diff options
| author | Vaxry <43317083+vaxerski@users.noreply.github.com> | 2022-12-16 17:17:31 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-16 17:17:31 +0000 |
| commit | 98a4fa2b0d79298fa29b048a3ba15c3bf5aed8cd (patch) | |
| tree | 64e78342cf08e5f9ad87bd5f6ea36233133be7bb /src/layout | |
| parent | 7c33c7fc64203c17b4f3625a16ae6b4774992c0e (diff) | |
Added clang format (#1239)
* clang-format stuff and format files
Diffstat (limited to 'src/layout')
| -rw-r--r-- | src/layout/DwindleLayout.cpp | 387 | ||||
| -rw-r--r-- | src/layout/DwindleLayout.hpp | 103 | ||||
| -rw-r--r-- | src/layout/IHyprLayout.cpp | 69 | ||||
| -rw-r--r-- | src/layout/IHyprLayout.hpp | 73 | ||||
| -rw-r--r-- | src/layout/MasterLayout.cpp | 178 | ||||
| -rw-r--r-- | src/layout/MasterLayout.hpp | 75 |
6 files changed, 451 insertions, 434 deletions
diff --git a/src/layout/DwindleLayout.cpp b/src/layout/DwindleLayout.cpp index e8371e4c..8a62698f 100644 --- a/src/layout/DwindleLayout.cpp +++ b/src/layout/DwindleLayout.cpp @@ -4,10 +4,10 @@ void SDwindleNodeData::recalcSizePosRecursive(bool force) { if (children[0]) { - const auto REVERSESPLITRATIO = 2.f - splitRatio; + const auto REVERSESPLITRATIO = 2.f - splitRatio; - static auto *const PPRESERVESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:preserve_split")->intValue; - static auto *const PFLMULT = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue; + static auto* const PPRESERVESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:preserve_split")->intValue; + static auto* const PFLMULT = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue; if (*PPRESERVESPLIT == 0) { splitTop = size.y * *PFLMULT > size.x; @@ -18,15 +18,15 @@ void SDwindleNodeData::recalcSizePosRecursive(bool force) { if (SPLITSIDE) { // split left/right children[0]->position = position; - children[0]->size = Vector2D(size.x / 2.f * splitRatio, size.y); + children[0]->size = Vector2D(size.x / 2.f * splitRatio, size.y); children[1]->position = Vector2D(position.x + size.x / 2.f * splitRatio, position.y); - children[1]->size = Vector2D(size.x / 2.f * REVERSESPLITRATIO, size.y); + children[1]->size = Vector2D(size.x / 2.f * REVERSESPLITRATIO, size.y); } else { // split top/bottom children[0]->position = position; - children[0]->size = Vector2D(size.x, size.y / 2.f * splitRatio); + children[0]->size = Vector2D(size.x, size.y / 2.f * splitRatio); children[1]->position = Vector2D(position.x, position.y + size.y / 2.f * splitRatio); - children[1]->size = Vector2D(size.x, size.y / 2.f * REVERSESPLITRATIO); + children[1]->size = Vector2D(size.x, size.y / 2.f * REVERSESPLITRATIO); } children[0]->recalcSizePosRecursive(force); @@ -93,7 +93,7 @@ void SDwindleNodeData::setGroupFocusedNode(SDwindleNodeData* pMember) { int SDwindleNodeData::getGroupMemberCount() { SDwindleNodeData* current = this->pNextGroupMember; - int no = 1; + int no = 1; while (current != this) { current = current->pNextGroupMember; @@ -161,14 +161,14 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for } // for gaps outer - const bool DISPLAYLEFT = STICKS(pNode->position.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x); - const bool DISPLAYRIGHT = STICKS(pNode->position.x + pNode->size.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x); - const bool DISPLAYTOP = STICKS(pNode->position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y); - const bool DISPLAYBOTTOM = STICKS(pNode->position.y + pNode->size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y); + const bool DISPLAYLEFT = STICKS(pNode->position.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x); + const bool DISPLAYRIGHT = STICKS(pNode->position.x + pNode->size.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x); + const bool DISPLAYTOP = STICKS(pNode->position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y); + const bool DISPLAYBOTTOM = STICKS(pNode->position.y + pNode->size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y); - const auto PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue; - const auto PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue; - const auto PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue; + const auto PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue; + const auto PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue; + const auto PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue; const auto PWINDOW = pNode->pWindow; @@ -178,40 +178,40 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for return; } - PWINDOW->m_vSize = pNode->size; + PWINDOW->m_vSize = pNode->size; PWINDOW->m_vPosition = pNode->position; - static auto *const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("dwindle:no_gaps_when_only")->intValue; + static auto* const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("dwindle:no_gaps_when_only")->intValue; - auto calcPos = PWINDOW->m_vPosition + Vector2D(*PBORDERSIZE, *PBORDERSIZE); - auto calcSize = PWINDOW->m_vSize - Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE); + auto calcPos = PWINDOW->m_vPosition + Vector2D(*PBORDERSIZE, *PBORDERSIZE); + auto calcSize = PWINDOW->m_vSize - Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE); - const auto NODESONWORKSPACE = getNodesOnWorkspace(PWINDOW->m_iWorkspaceID); + const auto NODESONWORKSPACE = getNodesOnWorkspace(PWINDOW->m_iWorkspaceID); - if (*PNOGAPSWHENONLY && !g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID) && (NODESONWORKSPACE == 1 || (pNode->isGroupMember() && pNode->getGroupMemberCount() == NODESONWORKSPACE) || (PWINDOW->m_bIsFullscreen && g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID)->m_efFullscreenMode == FULLSCREEN_MAXIMIZED))) { + if (*PNOGAPSWHENONLY && !g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID) && + (NODESONWORKSPACE == 1 || (pNode->isGroupMember() && pNode->getGroupMemberCount() == NODESONWORKSPACE) || + (PWINDOW->m_bIsFullscreen && g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID)->m_efFullscreenMode == FULLSCREEN_MAXIMIZED))) { PWINDOW->m_vRealPosition = calcPos - Vector2D(*PBORDERSIZE, *PBORDERSIZE); - PWINDOW->m_vRealSize = calcSize + Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE); + PWINDOW->m_vRealSize = calcSize + Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE); PWINDOW->updateWindowDecos(); PWINDOW->m_sSpecialRenderData.rounding = false; - PWINDOW->m_sSpecialRenderData.border = false; + PWINDOW->m_sSpecialRenderData.border = false; PWINDOW->m_sSpecialRenderData.decorate = false; return; } PWINDOW->m_sSpecialRenderData.rounding = true; - PWINDOW->m_sSpecialRenderData.border = true; + PWINDOW->m_sSpecialRenderData.border = true; PWINDOW->m_sSpecialRenderData.decorate = true; - const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? *PGAPSOUT : *PGAPSIN, - DISPLAYTOP ? *PGAPSOUT : *PGAPSIN); + const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? *PGAPSOUT : *PGAPSIN, DISPLAYTOP ? *PGAPSOUT : *PGAPSIN); - const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? *PGAPSOUT : *PGAPSIN, - DISPLAYBOTTOM ? *PGAPSOUT : *PGAPSIN); + const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? *PGAPSOUT : *PGAPSIN, DISPLAYBOTTOM ? *PGAPSOUT : *PGAPSIN); - calcPos = calcPos + OFFSETTOPLEFT; + calcPos = calcPos + OFFSETTOPLEFT; calcSize = calcSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT; if (PWINDOW->m_bIsPseudotiled) { @@ -229,25 +229,25 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for } auto DELTA = calcSize - PWINDOW->m_vPseudoSize * scale; - calcSize = PWINDOW->m_vPseudoSize * scale; - calcPos = calcPos + DELTA / 2.f; // center + calcSize = PWINDOW->m_vPseudoSize * scale; + calcPos = calcPos + DELTA / 2.f; // center } else { auto DELTA = calcSize - PWINDOW->m_vPseudoSize; - calcPos = calcPos + DELTA / 2.f; // center - calcSize = PWINDOW->m_vPseudoSize; + calcPos = calcPos + DELTA / 2.f; // center + calcSize = PWINDOW->m_vPseudoSize; } } if (g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID)) { // if special, we adjust the coords a bit - static auto *const PSCALEFACTOR = &g_pConfigManager->getConfigValuePtr("dwindle:special_scale_factor")->floatValue; + static auto* const PSCALEFACTOR = &g_pConfigManager->getConfigValuePtr("dwindle:special_scale_factor")->floatValue; PWINDOW->m_vRealPosition = calcPos + (calcSize - calcSize * *PSCALEFACTOR) / 2.f; - PWINDOW->m_vRealSize = calcSize * *PSCALEFACTOR; + PWINDOW->m_vRealSize = calcSize * *PSCALEFACTOR; g_pXWaylandManager->setWindowSize(PWINDOW, calcSize * *PSCALEFACTOR); } else { - PWINDOW->m_vRealSize = calcSize; + PWINDOW->m_vRealSize = calcSize; PWINDOW->m_vRealPosition = calcPos; g_pXWaylandManager->setWindowSize(PWINDOW, calcSize); @@ -266,7 +266,7 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for // update visible node const auto PVISNODE = pNode->getGroupVisible(); - PVISNODE->pWindow->m_vRealSize = PWINDOW->m_vRealSize.goalv(); + PVISNODE->pWindow->m_vRealSize = PWINDOW->m_vRealSize.goalv(); PVISNODE->pWindow->m_vRealPosition = PWINDOW->m_vRealPosition.goalv(); } @@ -278,22 +278,23 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) { return; m_lDwindleNodesData.push_back(SDwindleNodeData()); - const auto PNODE = &m_lDwindleNodesData.back(); + const auto PNODE = &m_lDwindleNodesData.back(); - const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); + const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); - static auto *const PUSEACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:use_active_for_splits")->intValue; + static auto* const PUSEACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:use_active_for_splits")->intValue; // Populate the node with our window's data PNODE->workspaceID = pWindow->m_iWorkspaceID; - PNODE->pWindow = pWindow; - PNODE->isNode = false; - PNODE->layout = this; + PNODE->pWindow = pWindow; + PNODE->isNode = false; + PNODE->layout = this; SDwindleNodeData* OPENINGON; - const auto MONFROMCURSOR = g_pCompositor->getMonitorFromCursor(); + const auto MONFROMCURSOR = g_pCompositor->getMonitorFromCursor(); - if (PMONITOR->ID == MONFROMCURSOR->ID && (PNODE->workspaceID == PMONITOR->activeWorkspace || (g_pCompositor->isWorkspaceSpecial(PNODE->workspaceID) && PMONITOR->specialWorkspaceID)) && !