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authorMaximilian Seidler <78690852+PaideiaDilemma@users.noreply.github.com>2025-01-07 17:55:14 +0000
committerGitHub <noreply@github.com>2025-01-07 17:55:14 +0000
commit5642ed331df56375c55cd8d56a14054af8bdf8f2 (patch)
tree74a85b022b3319cdfad01343358eaf09a94841d1 /src/managers/KeybindManager.cpp
parentc7086f936a06abebcc863c35f634760ca1ee90c0 (diff)
core: move parts of the animation system to hyprutils (#8868)
* core: change animation manager to use Hyprutils::Animation * config: move animation config to hyprutils animation tree * use g_pAnimationManager->createAnimation and the new PHLANIMVAR template * core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks * core: adapt animated variable usage (dereference the shared pointer) * misc: bump CMakeLists to hyprutils 0.3.3
Diffstat (limited to 'src/managers/KeybindManager.cpp')
-rw-r--r--src/managers/KeybindManager.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/src/managers/KeybindManager.cpp b/src/managers/KeybindManager.cpp
index d368d14c..fd4992eb 100644
--- a/src/managers/KeybindManager.cpp
+++ b/src/managers/KeybindManager.cpp
@@ -377,8 +377,8 @@ void CKeybindManager::switchToWindow(PHLWINDOW PWINDOWTOCHANGETO) {
g_pCompositor->setWindowFullscreenInternal(PWINDOWTOCHANGETO, MODE);
// warp the position + size animation, otherwise it looks weird.
- PWINDOWTOCHANGETO->m_vRealPosition.warp();
- PWINDOWTOCHANGETO->m_vRealSize.warp();
+ PWINDOWTOCHANGETO->m_vRealPosition->warp();
+ PWINDOWTOCHANGETO->m_vRealSize->warp();
} else {
updateRelativeCursorCoords();
g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
@@ -1070,8 +1070,8 @@ SDispatchResult CKeybindManager::centerWindow(std::string args) {
if (args == "1")
RESERVEDOFFSET = (PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight) / 2.f;
- PWINDOW->m_vRealPosition = PMONITOR->middle() - PWINDOW->m_vRealSize.goal() / 2.f + RESERVEDOFFSET;
- PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.goal();
+ *PWINDOW->m_vRealPosition = PMONITOR->middle() - PWINDOW->m_vRealSize->goal() / 2.f + RESERVEDOFFSET;
+ PWINDOW->m_vPosition = PWINDOW->m_vRealPosition->goal();
return {};
}
@@ -1557,14 +1557,14 @@ SDispatchResult CKeybindManager::moveActiveTo(std::string args) {
switch (arg) {
case 'l': vPosx = PMONITOR->vecReservedTopLeft.x + BORDERSIZE + PMONITOR->vecPosition.x; break;
- case 'r': vPosx = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PLASTWINDOW->m_vRealSize.goal().x - BORDERSIZE + PMONITOR->vecPosition.x; break;
+ case 'r': vPosx = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PLASTWINDOW->m_vRealSize->goal().x - BORDERSIZE + PMONITOR->vecPosition.x; break;
case 't':
case 'u': vPosy = PMONITOR->vecReservedTopLeft.y + BORDERSIZE + PMONITOR->vecPosition.y; break;
case 'b':
- case 'd': vPosy = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PLASTWINDOW->m_vRealSize.goal().y - BORDERSIZE + PMONITOR->vecPosition.y; break;
+ case 'd': vPosy = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PLASTWINDOW->m_vRealSize->goal().y - BORDERSIZE + PMONITOR->vecPosition.y; break;
}
- PLASTWINDOW->m_vRealPosition = Vector2D(vPosx.value_or(PLASTWINDOW->m_vRealPosition.goal().x), vPosy.value_or(PLASTWINDOW->m_vRealPosition.goal().y));
