diff options
| author | GartoxFR <ewan.chorynski@insa-lyon.fr> | 2024-03-02 01:35:17 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-02 00:35:17 +0000 |
| commit | b2c34404777ea0850f90f4c38f64484f03599d14 (patch) | |
| tree | 60f42773d2d606ae2072884cb537c751a7ab4b0f /src/layout/IHyprLayout.cpp | |
| parent | f115ba94d2ec6e093c94f425535b027bc570185e (diff) | |
animations: Refactor AnimatedVariable (#4911)
* animation: Refactor AnimatedVariable
This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.
Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.
Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro
The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.
* animation: Remove visitor pattern
* animation: Fix coding style
* animation: Fix coding style
Diffstat (limited to 'src/layout/IHyprLayout.cpp')
| -rw-r--r-- | src/layout/IHyprLayout.cpp | 47 |
1 files changed, 24 insertions, 23 deletions
diff --git a/src/layout/IHyprLayout.cpp b/src/layout/IHyprLayout.cpp index 16474056..106b5751 100644 --- a/src/layout/IHyprLayout.cpp +++ b/src/layout/IHyprLayout.cpp @@ -105,7 +105,7 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) { } // reject any windows with size <= 5x5 - if (pWindow->m_vRealSize.goalv().x <= 5 || pWindow->m_vRealSize.goalv().y <= 5) + if (pWindow->m_vRealSize.goal().x <= 5 || pWindow->m_vRealSize.goal().y <= 5) pWindow->m_vRealSize = PMONITOR->vecSize / 2.f; if (pWindow->m_bIsX11 && pWindow->m_uSurface.xwayland->override_redirect) { @@ -113,11 +113,11 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) { if (pWindow->m_uSurface.xwayland->x != 0 && pWindow->m_uSurface.xwayland->y != 0) pWindow->m_vRealPosition = g_pXWaylandManager->xwaylandToWaylandCoords({pWindow->m_uSurface.xwayland->x, pWindow->m_uSurface.xwayland->y}); else - pWindow->m_vRealPosition = Vector2D(PMONITOR->vecPosition.x + (PMONITOR->vecSize.x - pWindow->m_vRealSize.goalv().x) / 2.f, - PMONITOR->vecPosition.y + (PMONITOR->vecSize.y - pWindow->m_vRealSize.goalv().y) / 2.f); + pWindow->m_vRealPosition = Vector2D(PMONITOR->vecPosition.x + (PMONITOR->vecSize.x - pWindow->m_vRealSize.goal().x) / 2.f, + PMONITOR->vecPosition.y + (PMONITOR->vecSize.y - pWindow->m_vRealSize.goal().y) / 2.f); } else { - pWindow->m_vRealPosition = Vector2D(PMONITOR->vecPosition.x + (PMONITOR->vecSize.x - pWindow->m_vRealSize.goalv().x) / 2.f, - PMONITOR->vecPosition.y + (PMONITOR->vecSize.y - pWindow->m_vRealSize.goalv().y) / 2.f); + pWindow->m_vRealPosition = Vector2D(PMONITOR->vecPosition.x + (PMONITOR->vecSize.x - pWindow->m_vRealSize.goal().x) / 2.f, + PMONITOR->vecPosition.y + (PMONITOR->vecSize.y - pWindow->m_vRealSize.goal().y) / 2.f); } } else { // we respect the size. @@ -152,7 +152,7 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) { } if (**PXWLFORCESCALEZERO && pWindow->m_bIsX11) - pWindow->m_vRealSize = pWindow->m_vRealSize.goalv() / PMONITOR->scale; + pWindow->m_vRealSize = pWindow->m_vRealSize.goal() / PMONITOR->scale; if (pWindow->m_bX11DoesntWantBorders || (pWindow->m_bIsX11 && pWindow->m_uSurface.xwayland->override_redirect)) { pWindow->m_vRealPosition.warp(); @@ -160,11 +160,11 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) { } if (pWindow->m_iX11Type != 2) { - g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv()); + g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goal()); g_pCompositor->changeWindowZOrder(pWindow, true); } else { - pWindow->m_vPendingReportedSize = pWindow->m_vRealSize.goalv(); + pWindow->m_vPendingReportedSize = pWindow->m_vRealSize.goal(); pWindow->m_vReportedSize = pWindow->m_vPendingReportedSize; } } @@ -200,18 +200,18 @@ void IHyprLayout::onBeginDragWindow() { if (!DRAGGINGWINDOW->m_bIsFloating) { if (g_pInputManager->dragMode == MBIND_MOVE) { - DRAGGINGWINDOW->m_vLastFloatingSize = (DRAGGINGWINDOW->m_vRealSize.goalv() * 0.8489).clamp(Vector2D{5, 5}, Vector2D{}).floor(); + DRAGGINGWINDOW->m_vLastFloatingSize = (DRAGGINGWINDOW->m_vRealSize.goal() * 0.8489).clamp(Vector2D{5, 5}, Vector2D{}).floor(); changeWindowFloatingMode(DRAGGINGWINDOW); DRAGGINGWINDOW->m_bIsFloating = true; DRAGGINGWINDOW->m_bDraggingTiled = true; - DRAGGINGWINDOW->m_vRealPosition = g_pInputManager->getMouseCoordsInternal() - DRAGGINGWINDOW->m_vRealSize.goalv() / 