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authorVaxry <vaxry@vaxry.net>2024-03-04 23:07:16 +0000
committerVaxry <vaxry@vaxry.net>2024-03-04 23:07:16 +0000
commit7a76ab01d16cdeb3bbb11449476d2b8ad84a3fda (patch)
tree1a8e76b3a182aabaa07a68da0c0d3259cecb76fa /src/managers/input/InputManager.cpp
parentf3c92e75c8746901898b59abf2a1412bb16cbb54 (diff)
input: send motion to confined cursors
Diffstat (limited to 'src/managers/input/InputManager.cpp')
-rw-r--r--src/managers/input/InputManager.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/managers/input/InputManager.cpp b/src/managers/input/InputManager.cpp
index d8013d75..b988df5e 100644
--- a/src/managers/input/InputManager.cpp
+++ b/src/managers/input/InputManager.cpp
@@ -155,6 +155,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
const auto CLOSESTLOCAL = CLOSEST - (BOX.has_value() ? BOX->pos() : Vector2D{});
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, CLOSEST.x, CLOSEST.y);
+ wlr_seat_pointer_send_motion(g_pCompositor->m_sSeat.seat, time, CLOSESTLOCAL.x, CLOSESTLOCAL.y);
}
return;