+ *PLASTWINDOW->m_vRealPosition = Vector2D(vPosx.value_or(PLASTWINDOW->m_vRealPosition->goal().x), vPosy.value_or(PLASTWINDOW->m_vRealPosition->goal().y));
return {};
}
@@ -1735,20 +1735,20 @@ SDispatchResult CKeybindManager::moveCursorToCorner(std::string arg) {
switch (CORNER) {
case 0:
// bottom left
- g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition.value().x, PWINDOW->m_vRealPosition.value().y + PWINDOW->m_vRealSize.value().y}, true);
+ g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition->value().x, PWINDOW->m_vRealPosition->value().y + PWINDOW->m_vRealSize->value().y}, true);
break;
case 1:
// bottom right
- g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition.value().x + PWINDOW->m_vRealSize.value().x, PWINDOW->m_vRealPosition.value().y + PWINDOW->m_vRealSize.value().y},
- true);
+ g_pCompositor->warpCursorTo(
+ {PWINDOW->m_vRealPosition->value().x + PWINDOW->m_vRealSize->value().x, PWINDOW->m_vRealPosition->value().y + PWINDOW->m_vRealSize->value().y}, true);
break;
case 2:
// top right
- g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition.value().x + PWINDOW->m_vRealSize.value().x, PWINDOW->m_vRealPosition.value().y}, true);
+ g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition->value().x + PWINDOW->m_vRealSize->value().x, PWINDOW->m_vRealPosition->value().y}, true);
break;
case 3:
// top left
- g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition.value().x, PWINDOW->m_vRealPosition.value().y}, true);
+ g_pCompositor->warpCursorTo({PWINDOW->m_vRealPosition->value().x, PWINDOW->m_vRealPosition->value().y}, true);
break;
}
@@ -1817,18 +1817,18 @@ SDispatchResult CKeybindManager::workspaceOpt(std::string args) {
continue;
if (!w->m_bRequestsFloat && w->m_bIsFloating != PWORKSPACE->m_bDefaultFloating) {
- const auto SAVEDPOS = w->m_vRealPosition.value();
- const auto SAVEDSIZE = w->m_vRealSize.value();
+ const auto SAVEDPOS = w->m_vRealPosition->value();
+ const auto SAVEDSIZE = w->m_vRealSize->value();
w->m_bIsFloating = PWORKSPACE->m_bDefaultFloating;
g_pLayoutManager->getCurrentLayout()->changeWindowFloatingMode(w);
if (PWORKSPACE->m_bDefaultFloating) {
- w->m_vRealPosition.setValueAndWarp(SAVEDPOS);
- w->m_vRealSize.setValueAndWarp(SAVEDSIZE);
+ w->m_vRealPosition->setValueAndWarp(SAVEDPOS);
+ w->m_vRealSize->setValueAndWarp(SAVEDSIZE);
g_pXWaylandManager->setWindowSize(w, SAVEDSIZE);
- w->m_vRealSize = w->m_vRealSize.value() + Vector2D(4, 4);
- w->m_vRealPosition = w->m_vRealPosition.value() - Vector2D(2, 2);
+ *w->m_vRealSize = w->m_vRealSize->value() + Vector2D(4, 4);
+ *w->m_vRealPosition = w->m_vRealPosition->value() - Vector2D(2, 2);
}
}
}
@@ -2043,14 +2043,14 @@ SDispatchResult CKeybindManager::resizeActive(std::string args) {
if (!PLASTWINDOW || PLASTWINDOW->isFullscreen())
return {};
- const auto SIZ = g_pCompositor->parseWindowVectorArgsRelative(args, PLASTWINDOW->m_vRealSize.goal());
+ const auto SIZ = g_pCompositor->parseWindowVectorArgsRelative(args, PLASTWINDOW->m_vRealSize->goal());
if (SIZ.x < 1 || SIZ.y < 1)
return {};
- g_pLayoutManager->getCurrentLayout()->resizeActiveWindow(SIZ - PLASTWINDOW->m_vRealSize.goal());
+ g_pLayoutManager->getCurrentLayout()->resizeActiveWindow(SIZ - PLASTWINDOW->m_vRealSize->goal());
