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authorIkalco <73481042+ikalco@users.noreply.github.com>2026-02-22 06:30:11 -0600
committerGitHub <noreply@github.com>2026-02-22 12:30:11 +0000
commitb4ee4674f9a74e3d602c7fb17bc09f79d221583c (patch)
tree294bbb207c44e778dd78afda65cbd79181f04124 /src/managers/screenshare/ScreenshareFrame.cpp
parent93dbf884261efcb387e920b1cd0e4ed5b288bc3a (diff)
protocols: implement image-capture-source-v1 and image-copy-capture-v1 (#11709)
Implements the new screencopy protocols
Diffstat (limited to 'src/managers/screenshare/ScreenshareFrame.cpp')
-rw-r--r--src/managers/screenshare/ScreenshareFrame.cpp493
1 files changed, 493 insertions, 0 deletions
diff --git a/src/managers/screenshare/ScreenshareFrame.cpp b/src/managers/screenshare/ScreenshareFrame.cpp
new file mode 100644
index 00000000..73ccf958
--- /dev/null
+++ b/src/managers/screenshare/ScreenshareFrame.cpp
@@ -0,0 +1,493 @@
+#include "ScreenshareManager.hpp"
+#include "../PointerManager.hpp"
+#include "../input/InputManager.hpp"
+#include "../permissions/DynamicPermissionManager.hpp"
+#include "../../protocols/ColorManagement.hpp"
+#include "../../protocols/XDGShell.hpp"
+#include "../../Compositor.hpp"
+#include "../../render/Renderer.hpp"
+#include "../../render/OpenGL.hpp"
+#include "../../helpers/Monitor.hpp"
+#include "../../desktop/view/Window.hpp"
+#include "../../desktop/state/FocusState.hpp"
+
+using namespace Screenshare;
+
+CScreenshareFrame::CScreenshareFrame(WP<CScreenshareSession> session, bool overlayCursor, bool isFirst) :
+ m_session(session), m_bufferSize(m_session->bufferSize()), m_overlayCursor(overlayCursor), m_isFirst(isFirst) {
+ ;
+}
+
+CScreenshareFrame::~CScreenshareFrame() {
+ if (m_failed || !m_shared)
+ return;
+
+ if (!m_copied && m_callback)
+ m_callback(RESULT_NOT_COPIED);
+}
+
+bool CScreenshareFrame::done() const {
+ if (m_session.expired() || m_session->m_stopped)
+ return true;
+
+ if (m_session->m_type == SHARE_NONE || m_bufferSize == Vector2D(0, 0))
+ return true;
+
+ if (m_failed || m_copied)
+ return true;
+
+ if (m_session->m_type == SHARE_MONITOR && !m_session->monitor())
+ return true;
+
+ if (m_session->m_type == SHARE_REGION && !m_session->monitor())
+ return true;
+
+ if (m_session->m_type == SHARE_WINDOW && (!m_session->monitor() || !validMapped(m_session->m_window)))
+ return true;
+
+ if (!m_shared)
+ return false;
+
+ if (!m_buffer || !m_buffer->m_resource || !m_buffer->m_resource->good())
+ return true;
+
+ if (!m_callback)
+ return true;
+
+ return false;
+}
+
+eScreenshareError CScreenshareFrame::share(SP<IHLBuffer> buffer, const CRegion& clientDamage, FScreenshareCallback callback) {
+ if UNLIKELY (done())
+ return ERROR_STOPPED;
+
+ if UNLIKELY (!m_session->monitor() || !g_pCompositor->monitorExists(m_session->monitor())) {
+ LOGM(Log::ERR, "Client requested sharing of a monitor that is gone");
+ m_failed = true;
+ return ERROR_STOPPED;
+ }
+
+ if UNLIKELY (m_session->m_type == SHARE_WINDOW && !validMapped(m_session->m_window)) {
+ LOGM(Log::ERR, "Client requested sharing of window that is gone or not shareable!");
+ m_failed = true;
+ return ERROR_STOPPED;
+ }
+
+ if UNLIKELY (!buffer || !buffer->m_resource || !buffer->m_resource->good()) {
+ LOGM(Log::ERR, "Client requested sharing to an invalid buffer");
+ return ERROR_NO_BUFFER;
