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authorvaxerski <43317083+vaxerski@users.noreply.github.com>2022-10-14 20:46:32 +0100
committervaxerski <43317083+vaxerski@users.noreply.github.com>2022-10-14 20:46:32 +0100
commit34cd8b125ad9f03ababd7789ebe12eac69e23227 (patch)
tree5595368acdc5d1612c276350bf430a79667fe6dc /src/managers/input/InputManager.cpp
parentb0544dbfffb79e1aa043c7626fbcbc86b8ee9379 (diff)
rework focus system to be more safe and faster
Diffstat (limited to 'src/managers/input/InputManager.cpp')
-rw-r--r--src/managers/input/InputManager.cpp19
1 files changed, 15 insertions, 4 deletions
diff --git a/src/managers/input/InputManager.cpp b/src/managers/input/InputManager.cpp
index 5ef257e3..c04c1f3e 100644
--- a/src/managers/input/InputManager.cpp
+++ b/src/managers/input/InputManager.cpp
@@ -35,6 +35,10 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
static auto *const PHOGFOCUS = &g_pConfigManager->getConfigValuePtr("misc:layers_hog_keyboard_focus")->intValue;
static auto *const PFLOATBEHAVIOR = &g_pConfigManager->getConfigValuePtr("input:float_switch_override_focus")->intValue;
+ m_pFoundSurfaceToFocus = nullptr;
+ m_pFoundLSToFocus = nullptr;
+ m_pFoundWindowToFocus = nullptr;
+
if (!g_pCompositor->m_bReadyToProcess)
return;
@@ -159,7 +163,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
// only check floating because tiled cant be over fullscreen
for (auto w = g_pCompositor->m_vWindows.rbegin(); w != g_pCompositor->m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
- if ((((*w)->m_bIsFloating && (*w)->m_bIsMapped && ((*w)->m_bCreatedOverFullscreen || (*w)->m_bPinned)) || ((*w)->m_iWorkspaceID == SPECIAL_WORKSPACE_ID && PMONITOR->specialWorkspaceOpen)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden) {
+ if ((((*w)->m_bIsFloating && (*w)->m_bIsMapped && ((*w)->m_bCreatedOverFullscreen || (*w)->m_bPinned)) || ((*w)->m_iWorkspaceID == SPECIAL_WORKSPACE_ID && PMONITOR->specialWorkspaceOpen)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->isHidden()) {
pFoundWindow = (*w).get();
if (!pFoundWindow->m_bIsX11) {
@@ -264,9 +268,16 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
}
}
+ // set the values for use
+ if (refocus) {
+ m_pFoundLSToFocus = pFoundLayerSurface;
+ m_pFoundWindowToFocus = pFoundWindow;
+ m_pFoundSurfaceToFocus = foundSurface;
+ }
+
if (pFoundWindow) {
if (*PFOLLOWMOUSE != 1 && !refocus) {
- if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR) {
+ if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR) {
// enter if change floating style
if (*PFOLLOWMOUSE != 3 && allowKeyboardRefocus)
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
@@ -396,7 +407,7 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
refocus();
// if clicked on a floating window make it top
- if (g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && g_pCompositor->m_pLastWindow->m_bIsFloating)
+ if (g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_bIsFloating)
g_pCompositor->moveWindowToTop(g_pCompositor->m_pLastWindow);
break;
@@ -415,7 +426,7 @@ void CInputManager::processMouseDownKill(wlr_pointer_button_event* e) {
case WLR_BUTTON_PRESSED: {
const auto PWINDOW = g_pCompositor->m_pLastWindow;
- if (!g_pCompositor->windowValidMapped(PWINDOW)){
+ if (!PWINDOW) {
Debug::log(ERR, "Cannot kill invalid window!");
break;
}