- if (PLASTWINDOW->m_vRealSize.goal().x > 1 && PLASTWINDOW->m_vRealSize.goal().y > 1)
+ if (PLASTWINDOW->m_vRealSize->goal().x > 1 && PLASTWINDOW->m_vRealSize->goal().y > 1)
PLASTWINDOW->setHidden(false);
return {};
@@ -2062,9 +2062,9 @@ SDispatchResult CKeybindManager::moveActive(std::string args) {
if (!PLASTWINDOW || PLASTWINDOW->isFullscreen())
return {};
- const auto POS = g_pCompositor->parseWindowVectorArgsRelative(args, PLASTWINDOW->m_vRealPosition.goal());
+ const auto POS = g_pCompositor->parseWindowVectorArgsRelative(args, PLASTWINDOW->m_vRealPosition->goal());
- g_pLayoutManager->getCurrentLayout()->moveActiveWindow(POS - PLASTWINDOW->m_vRealPosition.goal());
+ g_pLayoutManager->getCurrentLayout()->moveActiveWindow(POS - PLASTWINDOW->m_vRealPosition->goal());
return {};
}
@@ -2084,9 +2084,9 @@ SDispatchResult CKeybindManager::moveWindow(std::string args) {
if (PWINDOW->isFullscreen())
return {};
- const auto POS = g_pCompositor->parseWindowVectorArgsRelative(MOVECMD, PWINDOW->m_vRealPosition.goal());
+ const auto POS = g_pCompositor->parseWindowVectorArgsRelative(MOVECMD, PWINDOW->m_vRealPosition->goal());
- g_pLayoutManager->getCurrentLayout()->moveActiveWindow(POS - PWINDOW->m_vRealPosition.goal(), PWINDOW);
+ g_pLayoutManager->getCurrentLayout()->moveActiveWindow(POS - PWINDOW->m_vRealPosition->goal(), PWINDOW);
return {};
}
@@ -2106,14 +2106,14 @@ SDispatchResult CKeybindManager::resizeWindow(std::string args) {
if (PWINDOW->isFullscreen())
return {};
- const auto SIZ = g_pCompositor->parseWindowVectorArgsRelative(MOVECMD, PWINDOW->m_vRealSize.goal());
+ const auto SIZ = g_pCompositor->parseWindowVectorArgsRelative(MOVECMD, PWINDOW->m_vRealSize->goal());
if (SIZ.x < 1 || SIZ.y < 1)
return {};
- g_pLayoutManager->getCurrentLayout()->resizeActiveWindow(SIZ - PWINDOW->m_vRealSize.goal(), CORNER_NONE, PWINDOW);
+ g_pLayoutManager->getCurrentLayout()->resizeActiveWindow(SIZ - PWINDOW->m_vRealSize->goal(), CORNER_NONE, PWINDOW);
- if (PWINDOW->m_vRealSize.goal().x > 1 && PWINDOW->m_vRealSize.goal().y > 1)
+ if (PWINDOW->m_vRealSize->goal().x > 1 && PWINDOW->m_vRealSize->goal().y > 1)
PWINDOW->setHidden(false);
return {};
@@ -2192,8 +2192,8 @@ SDispatchResult CKeybindManager::focusWindow(std::string regexp) {
g_pCompositor->setWindowFullscreenClient(PWINDOW, FSMODE);
// warp the position + size animation, otherwise it looks weird.
- PWINDOW->m_vRealPosition.warp();
- PWINDOW->m_vRealSize.warp();
+ PWINDOW->m_vRealPosition->warp();
+ PWINDOW->m_vRealSize->warp();
}
} else
g_pCompositor->focusWindow(PWINDOW);
@@ -2311,7 +2311,7 @@ SDispatchResult CKeybindManager::pass(std::string regexp) {
}
}
- const auto SL = PWINDOW->m_vRealPosition.goal() - g_pInputManager->getMouseCoordsInternal();
+ const auto SL = PWINDOW->m_vRealPosition->goal() - g_pInputManager->getMouseCoordsInternal();
if (g_pKeybindManager->m_uLastCode != 0)
g_pSeatManager->setKeyboardFocus(LASTKBSURF);
@@ -2466,7 +2466,7 @@ SDispatchResult CKeybindManager::sendshortcut(std::string args) {
}
}
- const auto SL = PWINDOW->m_vRealPosition.goal() - g_pInputManager->getMouseCoordsInternal();
+ const auto SL = PWINDOW->m_vRealPosition->goal() - g_pInputManager->getMouseCoordsInternal();
if (!isMouse)
g_pSeatManager->setKeyboardFocus(LASTSURFACE);