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authorvaxerski <43317083+vaxerski@users.noreply.github.com>2022-04-17 21:40:04 +0200
committervaxerski <43317083+vaxerski@users.noreply.github.com>2022-04-17 21:40:04 +0200
commit7b1eaca84014d88a420bcbd3f97467f74e82ab33 (patch)
treee5147e4b6eeed31a9e1827e582e79852ed74e5f9 /src/managers/InputManager.cpp
parentb0f5e4ab5656fb3b72efa7ce646d4b47ae82b814 (diff)
Implemented mouse constraints
has some todos but mostly works
Diffstat (limited to 'src/managers/InputManager.cpp')
-rw-r--r--src/managers/InputManager.cpp99
1 files changed, 97 insertions, 2 deletions
diff --git a/src/managers/InputManager.cpp b/src/managers/InputManager.cpp
index c45a5530..8380d92d 100644
--- a/src/managers/InputManager.cpp
+++ b/src/managers/InputManager.cpp
@@ -5,6 +5,8 @@ void CInputManager::onMouseMoved(wlr_pointer_motion_event* e) {
float sensitivity = g_pConfigManager->getFloat("general:sensitivity");
+ wlr_relative_pointer_manager_v1_send_relative_motion(g_pCompositor->m_sWLRRelPointerMgr, g_pCompositor->m_sSeat.seat, (uint64_t)e->time_msec * 1000, e->delta_x, e->delta_y, e->unaccel_dx, e->unaccel_dy);
+
wlr_cursor_move(g_pCompositor->m_sWLRCursor, &e->pointer->base, e->delta_x * sensitivity, e->delta_y * sensitivity);
mouseMoveUnified(e->time_msec);
@@ -129,6 +131,19 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
+
+ // constraints
+ // All constraints TODO: multiple mice?
+ if (g_pCompositor->m_sSeat.mouse->currentConstraint) {
+ const auto CONSTRAINTWINDOW = g_pCompositor->getWindowFromSurface(g_pCompositor->m_sSeat.mouse->currentConstraint->surface);
+
+ if (g_pCompositor->m_pLastWindow == CONSTRAINTWINDOW) {
+ // todo: this is incorrect, but it will work in most cases for now
+ // i made this cuz i wanna play minecraft lol
+ Vector2D deltaToMiddle = (CONSTRAINTWINDOW->m_vRealPosition + CONSTRAINTWINDOW->m_vRealSize / 2.f) - mouseCoords;
+ wlr_cursor_move(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, deltaToMiddle.x, deltaToMiddle.y);
+ }
+ }
}
void CInputManager::onMouseButton(wlr_pointer_button_event* e) {
@@ -239,6 +254,11 @@ void CInputManager::setKeyboardLayout() {
}
void CInputManager::newMouse(wlr_input_device* mouse) {
+ m_lMice.emplace_back();
+ const auto PMOUSE = &m_lMice.back();
+
+ PMOUSE->mouse = mouse;
+
if (wlr_input_device_is_libinput(mouse)) {
const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(mouse);
@@ -251,6 +271,8 @@ void CInputManager::newMouse(wlr_input_device* mouse) {
wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, mouse);
+ g_pCompositor->m_sSeat.mouse = PMOUSE;
+
Debug::log(LOG, "New mouse created, pointer WLR: %x", mouse);
}
@@ -263,7 +285,14 @@ void CInputManager::destroyKeyboard(SKeyboard* pKeyboard) {
}
void CInputManager::destroyMouse(wlr_input_device* mouse) {
- //
+ for (auto& m : m_lMice) {
+ if (m.mouse == mouse) {
+ m_lMice.remove(m);
+ return;
+ }
+ }
+
+ g_pCompositor->m_sSeat.mouse = m_lMice.size() > 0 ? &m_lMice.front() : nullptr;
}
void CInputManager::onKeyboardKey(wlr_keyboard_key_event* e, SKeyboard* pKeyboard) {
@@ -314,4 +343,70 @@ void CInputManager::updateDragIcon() {
default:
break;
}
-} \ No newline at end of file
+}
+
+void CInputManager::recheckConstraint(SMouse* pMouse) {
+ if (!pMouse->currentConstraint)
+ return;
+
+ const auto MOUSECOORDS = getMouseCoordsInternal();
+ const auto PWINDOW = g_pCompositor->getWindowFromSurface(pMouse->currentConstraint->surface);
+ const auto PREGION = &pMouse->currentConstraint->region;
+
+ if (pMouse->currentConstraint->type == WLR_POINTER_CONSTRAINT_V1_CONFINED) {
+ pixman_region32_copy(&pMouse->confinedTo, PREGION);
+ } else {
+ pixman_region32_clear(&pMouse->confinedTo);
+ }
+
+ Debug::log(LOG, "Constraint rechecked: %i, %i to %i, %i", PREGION->extents.x1, PREGION->extents.y1, PREGION->extents.x2, PREGION->extents.y2);
+}
+
+void CInputManager::constrainMouse(SMouse* pMouse, wlr_pointer_constraint_v1* constraint) {
+
+ if (pMouse->currentConstraint == constraint)
+ return;
+
+ const auto PWINDOW = g_pCompositor->getWindowFromSurface(constraint->surface);
+ const auto MOUSECOORDS = getMouseCoordsInternal();
+
+ pMouse->hyprListener_commitConstraint.removeCallback();
+
+ if (pMouse->currentConstraint) {
+ if (!constraint) {
+ // warpe to hint
+
+ if (constraint->current.committed & WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) {
+ if (PWINDOW) {
+ wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr,
+ constraint->current.cursor_hint.x + PWINDOW->m_vRealPosition.x, constraint->current.cursor_hint.y + PWINDOW->m_vRealPosition.y);
+
+ wlr_seat_pointer_warp(constraint->seat, constraint->current.cursor_hint.x, constraint->current.cursor_hint.y);
+ }
+ }
+ }
+
+ wlr_pointer_constraint_v1_send_deactivated(pMouse->currentConstraint);
+ }
+
+ pMouse->currentConstraint = constraint;
+
+ if (pixman_region32_not_empty(&constraint->current.region)) {
+ pixman_region32_intersect(&constraint->region, &constraint->surface->input_region, &constraint->current.region);
+ } else {
+ pixman_region32_copy(&constraint->region, &constraint->surface->input_region);
+ }
+
+ // warp to the constraint
+ recheckConstraint(pMouse);
+
+ wlr_pointer_constraint_v1_send_activated(pMouse->currentConstraint);
+
+ pMouse->hyprListener_commitConstraint.initCallback(&pMouse->currentConstraint->surface->events.commit, &Events::listener_commitConstraint, pMouse, "Mouse constraint commit");
+
+ Debug::log(LOG, "Constrained mouse to %x", pMouse->currentConstraint);
+}
+
+void Events::listener_commitConstraint(void* owner, void* data) {
+ //g_pInputManager->recheckConstraint((SMouse*)owner);
+}