+ }
+
+ if UNLIKELY (buffer->size != m_bufferSize) {
+ LOGM(Log::ERR, "Client requested sharing to an invalid buffer size");
+ return ERROR_BUFFER_SIZE;
+ }
+
+ uint32_t bufFormat;
+ if (buffer->dmabuf().success)
+ bufFormat = buffer->dmabuf().format;
+ else if (buffer->shm().success)
+ bufFormat = buffer->shm().format;
+ else {
+ LOGM(Log::ERR, "Client requested sharing to an invalid buffer");
+ return ERROR_NO_BUFFER;
+ }
+
+ if (std::ranges::count_if(m_session->allowedFormats(), [&](const DRMFormat& format) { return format == bufFormat; }) == 0) {
+ LOGM(Log::ERR, "Invalid format {} in {:x}", bufFormat, (uintptr_t)this);
+ return ERROR_BUFFER_FORMAT;
+ }
+
+ m_buffer = buffer;
+ m_callback = callback;
+ m_shared = true;
+
+ // schedule a frame so that when a screenshare starts it isn't black until the output is updated
+ if (m_isFirst) {
+ g_pCompositor->scheduleFrameForMonitor(m_session->monitor(), Aquamarine::IOutput::AQ_SCHEDULE_NEEDS_FRAME);
+ g_pHyprRenderer->damageMonitor(m_session->monitor());
+ }
+
+ // TODO: add a damage ring for output damage since last shared frame
+ CRegion frameDamage = CRegion(0, 0, m_bufferSize.x, m_bufferSize.y);
+
+ // copy everything on the first frame
+ if (m_isFirst)
+ m_damage = CRegion(0, 0, m_bufferSize.x, m_bufferSize.y);
+ else
+ m_damage = frameDamage.add(clientDamage);
+
+ m_damage.intersect(0, 0, m_bufferSize.x, m_bufferSize.y);
+
+ return ERROR_NONE;
+}
+
+void CScreenshareFrame::copy() {
+ if (done())
+ return;
+
+ // tell client to send presented timestamp
+ // TODO: is this right? this is right after we commit to aq, not when page flip happens..
+ m_callback(RESULT_TIMESTAMP);
+
+ // store a snapshot before the permission popup so we don't break screenshots
+ const auto PERM = g_pDynamicPermissionManager->clientPermissionMode(m_session->m_client, PERMISSION_TYPE_SCREENCOPY);
+ if (PERM == PERMISSION_RULE_ALLOW_MODE_PENDING) {
+ if (!m_session->m_tempFB.isAllocated())
+ storeTempFB();
+
+ // don't copy a frame while allow is pending because screenshot tools will only take the first frame we give, which is empty
+ return;
+ }
+
+ if (m_buffer->shm().success)
+ m_failed = !copyShm();
+ else if (m_buffer->dmabuf().success)
+ m_failed = !copyDmabuf();
+
+ if (!m_failed) {
+ // screensharing has started again
+ m_session->screenshareEvents(true);
+ m_session->m_shareStopTimer->updateTimeout(std::chrono::milliseconds(500)); // check in half second
+ } else
+ m_callback(RESULT_NOT_COPIED);
+}
+
+void CScreenshareFrame::renderMonitor() {
+ if ((m_session->m_type != SHARE_MONITOR && m_session->m_type != SHARE_REGION) || done())
+ return;
+
+ const auto PMONITOR = m_session->monitor();
+
+ auto TEXTURE = makeShared<CTexture>(PMONITOR->m_output->state->state().buffer);
+
+ const bool IS_CM_AWARE = PROTO::colorManagement && PROTO::colorManagement->isClientCMAware(m_session->m_client);
+ g_pHyprOpenGL->m_renderData.transformDamage = false;
+ g_pHyprOpenGL->m_renderData.noSimplify = true;
+
+ // render monitor texture
+ CBox monbox = CBox{{}, PMONITOR->m_pixelSize}
+ .transform(Math::wlTransformToHyprutils(Math::invertTransform(PMONITOR->m_transform)), PMONITOR->m_pixelSize.x, PMONITOR->m_pixelSize.y)
+ .translate(-m_session->m_captureBox.pos()); // vvvv kinda ass-backwards but that's how I designed the renderer... sigh.
