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authorvaxerski <43317083+vaxerski@users.noreply.github.com>2022-05-12 13:03:02 +0200
committervaxerski <43317083+vaxerski@users.noreply.github.com>2022-05-12 13:03:02 +0200
commitd4d72ae54d1426e0f4573319427f6ea53ef27b19 (patch)
treee36bfbc0a416458d904477b48f91b8bab6db455b /src/managers/KeybindManager.cpp
parent15f788677735ea6b9e21a735b93fc8492a68a7ae (diff)
Workspaceanim: respect stack order
Diffstat (limited to 'src/managers/KeybindManager.cpp')
-rw-r--r--src/managers/KeybindManager.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/managers/KeybindManager.cpp b/src/managers/KeybindManager.cpp
index 3a354f23..c41f552a 100644
--- a/src/managers/KeybindManager.cpp
+++ b/src/managers/KeybindManager.cpp
@@ -204,11 +204,14 @@ void CKeybindManager::changeworkspace(std::string args) {
g_pCompositor->fixXWaylandWindowsOnWorkspace(PMONITOR->activeWorkspace);
// here and only here begin anim. we don't want to anim visible workspaces on other monitors.
+ // check if anim left or right
+ const auto ANIMTOLEFT = workspaceToChangeTo > OLDWORKSPACEID;
+
// start anim on old workspace
- g_pCompositor->getWorkspaceByID(OLDWORKSPACEID)->m_vRenderOffset = Vector2D(-PMONITOR->vecSize.x, 0);
+ g_pCompositor->getWorkspaceByID(OLDWORKSPACEID)->m_vRenderOffset = Vector2D(ANIMTOLEFT ? -PMONITOR->vecSize.x : PMONITOR->vecSize.x, 0);
// start anim on new workspace
- g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->m_vRenderOffset.setValueAndWarp(Vector2D(PMONITOR->vecSize.x, 0));
+ g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->m_vRenderOffset.setValueAndWarp(Vector2D(ANIMTOLEFT ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x, 0));
g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->m_vRenderOffset = Vector2D(0, 0);
}
@@ -242,14 +245,17 @@ void CKeybindManager::changeworkspace(std::string args) {
const auto OLDWORKSPACE = PMONITOR->activeWorkspace;
+ // get anim direction
+ const auto ANIMTOLEFT = workspaceToChangeTo > OLDWORKSPACE;
+
// start anim on old workspace
- g_pCompositor->getWorkspaceByID(OLDWORKSPACE)->m_vRenderOffset = Vector2D(-PMONITOR->vecSize.x, 0);
+ g_pCompositor->getWorkspaceByID(OLDWORKSPACE)->m_vRenderOffset = Vector2D(ANIMTOLEFT ? -PMONITOR->vecSize.x : PMONITOR->vecSize.x, 0);
g_pCompositor->m_lWorkspaces.emplace_back(PMONITOR->ID);
const auto PWORKSPACE = &g_pCompositor->m_lWorkspaces.back();
// start anim on new workspace
- PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(PMONITOR->vecSize.x, 0));
+ PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(ANIMTOLEFT ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x, 0));
PWORKSPACE->m_vRenderOffset = Vector2D(0, 0);
// We are required to set the name here immediately