diff options
| author | davc0n <dconti.dev@gmail.com> | 2025-04-30 23:45:20 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-30 23:45:20 +0200 |
| commit | 50e1bec85f8febdd78f50d94f140d07f9b34148d (patch) | |
| tree | ac8f53553ef3ca5dedb956a09442a23f762e0428 /src/managers/input/InputManager.cpp | |
| parent | b8a204c21d6b36a5b3ccf4c125553c61a9fd6b90 (diff) | |
helpers: refactor class member vars (#10218)
Diffstat (limited to 'src/managers/input/InputManager.cpp')
| -rw-r--r-- | src/managers/input/InputManager.cpp | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/src/managers/input/InputManager.cpp b/src/managers/input/InputManager.cpp index ab5e59a0..e1856f1d 100644 --- a/src/managers/input/InputManager.cpp +++ b/src/managers/input/InputManager.cpp @@ -217,7 +217,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) { bool skipFrameSchedule = PMONITOR->shouldSkipScheduleFrameOnMouseEvent(); - if (!PMONITOR->solitaryClient.lock() && g_pHyprRenderer->shouldRenderCursor() && g_pPointerManager->softwareLockedFor(PMONITOR->self.lock()) && !skipFrameSchedule) + if (!PMONITOR->m_solitaryClient.lock() && g_pHyprRenderer->shouldRenderCursor() && g_pPointerManager->softwareLockedFor(PMONITOR->m_self.lock()) && !skipFrameSchedule) g_pCompositor->scheduleFrameForMonitor(PMONITOR, Aquamarine::IOutput::AQ_SCHEDULE_CURSOR_MOVE); // constraints @@ -252,13 +252,13 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) { if (g_pSessionLockManager->isSessionLocked()) { // set keyboard focus on session lock surface regardless of layers - const auto PSESSIONLOCKSURFACE = g_pSessionLockManager->getSessionLockSurfaceForMonitor(PMONITOR->ID); + const auto PSESSIONLOCKSURFACE = g_pSessionLockManager->getSessionLockSurfaceForMonitor(PMONITOR->m_id); const auto foundLockSurface = PSESSIONLOCKSURFACE ? PSESSIONLOCKSURFACE->surface->surface() : nullptr; g_pCompositor->focusSurface(foundLockSurface); // search for interactable abovelock surfaces for pointer focus, or use session lock surface if not found - for (auto& lsl : PMONITOR->m_aLayerSurfaceLayers | std::views::reverse) { + for (auto& lsl : PMONITOR->m_layerSurfaceLayers | std::views::reverse) { foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &lsl, &surfaceCoords, &pFoundLayerSurface, true); if (foundSurface) @@ -266,7 +266,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) { } if (!foundSurface) { - surfaceCoords = mouseCoords - PMONITOR->vecPosition; + surfaceCoords = mouseCoords - PMONITOR->m_position; foundSurface = foundLockSurface; } @@ -336,7 +336,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) { // overlays are above fullscreen if (!foundSurface) - foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords, &pFoundLayerSurface); + foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords, &pFoundLayerSurface); // also IME popups if (!foundSurface) { @@ -349,10 +349,10 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) { // also top layers if (!foundSurface) - foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords, &pFoundLayerSurface); + foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords, &pFoundLayerSurface); // then, we check if the workspace doesnt have a fullscreen window - const auto PWORKSPACE = PMONITOR->activeWorkspace; + const auto PWORKSPACE = PMONITOR->m_activeWorkspace; const auto PWINDOWIDEAL = g_pCompositor->vectorToWindowUnified(mouseCoords, RESERVED_EXTENTS | INPUT_EXTENTS | ALLOW_FLOATING); if (PWORKSPACE->m_hasFullscreenWindow && !foundSurface && PWORKSPACE->m_fullscreenMode == FSMODE_FULLSCREEN) { pFoundWindow = PWORKSPACE->getFullscreenWindow(); @@ -365,7 +365,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) { if (PWINDOWIDEAL && ((PWINDOWIDEAL->m_isFloating && PWINDOWIDEAL->m_createdOverFullscreen) /* floating over fullscreen */ - || (PMONITOR->activeSpecialWorkspace == PWINDOWIDEAL->m_workspace) /* on an open special workspace */)) + || (PMONITOR->m_activeSpecialWorkspace == PWINDOWIDEAL->m_workspace) /* on an open special workspace */)) pFoundWindow = PWINDOWIDEAL; if (!pFoundWindow->m_isX11) { @@ -381,7 +381,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) { if (!foundSurface) { if (PWORKSPACE->m_hasFullscreenWindow && PWORKSPACE->m_fullscreenMode == FSMODE_MAXIMIZED) { if (!foundSurface) { - if (PMONITOR->activeSpecialWorkspace) { + if (PMONITOR->m_activeSpecialWorkspace) { if (pFoundWindow != PWINDOWIDEAL) pFoundWindow = g_pCompositor->vectorToWindowUnified(mouseCoords, RESERVED_EXTENTS | INPUT_EXTENTS | ALLOW_FLOATING); @@ -391,7 +391,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) { } else { // if we have a maximized window, allow focusing on a bar or something if in reserved area. if (g_pCompositor->isPointOnReservedArea(mouseCoords, PMONITOR)) { - foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &surfaceCoords, + foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &surfaceCoords, &pFoundLayerSurface); } @@ -426,13 +426,12 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse) { // then surfaces below if (!foundSurface) - foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &surfaceCoords, &pFoundLayerSurface); + foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &surfaceCoords, &pFoundLayerSurface); if (!foundSurface) - foundSurface = - g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &surfaceCoords, &pFoundLayerSurface); + foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &surfaceCoords, &pFoundLayerSurface); - if (g_pPointerManager->softwareLockedFor(PMONITOR->self.lock()) > 0 && !skipFrameSchedule) + if (g_pPointerManager->softwareLockedFor(PMONITOR->m_self.lock()) > 0 && !skipFrameSchedule) g_pCompositor->scheduleFrameForMonitor(g_pCompositor->m_lastMonitor.lock(), Aquamarine::IOutput::AQ_SCHEDULE_CURSOR_MOVE); // FIXME: This will be disabled during DnD operations because we do not exactly follow the spec @@ -1471,14 +1470,14 @@ bool CInputManager::refocusLastWindow(PHLMONITOR pMonitor) { // then any surfaces above windows on the same monitor if (!foundSurface) { - foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], + foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &pMonitor->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords, &pFoundLayerSurface); if (pFoundLayerSurface && pFoundLayerSurface->m_interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND) foundSurface = nullptr; } if (!foundSurface) { - foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], + foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &pMonitor->m_layerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords, &pFoundLayerSurface); if (pFoundLayerSurface && pFoundLayerSurface->m_interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND) foundSurface = nullptr; @@ -1636,7 +1635,7 @@ void CInputManager::setTouchDeviceConfigs(SP<ITouch> dev) { PTOUCHDEV->m_boundOutput = bound ? output : ""; const auto PMONITOR = bound ? g_pCompositor->getMonitorFromName(output) : nullptr; if (PMONITOR) { - Debug::log(LOG, "Binding touch device {} to output {}", PTOUCHDEV->m_hlName, PMONITOR->szName); + Debug::log(LOG, "Binding touch device {} to output {}", PTOUCHDEV->m_hlName, PMONITOR->m_name); // wlr_cursor_map_input_to_output(g_pCompositor->m_sWLRCursor, &PTOUCHDEV->wlr()->base, PMONITOR->output); } else if (bound) Debug::log(ERR, "Failed to bind touch device {} to output '{}': monitor not found", PTOUCHDEV->m_hlName, output); |
