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authorTom Englund <tomenglund26@gmail.com>2024-08-26 17:25:39 +0200
committerGitHub <noreply@github.com>2024-08-26 17:25:39 +0200
commit8d6c18076f3268a6c85c6085d29f898267028101 (patch)
tree9db19e850b0a3e2c5d20d5ca2ad5f9878eca89b1 /src/managers/AnimationManager.cpp
parent9c5a37a797ea1f1829859ab5b07016b2f27f739c (diff)
core: make most for loops use const references (#7527)
why not let the compiler optimise things for us at hyprspeeds when we can.
Diffstat (limited to 'src/managers/AnimationManager.cpp')
-rw-r--r--src/managers/AnimationManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/managers/AnimationManager.cpp b/src/managers/AnimationManager.cpp
index beb880be..e2e98735 100644
--- a/src/managers/AnimationManager.cpp
+++ b/src/managers/AnimationManager.cpp
@@ -131,7 +131,7 @@ void CAnimationManager::tick() {
}
// damage any workspace window that is on any monitor
- for (auto& w : g_pCompositor->m_vWindows) {
+ for (auto const& w : g_pCompositor->m_vWindows) {
if (!validMapped(w) || w->m_pWorkspace != PWORKSPACE || w->m_bPinned)
continue;