+ g_pHyprOpenGL->pushMonitorTransformEnabled(true);
+ g_pHyprOpenGL->setRenderModifEnabled(false);
+ g_pHyprOpenGL->renderTexture(TEXTURE, monbox,
+ {
+ .cmBackToSRGB = !IS_CM_AWARE,
+ .cmBackToSRGBSource = !IS_CM_AWARE ? PMONITOR : nullptr,
+ });
+ g_pHyprOpenGL->setRenderModifEnabled(true);
+ g_pHyprOpenGL->popMonitorTransformEnabled();
+
+ // render black boxes for noscreenshare
+ auto hidePopups = [&](Vector2D popupBaseOffset) {
+ return [&, popupBaseOffset](WP<Desktop::View::CPopup> popup, void*) {
+ if (!popup->wlSurface() || !popup->wlSurface()->resource() || !popup->visible())
+ return;
+
+ const auto popRel = popup->coordsRelativeToParent();
+ popup->wlSurface()->resource()->breadthfirst(
+ [&](SP<CWLSurfaceResource> surf, const Vector2D& localOff, void*) {
+ const auto size = surf->m_current.size;
+ const auto surfBox =
+ CBox{popupBaseOffset + popRel + localOff, size}.translate(PMONITOR->m_position).scale(PMONITOR->m_scale).translate(-m_session->m_captureBox.pos());
+
+ if LIKELY (surfBox.w > 0 && surfBox.h > 0)
+ g_pHyprOpenGL->renderRect(surfBox, Colors::BLACK, {});
+ },
+ nullptr);
+ };
+ };
+
+ for (auto const& l : g_pCompositor->m_layers) {
+ if (!l->m_ruleApplicator->noScreenShare().valueOrDefault())
+ continue;
+
+ if UNLIKELY (!l->visible())
+ continue;
+
+ const auto REALPOS = l->m_realPosition->value();
+ const auto REALSIZE = l->m_realSize->value();
+
+ const auto noScreenShareBox = CBox{REALPOS.x, REALPOS.y, std::max(REALSIZE.x, 5.0), std::max(REALSIZE.y, 5.0)}
+ .translate(-PMONITOR->m_position)
+ .scale(PMONITOR->m_scale)
+ .translate(-m_session->m_captureBox.pos());
+
+ g_pHyprOpenGL->renderRect(noScreenShareBox, Colors::BLACK, {});
+
+ const auto geom = l->m_geometry;
+ const Vector2D popupBaseOffset = REALPOS - Vector2D{geom.pos().x, geom.pos().y};
+ if (l->m_popupHead)
+ l->m_popupHead->breadthfirst(hidePopups(popupBaseOffset), nullptr);
+ }
+
+ for (auto const& w : g_pCompositor->m_windows) {
+ if (!w->m_ruleApplicator->noScreenShare().valueOrDefault())
+ continue;
+
+ if (!g_pHyprRenderer->shouldRenderWindow(w, PMONITOR))
+ continue;
+
+ if (w->isHidden())
+ continue;
+
+ const auto PWORKSPACE = w->m_workspace;
+
+ if UNLIKELY (!PWORKSPACE && !w->m_fadingOut && w->m_alpha->value() != 0.f)
+ continue;
+
+ const auto renderOffset = PWORKSPACE && !w->m_pinned ? PWORKSPACE->m_renderOffset->value() : Vector2D{};
+ const auto REALPOS = w->m_realPosition->value() + renderOffset;
+ const auto noScreenShareBox = CBox{REALPOS.x, REALPOS.y, std::max(w->m_realSize->value().x, 5.0), std::max(w->m_realSize->value().y, 5.0)}
+ .translate(-PMONITOR->m_position)
+ .scale(PMONITOR->m_scale)
+ .translate(-m_session->m_captureBox.pos());
+
