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authorVaxry <43317083+vaxerski@users.noreply.github.com>2026-02-21 21:30:39 +0000
committerGitHub <noreply@github.com>2026-02-21 21:30:39 +0000
commit723870337f299d4c80aa0048144f3a1ca1c885bd (patch)
treeca3279ae5dbc841f676c64d2f58f895de13cd3bf /src/managers/input/trackpad/gestures/FloatGesture.cpp
parent51f8849e541f0a8150ac3a43fa928c1e299daf18 (diff)
layout: rethonk layouts from the ground up (#12890)
Rewrites layouts to be much smaller, and deal with much less annoying BS. Improves the overall architecture, unifies handling of pseudotiling, and various other improvements.
Diffstat (limited to 'src/managers/input/trackpad/gestures/FloatGesture.cpp')
-rw-r--r--src/managers/input/trackpad/gestures/FloatGesture.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/managers/input/trackpad/gestures/FloatGesture.cpp b/src/managers/input/trackpad/gestures/FloatGesture.cpp
index b2f451f1..0849bfac 100644
--- a/src/managers/input/trackpad/gestures/FloatGesture.cpp
+++ b/src/managers/input/trackpad/gestures/FloatGesture.cpp
@@ -1,9 +1,10 @@
#include "FloatGesture.hpp"
-#include "../../../../managers/LayoutManager.hpp"
#include "../../../../render/Renderer.hpp"
#include "../../../../desktop/state/FocusState.hpp"
#include "../../../../desktop/view/Window.hpp"
+#include "../../../../layout/LayoutManager.hpp"
+#include "../../../../layout/target/WindowTarget.hpp"
constexpr const float MAX_DISTANCE = 250.F;
@@ -40,8 +41,7 @@ void CFloatTrackpadGesture::begin(const ITrackpadGesture::STrackpadGestureBegin&
return;
}
- m_window->m_isFloating = !m_window->m_isFloating;
- g_pLayoutManager->getCurrentLayout()->changeWindowFloatingMode(m_window.lock());
+ g_layoutManager->changeFloatingMode(m_window->layoutTarget());
m_posFrom = m_window->m_realPosition->begun();
m_sizeFrom = m_window->m_realSize->begun();
@@ -79,8 +79,7 @@ void CFloatTrackpadGesture::end(const ITrackpadGesture::STrackpadGestureEnd& e)
if (COMPLETION < 0.2F) {
// revert the animation
g_pHyprRenderer->damageWindow(m_window.lock());
- m_window->m_isFloating = !m_window->m_isFloating;
- g_pLayoutManager->getCurrentLayout()->changeWindowFloatingMode(m_window.lock());
+ g_layoutManager->changeFloatingMode(m_window->layoutTarget());
return;
}