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authorGartoxFR <ewan.chorynski@insa-lyon.fr>2024-03-02 01:35:17 +0100
committerGitHub <noreply@github.com>2024-03-02 00:35:17 +0000
commitb2c34404777ea0850f90f4c38f64484f03599d14 (patch)
tree60f42773d2d606ae2072884cb537c751a7ab4b0f /src/managers/XWaylandManager.cpp
parentf115ba94d2ec6e093c94f425535b027bc570185e (diff)
animations: Refactor AnimatedVariable (#4911)
* animation: Refactor AnimatedVariable This commit decomposes the AnimatedVariable class into a base class with the common attribute to all variable types and a templated derived type containing strongly typed info on the type being animated. Access to the typed version is perfomed using the visitor pattern. A utility is provided to build a visitor on the fly using lambdas. Adding a new type to be animated should just be a matter of adding the typed in the list defined by the ANIMABLE_TYPES macro The size of the commit is justified by the API change in the AnimatedVariable class. No more vec(), fl() or col() method but a unified value() method. * animation: Remove visitor pattern * animation: Fix coding style * animation: Fix coding style
Diffstat (limited to 'src/managers/XWaylandManager.cpp')
-rw-r--r--src/managers/XWaylandManager.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/managers/XWaylandManager.cpp b/src/managers/XWaylandManager.cpp
index 2dcb3bcc..f70022cf 100644
--- a/src/managers/XWaylandManager.cpp
+++ b/src/managers/XWaylandManager.cpp
@@ -55,7 +55,7 @@ void CHyprXWaylandManager::activateSurface(wlr_surface* pSurface, bool activate)
void CHyprXWaylandManager::activateWindow(CWindow* pWindow, bool activate) {
if (pWindow->m_bIsX11) {
- setWindowSize(pWindow, pWindow->m_vRealSize.vec()); // update xwayland output pos
+ setWindowSize(pWindow, pWindow->m_vRealSize.value()); // update xwayland output pos
if (activate) {
wlr_xwayland_surface_set_minimized(pWindow->m_uSurface.xwayland, false);
@@ -161,7 +161,7 @@ void CHyprXWaylandManager::setWindowSize(CWindow* pWindow, Vector2D size, bool f
// calculate pos
// TODO: this should be decoupled from setWindowSize IMO
- Vector2D windowPos = pWindow->m_vRealPosition.vec();
+ Vector2D windowPos = pWindow->m_vRealPosition.value();
if (pWindow->m_bIsX11 && PMONITOR) {
windowPos = windowPos - PMONITOR->vecPosition; // normalize to monitor
@@ -266,7 +266,7 @@ void CHyprXWaylandManager::moveXWaylandWindow(CWindow* pWindow, const Vector2D&
if (!pWindow->m_bIsX11)
return;
- wlr_xwayland_surface_configure(pWindow->m_uSurface.xwayland, pos.x, pos.y, pWindow->m_vRealSize.vec().x, pWindow->m_vRealSize.vec().y);
+ wlr_xwayland_surface_configure(pWindow->m_uSurface.xwayland, pos.x, pos.y, pWindow->m_vRealSize.value().x, pWindow->m_vRealSize.value().y);
}
void CHyprXWaylandManager::checkBorders(CWindow* pWindow) {