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authorTom Englund <tomenglund26@gmail.com>2024-08-26 20:24:30 +0200
committerGitHub <noreply@github.com>2024-08-26 20:24:30 +0200
commit72c7818ae66a18d126e2b4245d649fe3a93d3b8e (patch)
tree194361ee0d4f92eea809b7904d39f02793c55e13 /src/managers/AnimationManager.cpp
parent1ea47950f4262ec1215087948c7275f8e0115af2 (diff)
misc: constify the remaining for loops (#7534)
now we roll loops at blazing constified speed.
Diffstat (limited to 'src/managers/AnimationManager.cpp')
-rw-r--r--src/managers/AnimationManager.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/managers/AnimationManager.cpp b/src/managers/AnimationManager.cpp
index e2e98735..e2fe7089 100644
--- a/src/managers/AnimationManager.cpp
+++ b/src/managers/AnimationManager.cpp
@@ -70,7 +70,7 @@ void CAnimationManager::tick() {
std::vector<CBaseAnimatedVariable*> animationEndedVars;
- for (auto& av : m_vActiveAnimatedVariables) {
+ for (auto const& av : m_vActiveAnimatedVariables) {
if (av->m_eDamagePolicy == AVARDAMAGE_SHADOW && !*PSHADOWSENABLED) {
av->warp(false);
@@ -113,7 +113,7 @@ void CAnimationManager::tick() {
g_pHyprRenderer->damageMonitor(PMONITOR);
// TODO: just make this into a damn callback already vax...
- for (auto& w : g_pCompositor->m_vWindows) {
+ for (auto const& w : g_pCompositor->m_vWindows) {
if (!w->m_bIsMapped || w->isHidden() || w->m_pWorkspace != PWORKSPACE)
continue;
@@ -214,7 +214,7 @@ void CAnimationManager::tick() {
PWINDOW->updateWindowDecos();
g_pHyprRenderer->damageWindow(PWINDOW);
} else if (PWORKSPACE) {
- for (auto& w : g_pCompositor->m_vWindows) {
+ for (auto const& w : g_pCompositor->m_vWindows) {
if (!validMapped(w) || w->m_pWorkspace != PWORKSPACE)
continue;
@@ -263,7 +263,7 @@ void CAnimationManager::tick() {
}
// do it here, because if this alters the animation vars deque we would be in trouble above.
- for (auto& ave : animationEndedVars) {
+ for (auto const& ave : animationEndedVars) {
ave->onAnimationEnd();
}
}
@@ -293,7 +293,7 @@ bool CAnimationManager::deltazero(const CColor& a, const CColor& b) {
}
bool CAnimationManager::bezierExists(const std::string& bezier) {
- for (auto& [bc, bz] : m_mBezierCurves) {
+ for (auto const& [bc, bz] : m_mBezierCurves) {
if (bc == bezier)
return true;
}