : PMONITOR->vecSize.x);
const double TARGETRIGHT = 1 - (((VERTANIMS ? gapsOut.bottom : gapsOut.right) + *PBORDERSIZE) / (VERTANIMS ? PMONITOR->vecSize.y : PMONITOR->vecSize.x));
const double POSITION = (VERTANIMS ? e.pos.y : e.pos.x);
@@ -62,8 +63,8 @@ void CInputManager::onTouchDown(ITouch::SDownEvent e) {
if (!m_sTouchData.touchFocusWindow.expired()) {
if (m_sTouchData.touchFocusWindow->m_bIsX11) {
- local = (g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchFocusWindow->m_vRealPosition.goal()) * m_sTouchData.touchFocusWindow->m_fX11SurfaceScaledBy;
- m_sTouchData.touchSurfaceOrigin = m_sTouchData.touchFocusWindow->m_vRealPosition.goal();
+ local = (g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchFocusWindow->m_vRealPosition->goal()) * m_sTouchData.touchFocusWindow->m_fX11SurfaceScaledBy;
+ m_sTouchData.touchSurfaceOrigin = m_sTouchData.touchFocusWindow->m_vRealPosition->goal();
} else {
g_pCompositor->vectorWindowToSurface(g_pInputManager->getMouseCoordsInternal(), m_sTouchData.touchFocusWindow.lock(), local);
m_sTouchData.touchSurfaceOrigin = g_pInputManager->getMouseCoordsInternal() - local;
@@ -101,8 +102,9 @@ void CInputManager::onTouchMove(ITouch::SMotionEvent e) {
// Do nothing if this is using a different finger.
if (e.touchID != m_sActiveSwipe.touch_id)
return;
- const bool VERTANIMS = m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.getConfig()->pValues->internalStyle == "slidevert" ||
- m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.getConfig()->pValues->internalStyle.starts_with("slidefadevert");
+
+ const auto ANIMSTYLE = m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset->getStyle();
+ const bool VERTANIMS = ANIMSTYLE == "slidevert" || ANIMSTYLE.starts_with("slidefadevert");
static auto PSWIPEINVR = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_touch_invert");
static auto PSWIPEDIST = CConfigValue<Hyprlang::INT>("gestures:workspace_swipe_distance");
const auto SWIPEDISTANCE = std::clamp(*PSWIPEDIST, (int64_t)1LL, (int64_t)UINT32_MAX);