2.f; + DRAGGINGWINDOW->m_vRealPosition = g_pInputManager->getMouseCoordsInternal() - DRAGGINGWINDOW->m_vRealSize.goal() / 2.f; } } m_vBeginDragXY = g_pInputManager->getMouseCoordsInternal(); - m_vBeginDragPositionXY = DRAGGINGWINDOW->m_vRealPosition.goalv(); - m_vBeginDragSizeXY = DRAGGINGWINDOW->m_vRealSize.goalv(); + m_vBeginDragPositionXY = DRAGGINGWINDOW->m_vRealPosition.goal(); + m_vBeginDragSizeXY = DRAGGINGWINDOW->m_vRealSize.goal(); m_vLastDragXY = m_vBeginDragXY; // get the grab corner @@ -325,7 +325,7 @@ void IHyprLayout::onMouseMove(const Vector2D& mousePos) { if (g_pInputManager->dragMode == MBIND_MOVE) { - CBox wb = {m_vBeginDragPositionXY + DELTA, DRAGGINGWINDOW->m_vRealSize.goalv()}; + CBox wb = {m_vBeginDragPositionXY + DELTA, DRAGGINGWINDOW->m_vRealSize.goal()}; wb.round(); if (**PANIMATEMOUSE) @@ -333,7 +333,7 @@ void IHyprLayout::onMouseMove(const Vector2D& mousePos) { else DRAGGINGWINDOW->m_vRealPosition.setValueAndWarp(wb.pos()); - g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize.goalv()); + g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize.goal()); } else if (g_pInputManager->dragMode == MBIND_RESIZE || g_pInputManager->dragMode == MBIND_RESIZE_FORCE_RATIO || g_pInputManager->dragMode == MBIND_RESIZE_BLOCK_RATIO) { if (DRAGGINGWINDOW->m_bIsFloating) { @@ -394,14 +394,14 @@ void IHyprLayout::onMouseMove(const Vector2D& mousePos) { DRAGGINGWINDOW->m_vRealPosition.setValueAndWarp(wb.pos()); } - g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize.goalv()); + g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize.goal()); } else { resizeActiveWindow(TICKDELTA, m_eGrabbedCorner, DRAGGINGWINDOW); } } // get middle point - Vector2D middle = DRAGGINGWINDOW->m_vRealPosition.vec() + DRAGGINGWINDOW->m_vRealSize.vec() / 2.f; + Vector2D middle = DRAGGINGWINDOW->m_vRealPosition.value() + DRAGGINGWINDOW->m_vRealSize.value() / 2.f; // and check its monitor const auto PMONITOR = g_pCompositor->getMonitorFromVector(middle); @@ -435,18 +435,18 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) { EMIT_HOOK_EVENT("changeFloatingMode", pWindow); if (!TILED) { - const auto PNEWMON = g_pCompositor->getMonitorFromVector(pWindow->m_vRealPosition.vec() + pWindow->m_vRealSize.vec() / 2.f); + const auto PNEWMON = g_pCompositor->getMonitorFromVector(pWindow->m_vRealPosition.value() + pWindow->m_vRealSize.value() / 2.f); pWindow->m_iMonitorID = PNEWMON->ID; pWindow->moveToWorkspace(PNEWMON->specialWorkspaceID != 0 ? PNEWMON->specialWorkspaceID : PNEWMON->activeWorkspace); pWindow->updateGroupOutputs(); // save real pos cuz the func applies the default 5,5 mid - const auto PSAVEDPOS = pWindow->m_vRealPosition.goalv(); - const auto PSAVEDSIZE = pWindow->m_vRealSize.goalv(); + const auto PSAVEDPOS = pWindow->m_vRealPosition.goal(); + const auto PSAVEDSIZE = pWindow->m_vRealSize.goal(); // if the window is pseudo, update its size if (!pWindow->m_bDraggingTiled) - pWindow->m_vPseudoSize = pWindow->m_vRealSize.goalv(); + pWindow->m_vPseudoSize = pWindow->m_vRealSize.goal(); pWindow->m_vLastFloatingSize = PSAVEDSIZE; @@ -468,10 +468,11 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) { g_pCompositor->changeWindowZOrder(pWindow, true); - CBox wb = {pWindow->m_vRealPosition.goalv() + (pWindow->m_vRealSize.goalv() - pWindow->m_vLastFloatingSize) / 2.f, pWindow->m_vLastFloatingSize}; + CBox wb = {pWindow->m_vRealPosition.goal() + (pWindow->m_vRealSize.goal() - pWindow->m_vLastFloatingSize) / 2.f, pWindow->m_vLastFloatingSize}; wb.round(); - if (DELTALESSTHAN(pWindow->m_vRealSize.vec().x, pWindow->m_vLastFloatingSize.x, 10) && DELTALESSTHAN(pWindow->m_vRealSize.vec().y, pWindow->m_vLastFloatingSize.y, 10)) { + if (DELTALESSTHAN(pWindow->m_vRealSize.value().x, pWindow->m_vLastFloatingSize.x, 10) && + DELTALESSTHAN(pWindow->m_vRealSize.value().y, pWindow->m_vLastFloatingSize.y, 10)) { wb = {wb.pos() + Vector2D{10, 10}, wb.size() - Vector2D{20, 20}}; } @@ -505,7 +506,7 @@ void IHyprLayout::moveActiveWindow(const Vector2D& delta, CWindow* pWindow) { return; } - PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.goalv() + delta; + PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.goal() + delta; g_pHyprRenderer->damageWindow(PWINDOW); } |