*PUSEACTIVE) { + if (PMONITOR->ID == MONFROMCURSOR->ID && + (PNODE->workspaceID == PMONITOR->activeWorkspace || (g_pCompositor->isWorkspaceSpecial(PNODE->workspaceID) && PMONITOR->specialWorkspaceID)) && !*PUSEACTIVE) { OPENINGON = getNodeFromWindow(g_pCompositor->vectorToWindowTiled(g_pInputManager->getMouseCoordsInternal())); // happens on reserved area @@ -301,7 +302,8 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) { OPENINGON = getFirstNodeOnWorkspace(PMONITOR->activeWorkspace); } else if (*PUSEACTIVE) { - if (g_pCompositor->m_pLastWindow && !g_pCompositor->m_pLastWindow->m_bIsFloating && g_pCompositor->m_pLastWindow != pWindow && g_pCompositor->m_pLastWindow->m_iWorkspaceID == pWindow->m_iWorkspaceID && g_pCompositor->m_pLastWindow->m_bIsMapped) { + if (g_pCompositor->m_pLastWindow && !g_pCompositor->m_pLastWindow->m_bIsFloating && g_pCompositor->m_pLastWindow != pWindow && + g_pCompositor->m_pLastWindow->m_iWorkspaceID == pWindow->m_iWorkspaceID && g_pCompositor->m_pLastWindow->m_bIsMapped) { OPENINGON = getNodeFromWindow(g_pCompositor->m_pLastWindow); } else { OPENINGON = getNodeFromWindow(g_pCompositor->vectorToWindowTiled(g_pInputManager->getMouseCoordsInternal())); @@ -349,7 +351,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) { // if it's the first, it's easy. Make it fullscreen. if (!OPENINGON || OPENINGON->pWindow == pWindow) { PNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; - PNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; + PNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; applyNodeDataToWindow(PNODE); @@ -363,15 +365,15 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) { const auto PTAIL = PHEAD->pPreviousGroupMember; PHEAD->pPreviousGroupMember = PNODE; - PTAIL->pNextGroupMember = PNODE; + PTAIL->pNextGroupMember = PNODE; - PNODE->pNextGroupMember = PHEAD; + PNODE->pNextGroupMember = PHEAD; PNODE->pPreviousGroupMember = PTAIL; PHEAD->setGroupFocusedNode(PNODE); PNODE->position = PHEAD->position; - PNODE->size = PHEAD->size; + PNODE->size = PHEAD->size; applyNodeDataToWindow(PNODE); @@ -386,25 +388,29 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) { const auto NEWPARENT = &m_lDwindleNodesData.back(); // make the parent have the OPENINGON's stats - NEWPARENT->position = OPENINGON->position; - NEWPARENT->size = OPENINGON->size; + NEWPARENT->position = OPENINGON->position; + NEWPARENT->size = OPENINGON->size; NEWPARENT->workspaceID = OPENINGON->workspaceID; - NEWPARENT->pParent = OPENINGON->pParent; - NEWPARENT->isNode = true; // it is a node + NEWPARENT->pParent = OPENINGON->pParent; + NEWPARENT->isNode = true; // it is a node const auto PWIDTHMULTIPLIER = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue; // if cursor over first child, make it first, etc const auto SIDEBYSIDE = NEWPARENT->size.x > NEWPARENT->size.y * *PWIDTHMULTIPLIER; - NEWPARENT->splitTop = !SIDEBYSIDE; + NEWPARENT->splitTop = !SIDEBYSIDE; const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal(); const auto PFORCESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:force_split")->intValue; if (*PFORCESPLIT == 0) { - if ((SIDEBYSIDE && VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f, NEWPARENT->position.y + NEWPARENT->size.y)) - || (!SIDEBYSIDE && VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x, NEWPARENT->position.y + NEWPARENT->size.y / 2.f))) { + if ((SIDEBYSIDE && + VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f, + NEWPARENT->position.y + NEWPARENT->size.y)) || + (!SIDEBYSIDE && + VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x, + NEWPARENT->position.y + NEWPARENT->size.y / 2.f))) { // we are hovering over the first node, make PNODE first. NEWPARENT->children[1] = OPENINGON; NEWPARENT->children[0] = PNODE; @@ -434,23 +440,22 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) { // Update the children - if (NEWPARENT->size.x * *PWIDTHMULTIPLIER > NEWPARENT->size.y) { // split left/right OPENINGON->position = NEWPARENT->position; - OPENINGON->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y); - PNODE->position = Vector2D(NEWPARENT->position.x + NEWPARENT->size.x / 2.f, NEWPARENT->position.y); - PNODE->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y); + OPENINGON->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y); + PNODE->position = Vector2D(NEWPARENT->position.x + NEWPARENT->size.x / 2.f, NEWPARENT->position.y); + PNODE->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y); } else { // split top/bottom OPENINGON->position = NEWPARENT->position; - OPENINGON->size = Vector2D(NEWPARENT->size.x, NEWPARENT->size.y / 2.f); - PNODE->position = Vector2D(NEWPARENT->position.x, NEWPARENT->position.y + NEWPARENT->size.y / 2.f); - PNODE->size = Vector2D(NEWPARENT->size.x, NEWPARENT->size.y / 2.f); + OPENINGON->size = Vector2D(NEWPARENT->size.x, NEWPARENT->size.y / 2.f); + PNODE->position = Vector2D(NEWPARENT->position.x, NEWPARENT->position.y + NEWPARENT->size.y / 2.f); + PNODE->size = Vector2D(NEWPARENT->size.x, NEWPARENT->size.y / 2.f); } OPENINGON->pParent = NEWPARENT; - PNODE->pParent = NEWPARENT; + PNODE->pParent = NEWPARENT; NEWPARENT->recalcSizePosRecursive(); @@ -468,7 +473,7 @@ void CHyprDwindleLayout::onWindowRemovedTiling(CWindow* pWindow) { } pWindow->m_sSpecialRenderData.rounding = true; - pWindow->m_sSpecialRenderData.border = true; + pWindow->m_sSpecialRenderData.border = true; pWindow->m_sSpecialRenderData.decorate = true; if (pWindow->m_bIsFullscreen) @@ -480,12 +485,12 @@ void CHyprDwindleLayout::onWindowRemovedTiling(CWindow* pWindow) { const auto PPREV = PNODE->pPreviousGroupMember; const auto PNEXT = PNODE->pNextGroupMember; - PPREV->pNextGroupMember = PNEXT; + PPREV->pNextGroupMember = PNEXT; PNEXT->pPreviousGroupMember = PPREV; if (PNODE->groupHead) { PNEXT->groupHead = true; - PNEXT->pParent = PNODE->pParent; + PNEXT->pParent = PNODE->pParent; if (PNODE->pParent) { if (PNODE->pParent->children[0] == PNODE) { @@ -496,12 +501,12 @@ void CHyprDwindleLayout::onWindowRemovedTiling(CWindow* pWindow) { } PNEXT->position = PNODE->position; - PNEXT->size = PNODE->size; + PNEXT->size = PNODE->size; } else { const auto PHEAD = PNODE->getGroupHead(); PNEXT->position = PHEAD->position; - PNEXT->size = PHEAD->size; + PNEXT->size = PHEAD->size; } PNEXT->setGroupFocusedNode(PNEXT); @@ -530,8 +535,8 @@ void CHyprDwindleLayout::onWindowRemovedTiling(CWindow* pWindow) { const auto PSIBLING = PPARENT->children[0] == PNODE ? PPARENT->children[1] : PPARENT->children[0]; PSIBLING->position = PPARENT->position; - PSIBLING->size = PPARENT->size; - PSIBLING->pParent = PPARENT->pParent; + PSIBLING->size = PPARENT->size; + PSIBLING->pParent = PPARENT->pParent; if (PSIBLING->isGroupMember()) { // apply to all group members @@ -539,8 +544,8 @@ void CHyprDwindleLayout::onWindowRemovedTiling(CWindow* pWindow) { while (current != PSIBLING) { current->position = PPARENT->position; - current->size = PPARENT->size; - current = current->pNextGroupMember; + current->size = PPARENT->size; + current = current->pNextGroupMember; } } @@ -553,7 +558,7 @@ void CHyprDwindleLayout::onWindowRemovedTiling(CWindow* pWindow) { } PPARENT->valid = false; - PNODE->valid = false; + PNODE->valid = false; if (PSIBLING->pParent) PSIBLING->pParent->recalcSizePosRecursive(); @@ -582,7 +587,7 @@ void CHyprDwindleLayout::recalculateMonitor(const int& monid) { if (TOPNODE && PMONITOR) { TOPNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; - TOPNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; + TOPNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; TOPNODE->recalcSizePosRecursive(); } } @@ -599,12 +604,12 @@ void CHyprDwindleLayout::recalculateMonitor(const int& monid) { PWORKSPACE->m_bHasFullscreenWindow = false; } else { SDwindleNodeData fakeNode; - fakeNode.pWindow = PFULLWINDOW; - fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; - fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; - fakeNode.workspaceID = PWORKSPACE->m_iID; + fakeNode.pWindow = PFULLWINDOW; + fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; + fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; + fakeNode.workspaceID = PWORKSPACE->m_iID; PFULLWINDOW->m_vPosition = fakeNode.position; - PFULLWINDOW->m_vSize = fakeNode.size; + PFULLWINDOW->m_vSize = fakeNode.size; applyNodeDataToWindow(&fakeNode); @@ -616,7 +621,7 @@ void CHyprDwindleLayout::recalculateMonitor(const int& monid) { if (TOPNODE && PMONITOR) { TOPNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; - TOPNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; + TOPNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; TOPNODE->recalcSizePosRecursive(); } } @@ -643,10 +648,10 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow* const auto PANIMATE = &g_pConfigManager->getConfigValuePtr("misc:animate_manual_resizes")->intValue; // get some data about our window - const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID); - const bool DISPLAYLEFT = STICKS(PWINDOW->m_vPosition.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x); - const bool DISPLAYRIGHT = STICKS(PWINDOW->m_vPosition.x + PWINDOW->m_vSize.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x); - const bool DISPLAYTOP = STICKS(PWINDOW->m_vPosition.