diff options
| author | Vaxry <43317083+vaxerski@users.noreply.github.com> | 2026-04-26 15:16:36 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-04-26 15:16:36 +0100 |
| commit | 5ba33f846129f3e6c0505b19f94634b24505e828 (patch) | |
| tree | aaacabe678006040c342935481a86607c66607fd /src/layout/algorithm/tiled/master/MasterAlgorithm.hpp | |
| parent | 329b2b356dd92ac07f4e2aa69cbce82ee9ba9d19 (diff) | |
config/lua: init lua config manager, use lua if available (#13817)
Adds a new lua config manager, which will automatically be used if there is a lua config present.
Diffstat (limited to 'src/layout/algorithm/tiled/master/MasterAlgorithm.hpp')
| -rw-r--r-- | src/layout/algorithm/tiled/master/MasterAlgorithm.hpp | 18 |
1 files changed, 16 insertions, 2 deletions
diff --git a/src/layout/algorithm/tiled/master/MasterAlgorithm.hpp b/src/layout/algorithm/tiled/master/MasterAlgorithm.hpp index 5cfa6b36..44c61369 100644 --- a/src/layout/algorithm/tiled/master/MasterAlgorithm.hpp +++ b/src/layout/algorithm/tiled/master/MasterAlgorithm.hpp @@ -7,7 +7,20 @@ namespace Layout { } namespace Layout::Tiled { - struct SMasterNodeData; + + struct SMasterNodeData { + bool isMaster = false; + float percMaster = 0.5f; + WP<ITarget> pTarget; + Vector2D position; + Vector2D size; + float percSize = 1.f; + bool ignoreFullscreenChecks = false; + + bool operator==(const SMasterNodeData& rhs) const { + return pTarget.lock() == rhs.pTarget.lock(); + } + }; //orientation determines which side of the screen the master area resides enum eOrientation : uint8_t { @@ -50,6 +63,8 @@ namespace Layout::Tiled { virtual void swapTargets(SP<ITarget> a, SP<ITarget> b); virtual void moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent); + SP<SMasterNodeData> getNodeFromTarget(SP<ITarget>) const; + private: std::vector<SP<SMasterNodeData>> m_masterNodesData; SMasterWorkspaceData m_workspaceData; @@ -64,7 +79,6 @@ namespace Layout::Tiled { eOrientation getDynamicOrientation(); int getNodesNo(); SP<SMasterNodeData> getNodeFromWindow(PHLWINDOW); - SP<SMasterNodeData> getNodeFromTarget(SP<ITarget>); SP<SMasterNodeData> getMasterNode(); SP<SMasterNodeData> getClosestNode(const Vector2D&); void calculateWorkspace(); |
