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authorIkalco <73481042+ikalco@users.noreply.github.com>2025-04-07 14:03:27 -0500
committerGitHub <noreply@github.com>2025-04-07 21:03:27 +0200
commitda86db43d47141b9d7332d3cb756ff7c05dbb39a (patch)
tree7b187bc96aedceda108b51eff034ba75e33fb510 /src/managers/CursorManager.cpp
parent70ae99f52162a0ed2723d45c63adfb2e61f4e2f5 (diff)
core: refactor and improve surface commit (#9805)
* make CHLBufferReference not a SP anymore * copy over release and acquire points in CHLBufferReference * use CHLBufferReference in screencopy and toplevel export TODO: use CHLBufferReference in direct scanout properly the only problem is the scanout buffer release timing, specifically the onBackendRelease mechanism * cleanup SSurfaceState and surface pending commit tracking * move surface code from DRMSyncobj, and move acquire to SSurfaceState * use queue for comitted pending surface states like proto says "The content update is placed in a queue until it becomes active." - wl_surface::commit * drop, not release, prev buffer if 2nd buffer wl_surface.attach is sent "A wl_buffer that has been attached and then replaced by another attach instead of committed will not receive a release event, and is not used by the compositor." - wl_surface::attach
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