+ // seems like rounding doesn't play well with how we manipulate the box position to render regions causing the window to leak through
+ const auto dontRound = m_session->m_captureBox.pos() != Vector2D() || w->isEffectiveInternalFSMode(FSMODE_FULLSCREEN);
+ const auto rounding = dontRound ? 0 : w->rounding() * PMONITOR->m_scale;
+ const auto roundingPower = dontRound ? 2.0f : w->roundingPower();
+
+ g_pHyprOpenGL->renderRect(noScreenShareBox, Colors::BLACK, {.round = rounding, .roundingPower = roundingPower});
+
+ if (w->m_isX11 || !w->m_popupHead)
+ continue;
+
+ const auto geom = w->m_xdgSurface->m_current.geometry;
+ const Vector2D popupBaseOffset = REALPOS - Vector2D{geom.pos().x, geom.pos().y};
+
+ w->m_popupHead->breadthfirst(hidePopups(popupBaseOffset), nullptr);
+ }
+
+ if (m_overlayCursor) {
+ CRegion fakeDamage = {0, 0, INT16_MAX, INT16_MAX};
+ Vector2D cursorPos = g_pInputManager->getMouseCoordsInternal() - PMONITOR->m_position - m_session->m_captureBox.pos() / PMONITOR->m_scale;
+ g_pPointerManager->renderSoftwareCursorsFor(PMONITOR, Time::steadyNow(), fakeDamage, cursorPos, true);
+ }
+}
+
+void CScreenshareFrame::renderWindow() {
+ if (m_session->m_type != SHARE_WINDOW || done())
+ return;
+
+ const auto PWINDOW = m_session->m_window.lock();
+ const auto PMONITOR = m_session->monitor();
+
+ const auto NOW = Time::steadyNow();
+
+ // TODO: implement a monitor independent render mode to buffer that does this in CHyprRenderer::begin() or something like that
+ g_pHyprOpenGL->m_renderData.monitorProjection = Mat3x3::identity();
+ g_pHyprOpenGL->m_renderData.projection = Mat3x3::outputProjection(m_bufferSize, HYPRUTILS_TRANSFORM_NORMAL);
+ g_pHyprOpenGL->m_renderData.transformDamage = false;
+ g_pHyprOpenGL->setViewport(0, 0, m_bufferSize.x, m_bufferSize.y);
+
+ g_pHyprRenderer->m_bBlockSurfaceFeedback = g_pHyprRenderer->shouldRenderWindow(PWINDOW); // block the feedback to avoid spamming the surface if it's visible
+ g_pHyprRenderer->renderWindow(PWINDOW, PMONITOR, NOW, false, RENDER_PASS_ALL, true, true);
+ g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
+
+ if (!m_overlayCursor)
+ return;
+
+ auto pointerSurfaceResource = g_pSeatManager->m_state.pointerFocus.lock();
+
+ if (!pointerSurfaceResource)
+ return;
+
+ auto pointerSurface = Desktop::View::CWLSurface::fromResource(pointerSurfaceResource);
+
+ if (!pointerSurface || pointerSurface->getSurfaceBoxGlobal()->intersection(m_session->m_window->getFullWindowBoundingBox()).empty())
+ return;
+
+ if (Desktop::focusState()->window() != m_session->m_window)
+ return;
+
+ CRegion fakeDamage = {0, 0, INT16_MAX, INT16_MAX};
+ g_pPointerManager->renderSoftwareCursorsFor(PMONITOR->m_self.lock(), NOW, fakeDamage, g_pInputManager->getMouseCoordsInternal() - PWINDOW->m_realPosition->value(), true);
+}
+
