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authorvaxerski <43317083+vaxerski@users.noreply.github.com>2022-04-24 11:22:44 +0200
committerGitHub <noreply@github.com>2022-04-24 11:22:44 +0200
commit6679a4786b593cbe5050931261566fab9aa77f1f (patch)
treea090b5c34cb75d4328c79f587018457a5e589c0a /src/managers/InputManager.cpp
parentfc14157d765ce44e634525b2c437808e20ec93d6 (diff)
parent1afc8329bc4438c3e2f8c3dda9a6743ce5ef7a3a (diff)
Merge pull request #55 from vaxerski/animation-system-rework
Animation system rework
Diffstat (limited to 'src/managers/InputManager.cpp')
-rw-r--r--src/managers/InputManager.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/managers/InputManager.cpp b/src/managers/InputManager.cpp
index 219acdac..4166fd22 100644
--- a/src/managers/InputManager.cpp
+++ b/src/managers/InputManager.cpp
@@ -57,11 +57,11 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
for (auto w = g_pCompositor->m_lWindows.rbegin(); w != g_pCompositor->m_lWindows.rend(); ++w) {
- wlr_box box = {w->m_vRealPosition.x, w->m_vRealPosition.y, w->m_vRealSize.x, w->m_vRealSize.y};
+ wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
if (w->m_iWorkspaceID == pFoundWindow->m_iWorkspaceID && w->m_bIsMapped && w->m_bCreatedOverFullscreen && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y)) {
foundSurface = g_pXWaylandManager->getWindowSurface(&(*w));
if (foundSurface)
- surfacePos = w->m_vRealPosition;
+ surfacePos = w->m_vRealPosition.vec();
break;
}
}
@@ -70,7 +70,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
if (pFoundWindow->m_bIsX11) {
foundSurface = g_pXWaylandManager->getWindowSurface(pFoundWindow);
if (foundSurface)
- surfacePos = pFoundWindow->m_vRealPosition;
+ surfacePos = pFoundWindow->m_vRealPosition.vec();
} else {
foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords);
}
@@ -91,7 +91,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords);
} else {
foundSurface = g_pXWaylandManager->getWindowSurface(pFoundWindow);
- surfacePos = pFoundWindow->m_vRealPosition;
+ surfacePos = pFoundWindow->m_vRealPosition.vec();
}
}
@@ -143,7 +143,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
if (g_pCompositor->m_pLastWindow == CONSTRAINTWINDOW) {
// todo: this is incorrect, but it will work in most cases for now
// i made this cuz i wanna play minecraft lol
- Vector2D deltaToMiddle = (CONSTRAINTWINDOW->m_vRealPosition + CONSTRAINTWINDOW->m_vRealSize / 2.f) - mouseCoords;
+ Vector2D deltaToMiddle = (CONSTRAINTWINDOW->m_vRealPosition.vec() + CONSTRAINTWINDOW->m_vRealSize.vec() / 2.f) - mouseCoords;
wlr_cursor_move(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, deltaToMiddle.x, deltaToMiddle.y);
}
}
@@ -389,7 +389,7 @@ void CInputManager::constrainMouse(SMouse* pMouse, wlr_pointer_constraint_v1* co
if (constraint->current.committed & WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) {
if (PWINDOW) {
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr,
- constraint->current.cursor_hint.x + PWINDOW->m_vRealPosition.x, constraint->current.cursor_hint.y + PWINDOW->m_vRealPosition.y);
+ constraint->current.cursor_hint.x + PWINDOW->m_vRealPosition.vec().x, constraint->current.cursor_hint.y + PWINDOW->m_vRealPosition.vec().y);
wlr_seat_pointer_warp(constraint->seat, constraint->current.cursor_hint.x, constraint->current.cursor_hint.y);
}