diff options
| author | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2022-04-23 21:47:16 +0200 |
|---|---|---|
| committer | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2022-04-23 21:47:16 +0200 |
| commit | 3ebe7d79722c1bdc333b236960ff136ab607a02c (patch) | |
| tree | 2f6c0de1534bc789ba91e7dceca155988cfa1e2c /src/managers/AnimationManager.cpp | |
| parent | 306d163613c6940e73ad58e852b42cdb236a5bc4 (diff) | |
Added bezier curves
Diffstat (limited to 'src/managers/AnimationManager.cpp')
| -rw-r--r-- | src/managers/AnimationManager.cpp | 116 |
1 files changed, 72 insertions, 44 deletions
diff --git a/src/managers/AnimationManager.cpp b/src/managers/AnimationManager.cpp index 58613042..4d1ab9f8 100644 --- a/src/managers/AnimationManager.cpp +++ b/src/managers/AnimationManager.cpp @@ -1,6 +1,24 @@ #include "AnimationManager.hpp" #include "../Compositor.hpp" +CAnimationManager::CAnimationManager() { + std::vector<Vector2D> points = {Vector2D(0, 0.75f), Vector2D(0.25f, 1.f)}; + m_mBezierCurves["default"].setup(&points); +} + +void CAnimationManager::removeAllBeziers() { + m_mBezierCurves.clear(); + + // add the default one + std::vector<Vector2D> points = {Vector2D(0, 0.75f), Vector2D(0.25f, 1.f)}; + m_mBezierCurves["default"].setup(&points); +} + +void CAnimationManager::addBezierWithName(std::string name, const Vector2D& p1, const Vector2D& p2) { + std::vector points = {p1, p2}; + m_mBezierCurves[name].setup(&points); +} + void CAnimationManager::tick() { bool animationsDisabled = false; @@ -9,61 +27,88 @@ void CAnimationManager::tick() { animationsDisabled = true; const float ANIMSPEED = g_pConfigManager->getFloat("animations:speed"); - const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size"); + const auto BEZIERSTR = g_pConfigManager->getString("animations:curve"); - for (auto& av : m_lAnimatedVariables) { - // first, we check if it's disabled, if so, warp - if (av->m_pEnabled == 0 || animationsDisabled) { - av->warp(); - continue; - } + auto DEFAULTBEZIER = m_mBezierCurves.find(BEZIERSTR); + if (DEFAULTBEZIER == m_mBezierCurves.end()) + DEFAULTBEZIER = m_mBezierCurves.find("default"); + for (auto& av : m_lAnimatedVariables) { // get speed const auto SPEED = *av->m_pSpeed == 0 ? ANIMSPEED : *av->m_pSpeed; // window stuff const auto PWINDOW = (CWindow*)av->m_pWindow; - bool needsDamage = false; wlr_box WLRBOXPREV = {PWINDOW->m_vRealPosition.vec().x - BORDERSIZE - 1, PWINDOW->m_vRealPosition.vec().y - BORDERSIZE - 1, PWINDOW->m_vRealSize.vec().x + 2 * BORDERSIZE + 2, PWINDOW->m_vRealSize.vec().y + 2 * BORDERSIZE + 2}; - // TODO: curves + // check if it's disabled, if so, warp + if (av->m_pEnabled == 0 || animationsDisabled) { + av->warp(); + g_pHyprRenderer->damageBox(&WLRBOXPREV); + g_pHyprRenderer->damageWindow(PWINDOW); + continue; + } - // parabolic with a switch unforto + // beziers are with a switch unforto // TODO: maybe do something cleaner + + // get the spent % (0 - 1) + const auto DURATIONPASSED = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now() - av->animationBegin).count(); + const float SPENT = std::clamp((DURATIONPASSED / 100.f) / SPEED, 0.f, 1.f); + switch (av->m_eVarType) { case AVARTYPE_FLOAT: { if (!deltazero(av->m_fValue, av->m_fGoal)) { - if (deltaSmallToFlip(av->m_fValue, av->m_fGoal)) { + const auto DELTA = av->m_fGoal - av->m_fBegun; + const auto BEZIER = m_mBezierCurves.find(*av->m_pBezier); + + if (BEZIER != m_mBezierCurves.end()) + av->m_fValue = av->m_fBegun + BEZIER->second.getYForPoint(SPENT) * DELTA; + else + av->m_fValue = av->m_fBegun + DEFAULTBEZIER->second.getYForPoint(SPENT) * DELTA; + + if (SPENT >= 1.f) { av->warp(); - } else { - av->m_fValue = parabolic(av->m_fValue, av->m_fGoal, SPEED); } - - needsDamage = true; + } else { + continue; // dont process } break; } case AVARTYPE_VECTOR: { if (!deltazero(av->m_vValue, av->m_vGoal)) { - if (deltaSmallToFlip(av->m_vValue, av->m_vGoal)) { + const auto DELTA = av->m_vGoal - av->m_vBegun; + const auto BEZIER = m_mBezierCurves.find(*av->m_pBezier); + + if (BEZIER != m_mBezierCurves.end()) + av->m_vValue = av->m_vBegun + DELTA * BEZIER->second.getYForPoint(SPENT); + else + av->m_vValue = av->m_vBegun + DELTA * DEFAULTBEZIER->second.getYForPoint(SPENT); + + if (SPENT >= 1.f) { av->warp(); - } else { - av->m_vValue.x = parabolic(av->m_vValue.x, av->m_vGoal.x, SPEED); - av->m_vValue.y = parabolic(av->m_vValue.y, av->m_vGoal.y, SPEED); } - needsDamage = true; + } else { + continue; // dont process } break; } case AVARTYPE_COLOR: { if (!deltazero(av->m_cValue, av->m_cGoal)) { - if (deltaSmallToFlip(av->m_cValue, av->m_cGoal)) { + const auto DELTA = av->m_cGoal - av->m_cBegun; + const auto BEZIER = m_mBezierCurves.find(*av->m_pBezier); + + if (BEZIER != m_mBezierCurves.end()) + av->m_cValue = av->m_cBegun + DELTA * BEZIER->second.getYForPoint(SPENT); + else + av->m_cValue = av->m_cBegun + DELTA * DEFAULTBEZIER->second.getYForPoint(SPENT); + + if (SPENT >= 1.f) { av->warp(); - } else { - av->m_cValue = parabolic(SPEED, av->m_cValue, av->m_cGoal); } - needsDamage = true; + } else { + continue; // dont process } break; } @@ -72,11 +117,9 @@ void CAnimationManager::tick() { } } - // invalidate the window - if (needsDamage) { - g_pHyprRenderer->damageBox(&WLRBOXPREV); - g_pHyprRenderer->damageWindow(PWINDOW); - } + // damage the window + g_pHyprRenderer->damageBox(&WLRBOXPREV); + g_pHyprRenderer->damageWindow(PWINDOW); } } @@ -102,19 +145,4 @@ bool CAnimationManager::deltazero(const float& a, const float& b) { bool CAnimationManager::deltazero(const CColor& a, const CColor& b) { return a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a; -} - -double CAnimationManager::parabolic(const double from, const double to, const double incline) { - return from + ((to - from) / incline); -} - -CColor CAnimationManager::parabolic(const double incline, const CColor& from, const CColor& to) { - CColor newColor; - - newColor.r = parabolic(from.r, to.r, incline); - newColor.g = parabolic(from.g, to.g, incline); - newColor.b = parabolic(from.b, to.b, incline); - newColor.a = parabolic(from.a, to.a, incline); - - return newColor; }
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