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y); + const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID); + const bool DISPLAYLEFT = STICKS(PWINDOW->m_vPosition.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x); + const bool DISPLAYRIGHT = STICKS(PWINDOW->m_vPosition.x + PWINDOW->m_vSize.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x); + const bool DISPLAYTOP = STICKS(PWINDOW->m_vPosition.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y); const bool DISPLAYBOTTOM = STICKS(PWINDOW->m_vPosition.y + PWINDOW->m_vSize.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y); // construct allowed movement @@ -661,7 +666,7 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow* const auto PPARENT = PNODE->pParent; if (!PPARENT) - return; // the only window on a workspace, ignore + return; // the only window on a workspace, ignore const bool PARENTSIDEBYSIDE = !PPARENT->splitTop; @@ -704,13 +709,13 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow* // 2 axes of freedom const auto SIDECONTAINER = PARENTSIDEBYSIDE ? PPARENT : PPARENT2; - const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT; + const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT; allowedMovement.x *= 2.f / SIDECONTAINER->size.x; allowedMovement.y *= 2.f / TOPCONTAINER->size.y; SIDECONTAINER->splitRatio = std::clamp(SIDECONTAINER->splitRatio + allowedMovement.x, 0.1, 1.9); - TOPCONTAINER->splitRatio = std::clamp(TOPCONTAINER->splitRatio + allowedMovement.y, 0.1, 1.9); + TOPCONTAINER->splitRatio = std::clamp(TOPCONTAINER->splitRatio + allowedMovement.y, 0.1, 1.9); SIDECONTAINER->recalcSizePosRecursive(*PANIMATE == 0); TOPCONTAINER->recalcSizePosRecursive(*PANIMATE == 0); } @@ -722,7 +727,7 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscree if (on == pWindow->m_bIsFullscreen || g_pCompositor->isWorkspaceSpecial(pWindow->m_iWorkspaceID)) return; // ignore - const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); + const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID); if (PWORKSPACE->m_bHasFullscreenWindow && on) { @@ -732,7 +737,7 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscree } // otherwise, accept it. - pWindow->m_bIsFullscreen = on; + pWindow->m_bIsFullscreen = on; PWORKSPACE->m_bHasFullscreenWindow = !PWORKSPACE->m_bHasFullscreenWindow; g_pEventManager->postEvent(SHyprIPCEvent{"fullscreen", std::to_string((int)on)}); @@ -745,7 +750,7 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscree else { // get back its' dimensions from position and size pWindow->m_vRealPosition = pWindow->m_vPosition; - pWindow->m_vRealSize = pWindow->m_vSize; + pWindow->m_vRealSize = pWindow->m_vSize; } } else { // if it now got fullscreen, make it fullscreen @@ -755,25 +760,25 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscree // save position and size if floating if (pWindow->m_bIsFloating) { pWindow->m_vPosition = pWindow->m_vRealPosition.vec(); - pWindow->m_vSize = pWindow->m_vRealSize.vec(); + pWindow->m_vSize = pWindow->m_vRealSize.vec(); } // apply new pos and size being monitors' box if (fullscreenMode == FULLSCREEN_FULL) { pWindow->m_vRealPosition = PMONITOR->vecPosition; - pWindow->m_vRealSize = PMONITOR->vecSize; + pWindow->m_vRealSize = PMONITOR->vecSize; } else { // This is a massive hack. // We make a fake "only" node and apply // To keep consistent with the settings without C+P code SDwindleNodeData fakeNode; - fakeNode.pWindow = pWindow; - fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; - fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; + fakeNode.pWindow = pWindow; + fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; + fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; fakeNode.workspaceID = pWindow->m_iWorkspaceID; pWindow->m_vPosition = fakeNode.position; - pWindow->m_vSize = fakeNode.size; + pWindow->m_vSize = fakeNode.size; applyNodeDataToWindow(&fakeNode); } @@ -828,7 +833,7 @@ void CHyprDwindleLayout::toggleWindowGroup(CWindow* pWindow) { if (PNODE->isGroupMember()) { // dissolve group - const auto PHEAD = PNODE->getGroupHead(); + const auto PHEAD = PNODE->getGroupHead(); SDwindleNodeData* current = PNODE->pNextGroupMember; @@ -836,26 +841,26 @@ void CHyprDwindleLayout::toggleWindowGroup(CWindow* pWindow) { std::deque<CWindow*> toAddWindows; - const auto PWINDOWNODE = PNODE->pWindow; + const auto PWINDOWNODE = PNODE->pWindow; toAddWindows.push_back(PWINDOWNODE); while (current != PNODE) { const auto PWINDOW = current->pWindow; - current = current->pNextGroupMember; + current = current->pNextGroupMember; toAddWindows.push_back(PWINDOW); PWINDOW->setHidden(false); } - if (PHEAD->pPreviousGroupMember) - PHEAD->pPreviousGroupMember->pNextGroupMember = PHEAD->pNextGroupMember; + if (PHEAD->pPreviousGroupMember) + PHEAD->pPreviousGroupMember->pNextGroupMember = PHEAD->pNextGroupMember; - if (PHEAD->pNextGroupMember) - PHEAD->pNextGroupMember->pPreviousGroupMember = PHEAD->pPreviousGroupMember; + if (PHEAD->pNextGroupMember) + PHEAD->pNextGroupMember->pPreviousGroupMember = PHEAD->pPreviousGroupMember; - PHEAD->pPreviousGroupMember = nullptr; - PHEAD->pNextGroupMember = nullptr; + PHEAD->pPreviousGroupMember = nullptr; + PHEAD->pNextGroupMember = nullptr; onWindowRemoved(PHEAD->pWindow); @@ -902,7 +907,7 @@ void CHyprDwindleLayout::toggleWindowGroup(CWindow* pWindow) { } PNODE->position = PNODE->pParent->position; - PNODE->size = PNODE->pParent->size; + PNODE->size = PNODE->pParent->size; applyNodeDataToWindow(PNODE); @@ -925,14 +930,14 @@ void CHyprDwindleLayout::toggleWindowGroup(CWindow* pWindow) { for (int i = 0; i < (int)newGroupMembers.size(); ++i) { if (i != 0) { newGroupMembers[i]->groupHead = false; - newGroupMembers[i]->pParent = PNODE->pParent; + newGroupMembers[i]->pParent = PNODE->pParent; } const auto PREVMEMBER = i == 0 ? newGroupMembers[newGroupMembers.size() - 1] : newGroupMembers[i - 1]; const auto NEXTMEMBER = i == (int)newGroupMembers.size() - 1 ? newGroupMembers[0] : newGroupMembers[i + 1]; newGroupMembers[i]->pPreviousGroupMember = PREVMEMBER; - newGroupMembers[i]->pNextGroupMember = NEXTMEMBER; + newGroupMembers[i]->pNextGroupMember = NEXTMEMBER; // add the deco newGroupMembers[i]->pWindow->m_dWindowDecorations.emplace_back(std::make_unique<CHyprGroupBarDecoration>(newGroupMembers[i]->pWindow)); @@ -961,9 +966,9 @@ std::deque<CWindow*> CHyprDwindleLayout::getGroupMembers(CWindow* pWindow) { const auto PNODE = getNodeFromWindow(pWindow); if (!PNODE || !PNODE->isGroupMember()) - return result; // reject with empty + return result; // reject with empty - const auto HEAD = PNODE->getGroupHead(); + const auto HEAD = PNODE->getGroupHead(); SDwindleNodeData* current = HEAD->pNextGroupMember; result.push_back(HEAD->pWindow); @@ -985,7 +990,7 @@ void CHyprDwindleLayout::switchGroupWindow(CWindow* pWindow, bool forward, CWind if (!PNODE || !PNODE->isGroupMember()) return; // reject - const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PNODE->workspaceID); + const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PNODE->workspaceID); SDwindleNodeData* pNewNode; @@ -1003,8 +1008,8 @@ void CHyprDwindleLayout::switchGroupWindow(CWindow* pWindow, bool forward, CWind PNODE->setGroupFocusedNode(pNewNode); - pNewNode->position = PNODE->position; - pNewNode->size = PNODE->size; + pNewNode->position = PNODE->position; + pNewNode->size = PNODE->size; pNewNode->workspaceID = PNODE->workspaceID; applyNodeDataToWindow(pNewNode); @@ -1037,10 +1042,10 @@ SWindowRenderLayoutHints CHyprDwindleLayout::requestRenderHints(CWindow* pWindow SWindowRenderLayoutHints hints; - static auto *const PGROUPCOLACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border_active")->intValue; - static auto *const PGROUPCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border")->intValue; + static auto* const PGROUPCOLACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border_active")->intValue; + static auto* const PGROUPCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border")->intValue; - const auto PNODE = getNodeFromWindow(pWindow); + const auto PNODE = getNodeFromWindow(pWindow); if (!PNODE) return hints; // left for the future, maybe floating funkiness @@ -1059,17 +1064,17 @@ SWindowRenderLayoutHints CHyprDwindleLayout::requestRenderHints(CWindow* pWindow void CHyprDwindleLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) { // windows should be valid, insallah - auto PNODE = getNodeFromWindow(pWindow); + auto PNODE = getNodeFromWindow(pWindow); auto PNODE2 = getNodeFromWindow(pWindow2); if (!PNODE2 || !PNODE) { - return; - } + return; + } SDwindleNodeData* ACTIVE1 = nullptr; - SDwindleNodeData* ACTIVE2 = nullptr; + SDwindleNodeData* ACTIVE2 = nullptr; - if (PNODE2->isGroupMember() || PNODE->isGroupMember()) { + if (PNODE2->isGroupMember() || PNODE->isGroupMember()) { if (PNODE->workspaceID != PNODE2->workspaceID) { Debug::log(ERR, "Groups are confined to a monitor"); @@ -1078,82 +1083,82 @@ void CHyprDwindleLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) { if (PNODE->isGroupMember()) { ACTIVE1 = PNODE; - PNODE = PNODE->getGroupHead(); - } + PNODE = PNODE->getGroupHead(); + } - if (PNODE2->isGroupMember()) { + if (PNODE2->isGroupMember()) { ACTIVE2 = PNODE2; - PNODE2 = PNODE2->getGroupHead(); - } - - if (PNODE2->pParent == PNODE->pParent) { - const auto PPARENT = PNODE->pParent; - - if (PPARENT->children[0] == PNODE) { - PPARENT->children[0] = PNODE2; - PPARENT->children[1] = PNODE; - } else { - PPARENT->children[0] = PNODE; - PPARENT->children[1] = PNODE2; - } - } else { - if (PNODE->pParent) { - const auto PPARENT = PNODE->pParent; - - if (PPARENT->children[0] == PNODE) { - PPARENT->children[0] = PNODE2; - } else { - PPARENT->children[1] = PNODE2; - } - } - - if (PNODE2->pParent) { - const auto PPARENT = PNODE2->pParent; - - if (PPARENT->children[0] == PNODE2) { - PPARENT->children[0] = PNODE; - } else { - PPARENT->children[1] = PNODE; - } - } - } - - const auto PPARENTNODE2 = PNODE2->pParent; - PNODE2->pParent = PNODE->pParent; - PNODE->pParent = PPARENTNODE2; - - std::swap(PNODE2->workspaceID, PNODE->workspaceID); - } else { - // swap the windows and recalc - PNODE2->pWindow = pWindow; - PNODE->pWindow = pWindow2; - } - - if (PNODE->workspaceID != PNODE2->workspaceID) { - std::swap(pWindow2->m_iMonitorID, pWindow->m_iMonitorID); - std::swap(pWindow2->m_iWorkspaceID, pWindow->m_iWorkspaceID); - } - - // recalc the workspace + PNODE2 = PNODE2->getGroupHead(); + } + + if (PNODE2->pParent == PNODE->pParent) { + const auto PPARENT = PNODE->pParent; + + if (PPARENT->children[0] == PNODE) { + PPARENT->children[0] = PNODE2; + PPARENT->children[1] = PNODE; + } else { + PPARENT->children[0] = PNODE; + PPARENT->children[1] = PNODE2; + } + } else { + if (PNODE->pParent) { + const auto PPARENT = PNODE->pParent; + + if (PPARENT->children[0] == PNODE) { + PPARENT->children[0] = PNODE2; + } else { + PPARENT->children[1] = PNODE2; + } + } + + if (PNODE2->pParent) { + const auto PPARENT = PNODE2->pParent; + + if (PPARENT->children[0] == PNODE2) { + PPARENT->children[0] = PNODE; + } else { + PPARENT->children[1] = PNODE; + } + } + } + + const auto PPARENTNODE2 = PNODE2->pParent; + PNODE2->pParent = PNODE->pParent; + PNODE->pParent = PPARENTNODE2; + + std::swap(PNODE2->workspaceID, PNODE->workspaceID); + } else { + // swap the windows and recalc + PNODE2->pWindow = pWindow; + PNODE->pWindow = pWindow2; + } + + if (PNODE->workspaceID != PNODE2->workspaceID) { + std::swap(pWindow2->m_iMonitorID, pWindow->m_iMonitorID); + std::swap(pWindow2->m_iWorkspaceID, pWindow->m_iWorkspaceID); + } + + // recalc the workspace getMasterNodeOnWorkspace(PNODE->workspaceID)->recalcSizePosRecursive(); if (PNODE2->workspaceID != PNODE->workspaceID) { getMasterNodeOnWorkspace(PNODE2->workspaceID)->recalcSizePosRecursive(); } - if (ACTIVE1) { - ACTIVE1->position = PNODE->position; - ACTIVE1->size = PNODE->size; - ACTIVE1->pWindow->m_vPosition = ACTIVE1->position; - ACTIVE1->pWindow->m_vSize = ACTIVE1->size; - } - - if (ACTIVE2) { - ACTIVE2->position = PNODE2->position; - ACTIVE2->size = PNODE2->size; - ACTIVE2->pWindow->m_vPosition = ACTIVE2->position; - ACTIVE2->pWindow->m_vSize = ACTIVE2->size; - } + if (ACTIVE1) { + ACTIVE1->position = PNODE->position; + ACTIVE1->size = PNODE->size; + ACTIVE1->pWindow->m_vPosition = ACTIVE1->position; + ACTIVE1->pWindow->m_vSize = ACTIVE1->size; + } + + if (ACTIVE2) { + ACTIVE2->position = PNODE2->position; + ACTIVE2->size = PNODE2->size; + ACTIVE2->pWindow->m_vPosition = ACTIVE2->position; + ACTIVE2->pWindow->m_vSize = ACTIVE2->size; + } g_pHyprRenderer->damageWindow(pWindow); g_pHyprRenderer->damageWindow(pWindow2); diff --git a/src/layout/DwindleLayout.hpp b/src/layout/DwindleLayout.hpp index 624863b6..2c6f7229 100644 --- a/src/layout/DwindleLayout.hpp +++ b/src/layout/DwindleLayout.hpp @@ -4,80 +4,81 @@ #include <list> #include <deque> #include "../render/decorations/CHyprGroupBarDecoration.hpp" +#include <array> class CHyprDwindleLayout; enum eFullscreenMode : uint8_t; struct SDwindleNodeData { - SDwindleNodeData* pParent = nullptr; - bool isNode = false; + SDwindleNodeData* pParent = nullptr; + bool isNode = false; - CWindow* pWindow = nullptr; + CWindow* pWindow = nullptr; - std::array<SDwindleNodeData*, 2> children = { nullptr, nullptr }; + std::array<SDwindleNodeData*, 2> children = {nullptr, nullptr}; - bool splitTop = false; // for preserve_split + bool splitTop = false; // for preserve_split - bool groupHead = false; - SDwindleNodeData* pNextGroupMember = nullptr; - SDwindleNodeData* pPreviousGroupMember = nullptr; + bool groupHead = false; + SDwindleNodeData* pNextGroupMember = nullptr; + SDwindleNodeData* pPreviousGroupMember = nullptr; - Vector2D position; - Vector2D size; + Vector2D position; + Vector2D size; - int workspaceID = -1; + int workspaceID = -1; - float splitRatio = 1.f; + float splitRatio = 1.f; - bool valid = true; + bool valid = true; // For list lookup bool operator==(const SDwindleNodeData& rhs) { - return pWindow == rhs.pWindow && workspaceID == rhs.workspaceID && position == rhs.position && size == rhs.size && pParent == rhs.pParent && children[0] == rhs.children[0] && children[1] == rhs.children[1]; + return pWindow == rhs.pWindow && workspaceID == rhs.workspaceID && position == rhs.position && size == rhs.size && pParent == rhs.pParent && + children[0] == rhs.children[0] && children[1] == rhs.children[1]; } - void recalcSizePosRecursive(bool force = false); - void getAllChildrenRecursive(std::deque<SDwindleNodeData*>*); - bool isGroupMember(); - SDwindleNodeData* getGroupHead(); - SDwindleNodeData* getGroupVisible(); - int getGroupMemberCount(); - void setGroupFocusedNode(SDwindleNodeData*); + void recalcSizePosRecursive(bool force = false); + void getAllChildrenRecursive(std::deque<SDwindleNodeData*>*); + bool isGroupMember(); + SDwindleNodeData* getGroupHead(); + SDwindleNodeData* getGroupVisible(); + int getGroupMemberCount(); + void setGroupFocusedNode(SDwindleNodeData*); CHyprDwindleLayout* layout = nullptr; }; class CHyprDwindleLayout : public IHyprLayout { -public: - virtual void onWindowCreatedTiling(CWindow*); - virtual void onWindowRemovedTiling(CWindow*); - virtual bool isWindowTiled(CWindow*); - virtual void recalculateMonitor(const int&); - virtual void recalculateWindow(CWindow*); - virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr); - virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool); - virtual std::any layoutMessage(SLayoutMessageHeader, std::string); + public: + virtual void onWindowCreatedTiling(CWindow*); + virtual void onWindowRemovedTiling(CWindow*); + virtual bool isWindowTiled(CWindow*); + virtual void recalculateMonitor(const int&); + virtual void recalculateWindow(CWindow*); + virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr); + virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool); + virtual std::any layoutMessage(SLayoutMessageHeader, std::string); virtual SWindowRenderLayoutHints requestRenderHints(CWindow*); - virtual void switchWindows(CWindow*, CWindow*); - virtual void alterSplitRatioBy(CWindow*, float); - virtual std::string getLayoutName(); - - virtual void onEnable(); - virtual void onDisable(); - -private: - - std::list<SDwindleNodeData> m_lDwindleNodesData; - - int getNodesOnWorkspace(const int&); - void applyNodeDataToWindow(SDwindleNodeData*, bool force = false); - SDwindleNodeData* getNodeFromWindow(CWindow*); - SDwindleNodeData* getFirstNodeOnWorkspace(const int&); - SDwindleNodeData* getMasterNodeOnWorkspace(const int&); - - void toggleWindowGroup(CWindow*); - void switchGroupWindow(CWindow*, bool forward, CWindow* to = nullptr); - void toggleSplit(CWindow*); - std::deque<CWindow*> getGroupMembers(CWindow*); + virtual void switchWindows(CWindow*, CWindow*); + virtual void alterSplitRatioBy(CWindow*, float); + virtual std::string getLayoutName(); + + virtual void onEnable(); + virtual void onDisable(); + + private: + std::list<SDwindleNodeData> m_lDwindleNodesData; + + int getNodesOnWorkspace(const int&); + void applyNodeDataToWindow(SDwindleNodeData*, bool force = false); + SDwindleNodeData* getNodeFromWindow(CWindow*); + SDwindleNodeData* getFirstNodeOnWorkspace(const int&); + SDwindleNodeData* getMasterNodeOnWorkspace(const int&); + + void toggleWindowGroup(CWindow*); + void switchGroupWindow(CWindow*, bool forward, CWindow* to = nullptr); + void toggleSplit(CWindow*); + std::deque<CWindow*> getGroupMembers(CWindow*); friend struct SDwindleNodeData; };
\ No newline at end of file diff --git a/src/layout/IHyprLayout.cpp b/src/layout/IHyprLayout.cpp index 8696dc31..bc7e7984 100644 --- a/src/layout/IHyprLayout.cpp +++ b/src/layout/IHyprLayout.cpp @@ -10,7 +10,7 @@ void IHyprLayout::onWindowCreated(CWindow* pWindow) { g_pXWaylandManager->getGeometryForWindow(pWindow, &desiredGeometry); if (desiredGeometry.width <= 5 || desiredGeometry.height <= 5) { - const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); + const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); pWindow->m_vLastFloatingSize = PMONITOR->vecSize / 2.f; } else { pWindow->m_vLastFloatingSize = Vector2D(desiredGeometry.width, desiredGeometry.height); @@ -50,9 +50,10 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) { if (desiredGeometry.width <= 5 || desiredGeometry.height <= 5) { const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(pWindow); - pWindow->m_vRealSize = Vector2D(PWINDOWSURFACE->current.width, PWINDOWSURFACE->current.height); + pWindow->m_vRealSize = Vector2D(PWINDOWSURFACE->current.width, PWINDOWSURFACE->current.height); - if ((desiredGeometry.width <= 1 || desiredGeometry.height <= 1) && pWindow->m_bIsX11 && pWindow->m_iX11Type == 2) { // XDG windows should be fine. TODO: check for weird atoms? + if ((desiredGeometry.width <= 1 || desiredGeometry.height <= 1) && pWindow->m_bIsX11 && + pWindow->m_iX11Type == 2) { // XDG windows should be fine. TODO: check for weird atoms? pWindow->setHidden(true); return; } @@ -62,7 +63,8 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) { pWindow->m_vRealSize = PMONITOR->vecSize / 2.f; } - pWindow->m_vRealPosition = Vector2D(PMONITOR->vecPosition.x + (PMONITOR->vecSize.x - pWindow->m_vRealSize.goalv().x) / 2.f, PMONITOR->vecPosition.y + (PMONITOR->vecSize.y - pWindow->m_vRealSize.goalv().y) / 2.f); + pWindow->m_vRealPosition = Vector2D(PMONITOR->vecPosition.x + (PMONITOR->vecSize.x - pWindow->m_vRealSize.goalv().x) / 2.f, + PMONITOR->vecPosition.y + (PMONITOR->vecSize.y - pWindow->m_vRealSize.goalv().y) / 2.f); } else { // we respect the size. pWindow->m_vRealSize = Vector2D(desiredGeometry.width, desiredGeometry.height); @@ -75,10 +77,14 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) { if (!pWindow->m_bIsX11) { for (auto& m : g_pCompositor->m_vMonitors) { - if (VECINRECT(Vector2D(desiredGeometry.x, desiredGeometry.y), m->vecPosition.x, m->vecPosition.y, m->vecPosition.x + m->vecSize.x, m->vecPosition.y + m->vecPosition.y) - || VECINRECT(Vector2D(desiredGeometry.x + desiredGeometry.width, desiredGeometry.y), m->vecPosition.x, m->vecPosition.y, m->vecPosition.x + m->vecSize.x, m->vecPosition.y + m->vecPosition.y) - || VECINRECT(Vector2D(desiredGeometry.x, desiredGeometry.y + desiredGeometry.height), m->vecPosition.x, m->vecPosition.y, m->vecPosition.x + m->vecSize.x, m->vecPosition.y + m->vecPosition.y) - || VECINRECT(Vector2D(desiredGeometry.x + desiredGeometry.width, desiredGeometry.y + desiredGeometry.height), m->vecPosition.x, m->vecPosition.y, m->vecPosition.x + m->vecSize.x, m->vecPosition.y + m->vecPosition.y)) { + if (VECINRECT(Vector2D(desiredGeometry.x, desiredGeometry.y), m->vecPosition.x, m->vecPosition.y, m->vecPosition.x + m->vecSize.x, + m->vecPosition.y + m->vecPosition.y) || + VECINRECT(Vector2D(desiredGeometry.x + desiredGeometry.width, desiredGeometry.y), m->vecPosition.x, m->vecPosition.y, m->vecPosition.x + m->vecSize.x, + m->vecPosition.y + m->vecPosition.y) || + VECINRECT(Vector2D(desiredGeometry.x, desiredGeometry.y + desiredGeometry.height), m->vecPosition.x, m->vecPosition.y, m->vecPosition.x + m->vecSize.x, + m->vecPosition.y + m->vecPosition.y) || + VECINRECT(Vector2D(desiredGeometry.x + desiredGeometry.width, desiredGeometry.y + desiredGeometry.height), m->vecPosition.x, m->vecPosition.y, + m->vecPosition.x + m->vecSize.x, m->vecPosition.y + m->vecPosition.y)) { visible = true; break; @@ -144,17 +150,17 @@ void IHyprLayout::onBeginDragWindow() { if (!DRAGGINGWINDOW->m_bIsFloating) { if (g_pInputManager->dragMode == MBIND_MOVE) { changeWindowFloatingMode(DRAGGINGWINDOW); - DRAGGINGWINDOW->m_bIsFloating = true; + DRAGGINGWINDOW->m_bIsFloating = true; DRAGGINGWINDOW->m_bDraggingTiled = true; DRAGGINGWINDOW->m_vRealPosition = g_pInputManager->getMouseCoordsInternal() - DRAGGINGWINDOW->m_vRealSize.goalv() / 2.f; } } - m_vBeginDragXY = g_pInputManager->getMouseCoordsInternal(); + m_vBeginDragXY = g_pInputManager->getMouseCoordsInternal(); m_vBeginDragPositionXY = DRAGGINGWINDOW->m_vRealPosition.goalv(); - m_vBeginDragSizeXY = DRAGGINGWINDOW->m_vRealSize.goalv(); - m_vLastDragXY = m_vBeginDragXY; + m_vBeginDragSizeXY = DRAGGINGWINDOW->m_vRealSize.goalv(); + m_vLastDragXY = m_vBeginDragXY; // get the grab corner if (m_vBeginDragXY.x < m_vBeginDragPositionXY.x + m_vBeginDragSizeXY.x / 2.0) { @@ -208,7 +214,7 @@ void IHyprLayout::onMouseMove(const Vector2D& mousePos) { const auto SPECIAL = g_pCompositor->isWorkspaceSpecial(DRAGGINGWINDOW->m_iWorkspaceID); - const auto DELTA = Vector2D(mousePos.x - m_vBeginDragXY.x, mousePos.y - m_vBeginDragXY.y); + const auto DELTA = Vector2D(mousePos.x - m_vBeginDragXY.x, mousePos.y - m_vBeginDragXY.y); const auto TICKDELTA = Vector2D(mousePos.x - m_vLastDragXY.x, mousePos.y - m_vLastDragXY.y); const auto PANIMATE = &g_pConfigManager->getConfigValuePtr("misc:animate_manual_resizes")->intValue; @@ -237,25 +243,25 @@ void IHyprLayout::onMouseMove(const Vector2D& mousePos) { // calc the new size and pos Vector2D newSize = m_vBeginDragSizeXY; - Vector2D newPos = m_vBeginDragPositionXY; + Vector2D newPos = m_vBeginDragPositionXY; if (m_iGrabbedCorner == 3) { newSize = newSize + DELTA; } else if (m_iGrabbedCorner == 0) { newSize = newSize - DELTA; - newPos = newPos + DELTA; + newPos = newPos + DELTA; } else if (m_iGrabbedCorner == 1) { newSize = newSize + Vector2D(DELTA.x, -DELTA.y); - newPos = newPos + Vector2D(0, DELTA.y); + newPos = newPos + Vector2D(0, DELTA.y); } else if (m_iGrabbedCorner == 4) { newSize = newSize + Vector2D(-DELTA.x, DELTA.y); - newPos = newPos + Vector2D(DELTA.x, 0); + newPos = newPos + Vector2D(DELTA.x, 0); } - newSize = newSize.clamp(Vector2D(20,20), MAXSIZE); + newSize = newSize.clamp(Vector2D(20, 20), MAXSIZE); if (*PANIMATE) { - DRAGGINGWINDOW->m_vRealSize = newSize; + DRAGGINGWINDOW->m_vRealSize = newSize; DRAGGINGWINDOW->m_vRealPosition = newPos; } else { DRAGGINGWINDOW->m_vRealSize.setValueAndWarp(newSize); @@ -301,15 +307,15 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) { const auto TILED = isWindowTiled(pWindow); // event - g_pEventManager->postEvent(SHyprIPCEvent{ "changefloatingmode", getFormat("%x,%d", pWindow, (int)TILED) }); + g_pEventManager->postEvent(SHyprIPCEvent{"changefloatingmode", getFormat("%x,%d", pWindow, (int)TILED)}); if (!TILED) { - const auto PNEWMON = g_pCompositor->getMonitorFromVector(pWindow->m_vRealPosition.vec() + pWindow->m_vRealSize.vec() / 2.f); + const auto PNEWMON = g_pCompositor->getMonitorFromVector(pWindow->m_vRealPosition.vec() + pWindow->m_vRealSize.vec() / 2.f); pWindow->m_iMonitorID = PNEWMON->ID; pWindow->moveToWorkspace(PNEWMON->activeWorkspace); // save real pos cuz the func applies the default 5,5 mid - const auto PSAVEDPOS = pWindow->m_vRealPosition.goalv(); + const auto PSAVEDPOS = pWindow->m_vRealPosition.goalv(); const auto PSAVEDSIZE = pWindow->m_vRealSize.goalv(); // if the window is pseudo, update its size @@ -336,9 +342,9 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) { g_pCompositor->moveWindowToTop(pWindow); pWindow->m_vRealPosition = pWindow->m_vRealPosition.goalv() + (pWindow->m_vRealSize.goalv() - pWindow->m_vLastFloatingSize) / 2.f; - pWindow->m_vRealSize = pWindow->m_vLastFloatingSize; + pWindow->m_vRealSize = pWindow->m_vLastFloatingSize; - pWindow->m_vSize = pWindow->m_vRealSize.goalv(); + pWindow->m_vSize = pWindow->m_vRealSize.goalv(); pWindow->m_vPosition = pWindow->m_vRealPosition.goalv(); g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID)); @@ -389,8 +395,10 @@ CWindow* IHyprLayout::getNextWindowCandidate(CWindow* pWindow) { // find whether there is a floating window below this one for (auto& w : g_pCompositor->m_vWindows) { - if (w->m_bIsMapped && !w->isHidden() && w->m_bIsFloating && w->m_iX11Type != 2 && w->m_iWorkspaceID == pWindow->m_iWorkspaceID && !w->m_bX11ShouldntFocus && !w->m_bNoFocus) { - if (VECINRECT((pWindow->m_vSize / 2.f + pWindow->m_vPosition), w->m_vPosition.x, w->m_vPosition.y, w->m_vPosition.x + w->m_vSize.x, w->m_vPosition.y + w->m_vSize.y)) { + if (w->m_bIsMapped && !w->isHidden() && w->m_bIsFloating && w->m_iX11Type != 2 && w->m_iWorkspaceID == pWindow->m_iWorkspaceID && !w->m_bX11ShouldntFocus && + !w->m_bNoFocus) { + if (VECINRECT((pWindow->m_vSize / 2.f + pWindow->m_vPosition), w->m_vPosition.x, w->m_vPosition.y, w->m_vPosition.x + w->m_vSize.x, + w->m_vPosition.y + w->m_vSize.y)) { return w.get(); } } @@ -406,7 +414,8 @@ CWindow* IHyprLayout::getNextWindowCandidate(CWindow* pWindow) { // if not, floating window for (auto& w : g_pCompositor->m_vWindows) { - if (w->m_bIsMapped && !w->isHidden() && w->m_bIsFloating && w->m_iX11Type != 2 && w->m_iWorkspaceID == pWindow->m_iWorkspaceID && !w->m_bX11ShouldntFocus && !w->m_bNoFocus) + if (w->m_bIsMapped && !w->isHidden() && w->m_bIsFloating && w->m_iX11Type != 2 && w->m_iWorkspaceID == pWindow->m_iWorkspaceID && !w->m_bX11ShouldntFocus && + !w->m_bNoFocus) return w.get(); } @@ -417,11 +426,11 @@ CWindow* IHyprLayout::getNextWindowCandidate(CWindow* pWindow) { // if it was a tiled window, we first try to find the window that will replace it. const auto PWINDOWCANDIDATE = g_pCompositor->vectorToWindowIdeal(pWindow->m_vRealPosition.goalv() + pWindow->m_vRealSize.goalv() / 2.f); - if (!PWINDOWCANDIDATE || pWindow == PWINDOWCANDIDATE || !PWINDOWCANDIDATE->m_bIsMapped || PWINDOWCANDIDATE->isHidden() || PWINDOWCANDIDATE->m_bX11ShouldntFocus || PWINDOWCANDIDATE->m_iX11Type == 2 || PWINDOWCANDIDATE->m_iMonitorID != g_pCompositor->m_pLastMonitor->ID) + if (!PWINDOWCANDIDATE || pWindow == PWINDOWCANDIDATE || !PWINDOWCANDIDATE->m_bIsMapped || PWINDOWCANDIDATE->isHidden() || PWINDOWCANDIDATE->m_bX11ShouldntFocus || + PWINDOWCANDIDATE->m_iX11Type == 2 || PWINDOWCANDIDATE->m_iMonitorID != g_pCompositor->m_pLastMonitor->ID) return nullptr; return PWINDOWCANDIDATE; } -IHyprLayout::~IHyprLayout() { -} +IHyprLayout::~IHyprLayout() {} diff --git a/src/layout/IHyprLayout.hpp b/src/layout/IHyprLayout.hpp index 1d22e41c..a58783e4 100644 --- a/src/layout/IHyprLayout.hpp +++ b/src/layout/IHyprLayout.hpp @@ -2,103 +2,104 @@ #include "../defines.hpp" #include "../Window.hpp" +#include <any> struct SWindowRenderLayoutHints { - bool isBorderColor = false; - CColor borderColor; + bool isBorderColor = false; + CColor borderColor; }; struct SLayoutMessageHeader { - CWindow* pWindow = nullptr; + CWindow* pWindow = nullptr; }; enum eFullscreenMode : uint8_t; interface IHyprLayout { -public: - virtual ~IHyprLayout() = 0; - virtual void onEnable() = 0; - virtual void onDisable() = 0; + public: + virtual ~IHyprLayout() = 0; + virtual void onEnable() = 0; + virtual void onDisable() = 0; /* Called when a window is created (mapped) The layout HAS TO set the goal pos and size (anim mgr will use it) If !animationinprogress, then the anim mgr will not apply an anim. */ - virtual void onWindowCreated(CWindow*); - virtual void onWindowCreatedTiling(CWindow*) = 0; - virtual void onWindowCreatedFloating(CWindow*); + virtual void onWindowCreated(CWindow*); + virtual void onWindowCreatedTiling(CWindow*) = 0; + virtual void onWindowCreatedFloating(CWindow*); /* Return tiled status */ - virtual bool isWindowTiled(CWindow*) = 0; + virtual bool isWindowTiled(CWindow*) = 0; /* Called when a window