diff options
| author | Vaxry <43317083+vaxerski@users.noreply.github.com> | 2026-02-21 21:30:39 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-02-21 21:30:39 +0000 |
| commit | 723870337f299d4c80aa0048144f3a1ca1c885bd (patch) | |
| tree | ca3279ae5dbc841f676c64d2f58f895de13cd3bf /src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.hpp | |
| parent | 51f8849e541f0a8150ac3a43fa928c1e299daf18 (diff) | |
layout: rethonk layouts from the ground up (#12890)
Rewrites layouts to be much smaller, and deal with much less annoying
BS. Improves the overall architecture, unifies handling of pseudotiling,
and various other improvements.
Diffstat (limited to 'src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.hpp')
| -rw-r--r-- | src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.hpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.hpp b/src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.hpp new file mode 100644 index 00000000..27c905a4 --- /dev/null +++ b/src/layout/algorithm/tiled/dwindle/DwindleAlgorithm.hpp @@ -0,0 +1,57 @@ +#include "../../TiledAlgorithm.hpp" + +namespace Layout { + class CAlgorithm; +} + +namespace Layout::Tiled { + struct SDwindleNodeData; + + class CDwindleAlgorithm : public ITiledAlgorithm { + public: + CDwindleAlgorithm() = default; + virtual ~CDwindleAlgorithm() = default; + + virtual void newTarget(SP<ITarget> target); + virtual void movedTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint = std::nullopt); + virtual void removeTarget(SP<ITarget> target); + + virtual void resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner = CORNER_NONE); + virtual void recalculate(); + + virtual SP<ITarget> getNextCandidate(SP<ITarget> old); + + virtual std::expected<void, std::string> layoutMsg(const std::string_view& sv); + virtual std::optional<Vector2D> predictSizeForNewTarget(); + + virtual void swapTargets(SP<ITarget> a, SP<ITarget> b); + virtual void moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent); + + private: + std::vector<SP<SDwindleNodeData>> m_dwindleNodesData; + + struct { + bool started = false; + bool pseudo = false; + bool xExtent = false; + bool yExtent = false; + } m_pseudoDragFlags; + + std::optional<Vector2D> m_overrideFocalPoint; // for onWindowCreatedTiling. + + void addTarget(SP<ITarget> target, bool newTarget = true); + void calculateWorkspace(); + SP<SDwindleNodeData> getNodeFromTarget(SP<ITarget>); + SP<SDwindleNodeData> getNodeFromWindow(PHLWINDOW w); + int getNodes(); + SP<SDwindleNodeData> getFirstNode(); + SP<SDwindleNodeData> getClosestNode(const Vector2D&); + SP<SDwindleNodeData> getMasterNode(); + + void toggleSplit(SP<SDwindleNodeData>); + void swapSplit(SP<SDwindleNodeData>); + void moveToRoot(SP<SDwindleNodeData>, bool stable = true); + + Math::eDirection m_overrideDirection = Math::DIRECTION_DEFAULT; + }; +};
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