+void CScreenshareFrame::render() {
+ const auto PERM = g_pDynamicPermissionManager->clientPermissionMode(m_session->m_client, PERMISSION_TYPE_SCREENCOPY);
+
+ if (PERM == PERMISSION_RULE_ALLOW_MODE_PENDING) {
+ g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0));
+ return;
+ }
+
+ bool windowShareDenied = m_session->m_type == SHARE_WINDOW && m_session->m_window->m_ruleApplicator && m_session->m_window->m_ruleApplicator->noScreenShare().valueOrDefault();
+ if (PERM == PERMISSION_RULE_ALLOW_MODE_DENY || windowShareDenied) {
+ g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0));
+ CBox texbox = CBox{m_bufferSize / 2.F, g_pHyprOpenGL->m_screencopyDeniedTexture->m_size}.translate(-g_pHyprOpenGL->m_screencopyDeniedTexture->m_size / 2.F);
+ g_pHyprOpenGL->renderTexture(g_pHyprOpenGL->m_screencopyDeniedTexture, texbox, {});
+ return;
+ }
+
+ if (m_session->m_tempFB.isAllocated()) {
+ CBox texbox = {{}, m_bufferSize};
+ g_pHyprOpenGL->renderTexture(m_session->m_tempFB.getTexture(), texbox, {});
+ m_session->m_tempFB.release();
+ return;
+ }
+
+ switch (m_session->m_type) {
+ case SHARE_REGION: // TODO: could this be better? this is how screencopy works
+ case SHARE_MONITOR: renderMonitor(); break;
+ case SHARE_WINDOW: renderWindow(); break;
+ case SHARE_NONE:
+ default: return;
+ }
+}
+
+bool CScreenshareFrame::copyDmabuf() {
+ if (done())
+ return false;
+
+ if (!g_pHyprRenderer->beginRender(m_session->monitor(), m_damage, RENDER_MODE_TO_BUFFER, m_buffer, nullptr, true)) {
+ LOGM(Log::ERR, "Can't copy: failed to begin rendering to dma frame");
+ return false;
+ }
+
+ render();
+
+ g_pHyprOpenGL->m_renderData.blockScreenShader = true;
+
+ g_pHyprRenderer->endRender([self = m_self]() {
+ if (!self || self.expired() || self->m_copied)
+ return;
+
+ LOGM(Log::TRACE, "Copied frame via dma");
+ self->m_callback(RESULT_COPIED);
+ self->m_copied = true;
+ });
+
+ return true;
+}
+
+bool CScreenshareFrame::copyShm() {
+ if (done())
+ return false;
+
+ g_pHyprRenderer->makeEGLCurrent();
+
+ auto shm = m_buffer->shm();
+ auto [pixelData, fmt, bufLen] = m_buffer->beginDataPtr(0); // no need for end, cuz it's shm
+
+ const auto PFORMAT = NFormatUtils::getPixelFormatFromDRM(shm.format);
+ if (!PFORMAT) {
+ LOGM(Log::ERR, "Can't copy: failed to find a pixel format");
+ return false;
+ }
+
+ const auto PMONITOR = m_session->monitor();
+
+ CFramebuffer outFB;
+ outFB.alloc(m_bufferSize.x, m_bufferSize.y, shm.format);
+
+ if (!g_pHyprRenderer->beginRender(PMONITOR, m_damage, RENDER_MODE_FULL_FAKE, nullptr, &outFB, true)) {
+ LOGM(Log::ERR, "Can't copy: failed to begin rendering");
+ return false;
+ }
+
+ render();
+
+ g_pHyprOpenGL->m_renderData.blockScreenShader = true;
+
+ g_pHyprRenderer->endRender();
+
+ g_pHyprOpenGL->m_renderData.pMonitor = PMONITOR;