is removed (unmapped) */ - virtual void onWindowRemoved(CWindow*); - virtual void onWindowRemovedTiling(CWindow*) = 0; - virtual void onWindowRemovedFloating(CWindow*); + virtual void onWindowRemoved(CWindow*); + virtual void onWindowRemovedTiling(CWindow*) = 0; + virtual void onWindowRemovedFloating(CWindow*); /* Called when the monitor requires a layout recalculation this usually means reserved area changes */ - virtual void recalculateMonitor(const int&) = 0; + virtual void recalculateMonitor(const int&) = 0; /* Called when the compositor requests a window to be recalculated, e.g. when pseudo is toggled. */ - virtual void recalculateWindow(CWindow*) = 0; + virtual void recalculateWindow(CWindow*) = 0; /* Called when a window is requested to be floated */ - virtual void changeWindowFloatingMode(CWindow*); + virtual void changeWindowFloatingMode(CWindow*); /* Called when a window is clicked on, beginning a drag this might be a resize, move, whatever the layout defines it as. */ - virtual void onBeginDragWindow(); + virtual void onBeginDragWindow(); /* Called when a user requests a resize of the current window by a vec Vector2D holds pixel values Optional pWindow for a specific window */ - virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr) = 0; + virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr) = 0; /* Called when a user requests a move of the current window by a vec Vector2D holds pixel values Optional pWindow for a specific window */ - virtual void moveActiveWindow(const Vector2D&, CWindow* pWindow = nullptr); + virtual void moveActiveWindow(const Vector2D&, CWindow* pWindow = nullptr); /* Called when a window is ended being dragged (mouse up) */ - virtual void onEndDragWindow(); + virtual void onEndDragWindow(); /* Called whenever the mouse moves, should the layout want to do anything with it. Useful for dragging. */ - virtual void onMouseMove(const Vector2D&); + virtual void onMouseMove(const Vector2D&); /* Called when a window / the user requests to toggle the fullscreen state of a window The layout sets all the fullscreen flags. It can either accept or ignore. */ - virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool) = 0; + virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool) = 0; /* Called when a dispatcher requests a custom message The layout is free to ignore. std::any is the reply. Can be empty. */ - virtual std::any layoutMessage(SLayoutMessageHeader, std::string) = 0; + virtual std::any layoutMessage(SLayoutMessageHeader, std::string) = 0; /* Required to be handled, but may return just SWindowRenderLayoutHints() @@ -111,35 +112,35 @@ public: Called when the user requests two windows to be swapped places. The layout is free to ignore. */ - virtual void switchWindows(CWindow*, CWindow*) = 0; + virtual void switchWindows(CWindow*, CWindow*) = 0; /* Called when the user requests to change the splitratio by X on a window */ - virtual void alterSplitRatioBy(CWindow*, float) = 0; + virtual void alterSplitRatioBy(CWindow*, float) = 0; /* Called when something wants the current layout's name */ - virtual std::string getLayoutName() = 0; + virtual std::string getLayoutName() = 0; /* Called for getting the next candidate for a focus */ - virtual CWindow* getNextWindowCandidate(CWindow*); + virtual CWindow* getNextWindowCandidate(CWindow*); /* Internal: called when window focus changes */ - virtual void onWindowFocusChange(CWindow*); + virtual void onWindowFocusChange(CWindow*); -private: - Vector2D m_vBeginDragXY; - Vector2D m_vLastDragXY; - Vector2D m_vBeginDragPositionXY; - Vector2D m_vBeginDragSizeXY; - int m_iGrabbedCorner = 0; + private: + Vector2D m_vBeginDragXY; + Vector2D m_vLastDragXY; + Vector2D m_vBeginDragPositionXY; + Vector2D m_vBeginDragSizeXY; + int m_iGrabbedCorner = 0; - CWindow* m_pLastTiledWindow = nullptr; + CWindow* m_pLastTiledWindow = nullptr; }; diff --git a/src/layout/MasterLayout.cpp b/src/layout/MasterLayout.cpp index d1ece288..e4d8474c 100644 --- a/src/layout/MasterLayout.cpp +++ b/src/layout/MasterLayout.cpp @@ -37,9 +37,9 @@ SMasterWorkspaceData* CHyprMasterLayout::getMasterWorkspaceData(const int& ws) { } //create on the fly if it doesn't exist yet - const auto PWORKSPACEDATA = &m_lMasterWorkspacesData.emplace_back(); + const auto PWORKSPACEDATA = &m_lMasterWorkspacesData.emplace_back(); PWORKSPACEDATA->workspaceID = ws; - const auto orientation = &g_pConfigManager->getConfigValuePtr("master:orientation")->strValue; + const auto orientation = &g_pConfigManager->getConfigValuePtr("master:orientation")->strValue; if (*orientation == "top") { PWORKSPACEDATA->orientation = ORIENTATION_TOP; } else if (*orientation == "right") { @@ -69,30 +69,30 @@ void CHyprMasterLayout::onWindowCreatedTiling(CWindow* pWindow) { if (pWindow->m_bIsFloating) return; - static auto *const PNEWTOP = &g_pConfigManager->getConfigValuePtr("master:new_on_top")->intValue; + static auto* const PNEWTOP = &g_pConfigManager->getConfigValuePtr("master:new_on_top")->intValue; - const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); + const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); - const auto PNODE = *PNEWTOP ? &m_lMasterNodesData.emplace_front() : &m_lMasterNodesData.emplace_back(); + const auto PNODE = *PNEWTOP ? &m_lMasterNodesData.emplace_front() : &m_lMasterNodesData.emplace_back(); PNODE->workspaceID = pWindow->m_iWorkspaceID; - PNODE->pWindow = pWindow; + PNODE->pWindow = pWindow; - static auto *const PNEWISMASTER = &g_pConfigManager->getConfigValuePtr("master:new_is_master")->intValue; + static auto* const PNEWISMASTER = &g_pConfigManager->getConfigValuePtr("master:new_is_master")->intValue; - const auto WINDOWSONWORKSPACE = getNodesOnWorkspace(PNODE->workspaceID); - float lastSplitPercent = 0.5f; + const auto WINDOWSONWORKSPACE = getNodesOnWorkspace(PNODE->workspaceID); + float lastSplitPercent = 0.5f; if (*PNEWISMASTER || WINDOWSONWORKSPACE == 1) { for (auto& nd : m_lMasterNodesData) { if (nd.isMaster && nd.workspaceID == PNODE->workspaceID) { - nd.isMaster = false; + nd.isMaster = false; lastSplitPercent = nd.percMaster; break; } } - PNODE->isMaster = true; + PNODE->isMaster = true; PNODE->percMaster = lastSplitPercent; // first, check if it isn't too big. @@ -107,7 +107,8 @@ void CHyprMasterLayout::onWindowCreatedTiling(CWindow* pWindow) { PNODE->isMaster = false; // first, check if it isn't too big. - if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PMONITOR->vecSize.x * (1 - lastSplitPercent) || MAXSIZE.y < PMONITOR->vecSize.y * (1.f / (WINDOWSONWORKSPACE - 1))) { + if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); + MAXSIZE.x < PMONITOR->vecSize.x * (1 - lastSplitPercent) || MAXSIZE.y < PMONITOR->vecSize.y * (1.f / (WINDOWSONWORKSPACE - 1))) { // we can't continue. make it floating. pWindow->m_bIsFloating = true; m_lMasterNodesData.remove(*PNODE); @@ -134,7 +135,7 @@ void CHyprMasterLayout::onWindowRemovedTiling(CWindow* pWindow) { return; pWindow->m_sSpecialRenderData.rounding = true; - pWindow->m_sSpecialRenderData.border = true; + pWindow->m_sSpecialRenderData.border = true; pWindow->m_sSpecialRenderData.decorate = true; if (pWindow->m_bIsFullscreen) @@ -169,7 +170,7 @@ void CHyprMasterLayout::onWindowRemovedTiling(CWindow* pWindow) { } void CHyprMasterLayout::recalculateMonitor(const int& monid) { - const auto PMONITOR = g_pCompositor->getMonitorFromID(monid); + const auto PMONITOR = g_pCompositor->getMonitorFromID(monid); const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace); if (!PWORKSPACE) @@ -186,15 +187,15 @@ void CHyprMasterLayout::recalculateMonitor(const int& monid) { return; // massive hack from the fullscreen func - const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); + const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); SMasterNodeData fakeNode; - fakeNode.pWindow = PFULLWINDOW; - fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; - fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; - fakeNode.workspaceID = PWORKSPACE->m_iID; + fakeNode.pWindow = PFULLWINDOW; + fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; + fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; + fakeNode.workspaceID = PWORKSPACE->m_iID; PFULLWINDOW->m_vPosition = fakeNode.position; - PFULLWINDOW->m_vSize = fakeNode.size; + PFULLWINDOW->m_vSize = fakeNode.size; applyNodeDataToWindow(&fakeNode); @@ -225,14 +226,15 @@ void CHyprMasterLayout::calculateWorkspace(const int& ws) { //compute placement of master window(s) if (getNodesOnWorkspace(PWORKSPACE->m_iID) < 2) { PMASTERNODE->position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition; - PMASTERNODE->size = Vector2D(PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x, PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y); + PMASTERNODE->size = Vector2D(PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x, + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y); applyNodeDataToWindow(PMASTERNODE); return; } else if (PWORKSPACEDATA->orientation == ORIENTATION_LEFT || PWORKSPACEDATA->orientation == ORIENTATION_RIGHT) { - float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y; - int nodesLeft = MASTERS; - float nextY = 0; - const float WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) * PMASTERNODE->percMaster; + float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y; + int nodesLeft = MASTERS; + float nextY = 0; + const float WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) * PMASTERNODE->percMaster; for (auto& n : m_lMasterNodesData) { if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) { @@ -254,15 +256,15 @@ void CHyprMasterLayout::calculateWorkspace(const int& ws) { } } } else if (PWORKSPACEDATA->orientation == ORIENTATION_TOP || PWORKSPACEDATA->orientation == ORIENTATION_BOTTOM) { - float widthLeft = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x; - int nodesLeft = MASTERS; - float nextX = 0; - const float HEIGHT = (PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y) * PMASTERNODE->percMaster; + float widthLeft = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x; + int nodesLeft = MASTERS; + float nextX = 0; + const float HEIGHT = (PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y) * PMASTERNODE->percMaster; for (auto& n : m_lMasterNodesData) { if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) { - if (PWORKSPACEDATA->orientation == ORIENTATION_BOTTOM) { - n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX,PMONITOR->vecSize.y - HEIGHT - PMONITOR->vecReservedBottomRight.y); + if (PWORKSPACEDATA->orientation == ORIENTATION_BOTTOM) { + n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, PMONITOR->vecSize.y - HEIGHT - PMONITOR->vecReservedBottomRight.y); } else { n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, 0); } @@ -280,20 +282,20 @@ void CHyprMasterLayout::calculateWorkspace(const int& ws) { } } - //compute placement of slave window(s) int slavesLeft = getNodesOnWorkspace(PWORKSPACE->m_iID) - MASTERS; if (PWORKSPACEDATA->orientation == ORIENTATION_LEFT || PWORKSPACEDATA->orientation == ORIENTATION_RIGHT) { - float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y; - float nextY = 0; - const float WIDTH = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x - PMASTERNODE->size.x; + float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y; + float nextY = 0; + const float WIDTH = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x - PMASTERNODE->size.x; for (auto& nd : m_lMasterNodesData) { if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster) continue; if (PWORKSPACEDATA->orientation == ORIENTATION_LEFT) { - nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(PMASTERNODE->percMaster * (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x), nextY); + nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + + Vector2D(PMASTERNODE->percMaster * (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x), nextY); } else { nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextY); } @@ -309,15 +311,16 @@ void CHyprMasterLayout::calculateWorkspace(const int& ws) { applyNodeDataToWindow(&nd); } } else if (PWORKSPACEDATA->orientation == ORIENTATION_TOP || PWORKSPACEDATA->orientation == ORIENTATION_BOTTOM) { - float widthLeft = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x; - float nextX = 0; - const float HEIGHT = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y - PMASTERNODE->size.y; + float widthLeft = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x; + float nextX = 0; + const float HEIGHT = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y - PMASTERNODE->size.y; for (auto& nd : m_lMasterNodesData) { if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster) continue; if (PWORKSPACEDATA->orientation == ORIENTATION_TOP) { - nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, PMASTERNODE->percMaster * (PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y)); + nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + + Vector2D(nextX, PMASTERNODE->percMaster * (PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y)); } else { nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, 0); } @@ -333,8 +336,6 @@ void CHyprMasterLayout::calculateWorkspace(const int& ws) { applyNodeDataToWindow(&nd); } } - - } void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) { @@ -357,14 +358,14 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) { } // for gaps outer - const bool DISPLAYLEFT = STICKS(pNode->position.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x); - const bool DISPLAYRIGHT = STICKS(pNode->position.x + pNode->size.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x); - const bool DISPLAYTOP = STICKS(pNode->position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y); - const bool DISPLAYBOTTOM = STICKS(pNode->position.y + pNode->size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y); + const bool DISPLAYLEFT = STICKS(pNode->position.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x); + const bool DISPLAYRIGHT = STICKS(pNode->position.x + pNode->size.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x); + const bool DISPLAYTOP = STICKS(pNode->position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y); + const bool DISPLAYBOTTOM = STICKS(pNode->position.y + pNode->size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y); - const auto PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue; - const auto PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue; - const auto PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue; + const auto PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue; + const auto PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue; + const auto PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue; const auto PWINDOW = pNode->pWindow; @@ -373,49 +374,49 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) { return; } - static auto *const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("master:no_gaps_when_only")->intValue; + static auto* const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("master:no_gaps_when_only")->intValue; - PWINDOW->m_vSize = pNode->size; + PWINDOW->m_vSize = pNode->size; PWINDOW->m_vPosition = pNode->position; - auto calcPos = PWINDOW->m_vPosition + Vector2D(*PBORDERSIZE, *PBORDERSIZE); + auto calcPos = PWINDOW->m_vPosition + Vector2D(*PBORDERSIZE, *PBORDERSIZE); auto calcSize = PWINDOW->m_vSize - Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE); - if (*PNOGAPSWHENONLY && !g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID) && (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) == 1 || (PWINDOW->m_bIsFullscreen && g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID)->m_efFullscreenMode == FULLSCREEN_MAXIMIZED))) { + if (*PNOGAPSWHENONLY && !g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID) && + (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) == 1 || + (PWINDOW->m_bIsFullscreen && g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID)->m_efFullscreenMode == FULLSCREEN_MAXIMIZED))) { PWINDOW->m_vRealPosition = calcPos - Vector2D(*PBORDERSIZE, *PBORDERSIZE); - PWINDOW->m_vRealSize = calcSize + Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE); + PWINDOW->m_vRealSize = calcSize + Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE); PWINDOW->updateWindowDecos(); PWINDOW->m_sSpecialRenderData.rounding = false; - PWINDOW->m_sSpecialRenderData.border = false; + PWINDOW->m_sSpecialRenderData.border = false; PWINDOW->m_sSpecialRenderData.decorate = false; return; } PWINDOW->m_sSpecialRenderData.rounding = true; - PWINDOW->m_sSpecialRenderData.border = true; + PWINDOW->m_sSpecialRenderData.border = true; PWINDOW->m_sSpecialRenderData.decorate = true; - const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? *PGAPSOUT : *PGAPSIN, - DISPLAYTOP ? *PGAPSOUT : *PGAPSIN); + const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? *PGAPSOUT : *PGAPSIN, DISPLAYTOP ? *PGAPSOUT : *PGAPSIN); - const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? *PGAPSOUT : *PGAPSIN, - DISPLAYBOTTOM ? *PGAPSOUT : *PGAPSIN); + const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? *PGAPSOUT : *PGAPSIN, DISPLAYBOTTOM ? *PGAPSOUT : *PGAPSIN); - calcPos = calcPos + OFFSETTOPLEFT; + calcPos = calcPos + OFFSETTOPLEFT; calcSize = calcSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT; if (g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID)) { - static auto *const PSCALEFACTOR = &g_pConfigManager->getConfigValuePtr("master:special_scale_factor")->floatValue; + static auto* const PSCALEFACTOR = &g_pConfigManager->getConfigValuePtr("master:special_scale_factor")->floatValue; PWINDOW->m_vRealPosition = calcPos + (calcSize - calcSize * *PSCALEFACTOR) / 2.f; - PWINDOW->m_vRealSize = calcSize * *PSCALEFACTOR; + PWINDOW->m_vRealSize = calcSize * *PSCALEFACTOR; g_pXWaylandManager->setWindowSize(PWINDOW, calcSize * *PSCALEFACTOR); } else { - PWINDOW->m_vRealSize = calcSize; + PWINDOW->m_vRealSize = calcSize; PWINDOW->m_vRealPosition = calcPos; g_pXWaylandManager->setWindowSize(PWINDOW, calcSize); @@ -471,10 +472,10 @@ void CHyprMasterLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow* p if (PNODE->isMaster && getMastersOnWorkspace(PNODE->workspaceID) > 1) { // check master size const auto SIZEY = (PMONITOR->vecSize.y - PMONITOR->vecReservedTopLeft.y - PMONITOR->vecReservedBottomRight.y) / getMastersOnWorkspace(PNODE->workspaceID); - PNODE->percSize = std::clamp(PNODE->percSize + pixResize.y / SIZEY, 0.05, 1.95); + PNODE->percSize = std::clamp(PNODE->percSize + pixResize.y / SIZEY, 0.05, 1.95); } else if (!PNODE->isMaster && (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) - getMastersOnWorkspace(PNODE->workspaceID)) > 1) { const auto SIZEY = (PMONITOR->vecSize.y - PMONITOR->vecReservedTopLeft.y - PMONITOR->vecReservedBottomRight.y) / getNodesOnWorkspace(PNODE->workspaceID); - PNODE->percSize = std::clamp(PNODE->percSize + pixResize.y / SIZEY, 0.05, 1.95); + PNODE->percSize = std::clamp(PNODE->percSize + pixResize.y / SIZEY, 0.05, 1.95); } } @@ -488,9 +489,9 @@ void CHyprMasterLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreen return; if (on == pWindow->m_bIsFullscreen || g_pCompositor->isWorkspaceSpecial(pWindow->m_iWorkspaceID)) - return; // ignore + return; // ignore - const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); + const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID); if (PWORKSPACE->m_bHasFullscreenWindow && on) { @@ -500,7 +501,7 @@ void CHyprMasterLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreen } // otherwise, accept it. - pWindow->m_bIsFullscreen = on; + pWindow->m_bIsFullscreen = on; PWORKSPACE->m_bHasFullscreenWindow = !PWORKSPACE->m_bHasFullscreenWindow; g_pEventManager->postEvent(SHyprIPCEvent{"fullscreen", std::to_string((int)on)}); @@ -513,7 +514,7 @@ void CHyprMasterLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreen else { // get back its' dimensions from position and size pWindow->m_vRealPosition = pWindow->m_vPosition; - pWindow->m_vRealSize = pWindow->m_vSize; + pWindow->m_vRealSize = pWindow->m_vSize; } } else { // if it now got fullscreen, make it fullscreen @@ -523,25 +524,25 @@ void CHyprMasterLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreen // save position and size if floating if (pWindow->m_bIsFloating) { pWindow->m_vPosition = pWindow->m_vRealPosition.vec(); - pWindow->m_vSize = pWindow->m_vRealSize.vec(); + pWindow->m_vSize = pWindow->m_vRealSize.vec(); } // apply new pos and size being monitors' box if (fullscreenMode == FULLSCREEN_FULL) { pWindow->m_vRealPosition = PMONITOR->vecPosition; - pWindow->m_vRealSize = PMONITOR->vecSize; + pWindow->m_vRealSize = PMONITOR->vecSize; } else { // This is a massive hack. // We make a fake "only" node and apply // To keep consistent with the settings without C+P code SMasterNodeData fakeNode; - fakeNode.pWindow = pWindow; - fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; - fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; + fakeNode.pWindow = pWindow; + fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; + fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; fakeNode.workspaceID = pWindow->m_iWorkspaceID; pWindow->m_vPosition = fakeNode.position; - pWindow->m_vSize = fakeNode.size; + pWindow->m_vSize = fakeNode.size; applyNodeDataToWindow(&fakeNode); } @@ -576,7 +577,7 @@ SWindowRenderLayoutHints CHyprMasterLayout::requestRenderHints(CWindow* pWindow) void CHyprMasterLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) { // windows should be valid, insallah - const auto PNODE = getNodeFromWindow(pWindow); + const auto PNODE = getNodeFromWindow(pWindow); const auto PNODE2 = getNodeFromWindow(pWindow2); if (!PNODE2 || !PNODE) @@ -590,7 +591,7 @@ void CHyprMasterLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) { } // massive hack: just swap window pointers, lol - PNODE->pWindow = pWindow2; + PNODE->pWindow = pWindow2; PNODE2->pWindow = pWindow; recalculateMonitor(pWindow->m_iMonitorID); @@ -635,7 +636,7 @@ CWindow* CHyprMasterLayout::getNextWindow(CWindow* pWindow, bool next) { } else { // focus next bool reached = false; - bool found = false; + bool found = false; for (auto n : m_lMasterNodesData) { if (n.pWindow == pWindow) { reached = true; @@ -664,7 +665,7 @@ CWindow* CHyprMasterLayout::getNextWindow(CWindow* pWindow, bool next) { } else { // focus previous bool reached = false; - bool found = false; + bool found = false; for (auto it = m_lMasterNodesData.rbegin(); it != m_lMasterNodesData.rend(); it++) { if (it->pWindow == pWindow) { reached = true; @@ -694,7 +695,7 @@ bool CHyprMasterLayout::prepareLoseFocus(CWindow* pWindow) { //if the current window is fullscreen, make it normal again if we are about to lose focus if (pWindow->m_bIsFullscreen) { g_pCompositor->setWindowFullscreen(pWindow, false, FULLSCREEN_FULL); - static auto *const INHERIT = &g_pConfigManager->getConfigValuePtr("master:inherit_fullscreen")->intValue; + static auto* const INHERIT = &g_pConfigManager->getConfigValuePtr("master:inherit_fullscreen")->intValue; return *INHERIT == 1; } @@ -732,7 +733,6 @@ std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::stri if (!PMASTER) return 0; - if (PMASTER->pWindow != PWINDOW) { switchWindows(PWINDOW, PMASTER->pWindow); switchToWindow(PWINDOW); @@ -835,7 +835,7 @@ std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::stri if (header.pWindow->m_bIsFloating) return 0; - const auto PNODE = getNodeFromWindow(header.pWindow); + const auto PNODE = getNodeFromWindow(header.pWindow); const auto WINDOWS = getNodesOnWorkspace(header.pWindow->m_iWorkspaceID); const auto MASTERS = getMastersOnWorkspace(header.pWindow->m_iWorkspaceID); @@ -900,13 +900,13 @@ std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::stri const auto PWORKSPACEDATA = getMasterWorkspaceData(PWINDOW->m_iWorkspaceID); - if (message == "orientationleft") + if (message == "orientationleft") PWORKSPACEDATA->orientation = ORIENTATION_LEFT; - else if (message == "orientationright") + else if (message == "orientationright") PWORKSPACEDATA->orientation = ORIENTATION_RIGHT; - else if (message == "orientationtop") + else if (message == "orientationtop") PWORKSPACEDATA->orientation = ORIENTATION_TOP; - else if (message == "orientationbottom") + else if (message == "orientationbottom") PWORKSPACEDATA->orientation = ORIENTATION_BOTTOM; recalculateMonitor(header.pWindow->m_iMonitorID); @@ -924,7 +924,7 @@ std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::stri if (PWORKSPACEDATA->orientation == ORIENTATION_BOTTOM) { PWORKSPACEDATA->orientation = ORIENTATION_LEFT; } else { - PWORKSPACEDATA->orientation = (eOrientation) (PWORKSPACEDATA->orientation + 1); + PWORKSPACEDATA->orientation = (eOrientation)(PWORKSPACEDATA->orientation + 1); } recalculateMonitor(header.pWindow->m_iMonitorID); @@ -941,7 +941,7 @@ std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::stri if (PWORKSPACEDATA->orientation == ORIENTATION_LEFT) { PWORKSPACEDATA->orientation = ORIENTATION_BOTTOM; } else { - PWORKSPACEDATA->orientation = (eOrientation) (PWORKSPACEDATA->orientation - 1); + PWORKSPACEDATA->orientation = (eOrientation)(PWORKSPACEDATA->orientation - 1); } recalculateMonitor(header.pWindow->m_iMonitorID); diff --git a/src/layout/MasterLayout.hpp b/src/layout/MasterLayout.hpp index 06dd8f00..1b637fde 100644 --- a/src/layout/MasterLayout.hpp +++ b/src/layout/MasterLayout.hpp @@ -4,11 +4,13 @@ #include <vector> #include <list> #include <deque> +#include <any> enum eFullscreenMode : uint8_t; //orientation determines which side of the screen the master area resides -enum eOrientation : uint8_t { +enum eOrientation : uint8_t +{ ORIENTATION_LEFT = 0, ORIENTATION_TOP, ORIENTATION_RIGHT, @@ -16,67 +18,66 @@ enum eOrientation : uint8_t { }; struct SMasterNodeData { - bool isMaster = false; - float percMaster = 0.5f; + bool isMaster = false; + float percMaster = 0.5f; CWindow* pWindow = nullptr; Vector2D position; Vector2D size; - float percSize = 1.f; // size multiplier for resizing children + float percSize = 1.f; // size multiplier for resizing children - int workspaceID = -1; + int workspaceID = -1; - bool operator==(const SMasterNodeData& rhs) { + bool operator==(const SMasterNodeData& rhs) { return pWindow == rhs.pWindow; } }; struct SMasterWorkspaceData { - int workspaceID = -1; + int workspaceID = -1; eOrientation orientation = ORIENTATION_LEFT; - bool operator==(const SMasterWorkspaceData& rhs) { + bool operator==(const SMasterWorkspaceData& rhs) { return workspaceID == rhs.workspaceID; } }; class CHyprMasterLayout : public IHyprLayout { -public: - virtual void onWindowCreatedTiling(CWindow*); - virtual void onWindowRemovedTiling(CWindow*); - virtual bool isWindowTiled(CWindow*); - virtual void recalculateMonitor(const int&); - virtual void recalculateWindow(CWindow*); - virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr); - virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool); - virtual std::any layoutMessage(SLayoutMessageHeader, std::string); + public: + virtual void onWindowCreatedTiling(CWindow*); + virtual void onWindowRemovedTiling(CWindow*); + virtual bool isWindowTiled(CWindow*); + virtual void recalculateMonitor(const int&); + virtual void recalculateWindow(CWindow*); + virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr); + virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool); + virtual std::any layoutMessage(SLayoutMessageHeader, std::string); virtual SWindowRenderLayoutHints requestRenderHints(CWindow*); - virtual void switchWindows(CWindow*, CWindow*); - virtual void alterSplitRatioBy(CWindow*, float); - virtual std::string getLayoutName(); + virtual void switchWindows(CWindow*, CWindow*); + virtual void alterSplitRatioBy(CWindow*, float); + virtual std::string getLayoutName(); - virtual void onEnable(); - virtual void onDisable(); + virtual void onEnable(); + virtual void onDisable(); -private: - - std::list<SMasterNodeData> m_lMasterNodesData; + private: + std::list<SMasterNodeData> m_lMasterNodesData; std::vector<SMasterWorkspaceData> m_lMasterWorkspacesData; - bool m_bForceWarps = false; - - int getNodesOnWorkspace(const int&); - void applyNodeDataToWindow(SMasterNodeData*); - SMasterNodeData* getNodeFromWindow(CWindow*); - SMasterNodeData* getMasterNodeOnWorkspace(const int&); - SMasterWorkspaceData* getMasterWorkspaceData(const int&); - void calculateWorkspace(const int&); - CWindow* getNextWindow(CWindow*, bool); - int getMastersOnWorkspace(const int&); - bool prepareLoseFocus(CWindow*); - void prepareNewFocus(CWindow*, bool inherit_fullscreen); + bool m_bForceWarps = false; + + int getNodesOnWorkspace(const int&); + void applyNodeDataToWindow(SMasterNodeData*); + SMasterNodeData* getNodeFromWindow(CWindow*); + SMasterNodeData* getMasterNodeOnWorkspace(const int&); + SMasterWorkspaceData* getMasterWorkspaceData(const int&); + void calculateWorkspace(const int&); + CWindow* getNextWindow(CWindow*, bool); + int getMastersOnWorkspace(const int&); + bool prepareLoseFocus(CWindow*); + void prepareNewFocus(CWindow*, bool inherit_fullscreen); friend struct SMasterNodeData; friend struct SMasterWorkspaceData; |
