diff options
| author | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2023-08-25 18:10:12 +0200 |
|---|---|---|
| committer | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2023-08-25 18:10:12 +0200 |
| commit | 9dae8ece712ab710a6ff36284b4be408c11526b4 (patch) | |
| tree | 9c59bc6526f0f850063cf3a07121c298a59c3a61 /src/layout/IHyprLayout.cpp | |
| parent | 870471dd96724474869d2e648b623c17df12fb57 (diff) | |
layout: use full box for visibility check of floating xdg
Fixes #3069, if an xdg dialog pops up and is partially off bounds, just move it to the center.
Diffstat (limited to 'src/layout/IHyprLayout.cpp')
| -rw-r--r-- | src/layout/IHyprLayout.cpp | 20 |
1 files changed, 5 insertions, 15 deletions
diff --git a/src/layout/IHyprLayout.cpp b/src/layout/IHyprLayout.cpp index fd40e979..92191732 100644 --- a/src/layout/IHyprLayout.cpp +++ b/src/layout/IHyprLayout.cpp @@ -129,21 +129,11 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) { // check if it's visible on any monitor (only for XDG) bool visible = pWindow->m_bIsX11; - if (!pWindow->m_bIsX11) { - for (auto& m : g_pCompositor->m_vMonitors) { - if (VECINRECT(Vector2D(desiredGeometry.x, desiredGeometry.y), m->vecPosition.x, m->vecPosition.y, m->vecPosition.x + m->vecSize.x, - m->vecPosition.y + m->vecPosition.y) || - VECINRECT(Vector2D(desiredGeometry.x + desiredGeometry.width, desiredGeometry.y), m->vecPosition.x, m->vecPosition.y, m->vecPosition.x + m->vecSize.x, - m->vecPosition.y + m->vecPosition.y) || - VECINRECT(Vector2D(desiredGeometry.x, desiredGeometry.y + desiredGeometry.height), m->vecPosition.x, m->vecPosition.y, m->vecPosition.x + m->vecSize.x, - m->vecPosition.y + m->vecPosition.y) || - VECINRECT(Vector2D(desiredGeometry.x + desiredGeometry.width, desiredGeometry.y + desiredGeometry.height), m->vecPosition.x, m->vecPosition.y, - m->vecPosition.x + m->vecSize.x, m->vecPosition.y + m->vecPosition.y)) { - - visible = true; - break; - } - } + if (!visible) { + visible = g_pCompositor->isPointOnAnyMonitor(Vector2D(desiredGeometry.x, desiredGeometry.y)) && + g_pCompositor->isPointOnAnyMonitor(Vector2D(desiredGeometry.x + desiredGeometry.width, desiredGeometry.y)) && + g_pCompositor->isPointOnAnyMonitor(Vector2D(desiredGeometry.x, desiredGeometry.y + desiredGeometry.height)) && + g_pCompositor->isPointOnAnyMonitor(Vector2D(desiredGeometry.x + desiredGeometry.width, desiredGeometry.y + desiredGeometry.height)); } // TODO: detect a popup in a more consistent way. |