+ outFB.bind();
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, outFB.getFBID());
+
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+
+ uint32_t packStride = NFormatUtils::minStride(PFORMAT, m_bufferSize.x);
+ int glFormat = PFORMAT->glFormat;
+
+ if (glFormat == GL_RGBA)
+ glFormat = GL_BGRA_EXT;
+
+ if (glFormat != GL_BGRA_EXT && glFormat != GL_RGB) {
+ if (PFORMAT->swizzle.has_value()) {
+ std::array<GLint, 4> RGBA = SWIZZLE_RGBA;
+ std::array<GLint, 4> BGRA = SWIZZLE_BGRA;
+ if (PFORMAT->swizzle == RGBA)
+ glFormat = GL_RGBA;
+ else if (PFORMAT->swizzle == BGRA)
+ glFormat = GL_BGRA_EXT;
+ else {
+ LOGM(Log::ERR, "Copied frame via shm might be broken or color flipped");
+ glFormat = GL_RGBA;
+ }
+ }
+ }
+
+ // TODO: use pixel buffer object to not block cpu
+ if (packStride == sc<uint32_t>(shm.stride)) {
+ m_damage.forEachRect([&](const auto& rect) {
+ int width = rect.x2 - rect.x1;
+ int height = rect.y2 - rect.y1;
+ glReadPixels(rect.x1, rect.y1, width, height, glFormat, PFORMAT->glType, pixelData);
+ });
+ } else {
+ m_damage.forEachRect([&](const auto& rect) {
+ size_t width = rect.x2 - rect.x1;
+ size_t height = rect.y2 - rect.y1;
+ for (size_t i = rect.y1; i < height; ++i) {
+ glReadPixels(rect.x1, i, width, 1, glFormat, PFORMAT->glType, pixelData + (rect.x1 * PFORMAT->bytesPerBlock) + (i * shm.stride));
+ }
+ });
+ }
+
+ outFB.unbind();
+ glPixelStorei(GL_PACK_ALIGNMENT, 4);
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+
+ g_pHyprOpenGL->m_renderData.pMonitor.reset();
+
+ if (!m_copied) {
+ LOGM(Log::TRACE, "Copied frame via shm");
+ m_callback(RESULT_COPIED);
+ }
+
+ return true;
+}
+
+void CScreenshareFrame::storeTempFB() {
+ g_pHyprRenderer->makeEGLCurrent();
+
+ m_session->m_tempFB.alloc(m_bufferSize.x, m_bufferSize.y);
+
+ CRegion fakeDamage = {0, 0, INT16_MAX, INT16_MAX};
+
+ if (!g_pHyprRenderer->beginRender(m_session->monitor(), fakeDamage, RENDER_MODE_FULL_FAKE, nullptr, &m_session->m_tempFB, true)) {
+ LOGM(Log::ERR, "Can't copy: failed to begin rendering to temp fb");
+ return;
+ }
+
+ switch (m_session->m_type) {
+ case SHARE_REGION: // TODO: could this be better? this is how screencopy works
+ case SHARE_MONITOR: renderMonitor(); break;
+ case SHARE_WINDOW: renderWindow(); break;
+ case SHARE_NONE:
+ default: return;
+ }
+
+ g_pHyprRenderer->endRender();
+}
+
+Vector2D CScreenshareFrame::bufferSize() const {
+ return m_bufferSize;
+}
+
+wl_output_transform CScreenshareFrame::transform() const {
+ switch (m_session->m_type) {
+ case SHARE_REGION:
+ case SHARE_MONITOR: return m_session->monitor()->m_transform;
+ default:
+ case SHARE_WINDOW: return WL_OUTPUT_TRANSFORM_NORMAL;
+ }
+}
+
+const CRegion& CScreenshareFrame::damage() const {
+ return m_damage;
+}