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authorvaxerski <43317083+vaxerski@users.noreply.github.com>2022-06-30 12:09:05 +0200
committervaxerski <43317083+vaxerski@users.noreply.github.com>2022-06-30 12:09:05 +0200
commitb0cd90a43c7281dc339b3dab6236646b1ed6439f (patch)
tree315b9cf1335a3367444aad6b007e9013383ec9f7 /src/layout/DwindleLayout.cpp
parentae3ff6736e6e9a8e7d06f3706c0c4786b37ec3bb (diff)
refactor a bunch of layout code
Diffstat (limited to 'src/layout/DwindleLayout.cpp')
-rw-r--r--src/layout/DwindleLayout.cpp215
1 files changed, 4 insertions, 211 deletions
diff --git a/src/layout/DwindleLayout.cpp b/src/layout/DwindleLayout.cpp
index 14a679df..33af48a3 100644
--- a/src/layout/DwindleLayout.cpp
+++ b/src/layout/DwindleLayout.cpp
@@ -180,7 +180,7 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode) {
PWINDOW->updateWindowDecos();
}
-void CHyprDwindleLayout::onWindowCreated(CWindow* pWindow) {
+void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
if (pWindow->m_bIsFloating)
return;
@@ -311,7 +311,7 @@ void CHyprDwindleLayout::onWindowCreated(CWindow* pWindow) {
}
}
-void CHyprDwindleLayout::onWindowRemoved(CWindow* pWindow) {
+void CHyprDwindleLayout::onWindowRemovedTiling(CWindow* pWindow) {
const auto PNODE = getNodeFromWindow(pWindow);
@@ -401,150 +401,8 @@ void CHyprDwindleLayout::recalculateMonitor(const int& monid) {
}
}
-void CHyprDwindleLayout::changeWindowFloatingMode(CWindow* pWindow) {
-
- if (pWindow->m_bIsFullscreen) {
- Debug::log(LOG, "Rejecting a change float order because window is fullscreen.");
-
- // restore its' floating mode
- pWindow->m_bIsFloating = !pWindow->m_bIsFloating;
- return;
- }
-
- const auto PNODE = getNodeFromWindow(pWindow);
-
- if (!PNODE) {
- const auto PNEWMON = g_pCompositor->getMonitorFromVector(pWindow->m_vRealPosition.vec() + pWindow->m_vRealSize.vec() / 2.f);
- pWindow->m_iMonitorID = PNEWMON->ID;
- pWindow->m_iWorkspaceID = PNEWMON->activeWorkspace;
-
- // save real pos cuz the func applies the default 5,5 mid
- const auto PSAVEDPOS = pWindow->m_vRealPosition.vec();
- const auto PSAVEDSIZE = pWindow->m_vRealSize.vec();
-
- // if the window is pseudo, update its size
- pWindow->m_vPseudoSize = pWindow->m_vRealSize.vec();
-
- onWindowCreated(pWindow);
-
- pWindow->m_vRealPosition.setValue(PSAVEDPOS);
- pWindow->m_vRealSize.setValue(PSAVEDSIZE);
-
- // fix pseudo leaving artifacts
- g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID));
- } else {
- onWindowRemoved(pWindow);
-
- g_pCompositor->moveWindowToTop(pWindow);
- }
-}
-
-void CHyprDwindleLayout::onBeginDragWindow() {
-
- const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow;
-
- m_vBeginDragSizeXY = Vector2D();
-
- // Window will be floating. Let's check if it's valid. It should be, but I don't like crashing.
- if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW)) {
- Debug::log(ERR, "Dragging attempted on an invalid window!");
- return;
- }
-
- if (DRAGGINGWINDOW->m_bIsFullscreen) {
- Debug::log(LOG, "Rejecting drag on a fullscreen window.");
- return;
- }
-
- const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(DRAGGINGWINDOW->m_iWorkspaceID);
-
- if (PWORKSPACE->m_bHasFullscreenWindow) {
- Debug::log(LOG, "Rejecting drag on a fullscreen workspace.");
- return;
- }
-
- DRAGGINGWINDOW->m_bDraggingTiled = false;
-
- if (!DRAGGINGWINDOW->m_bIsFloating) {
- if (g_pInputManager->dragButton == BTN_LEFT) {
- changeWindowFloatingMode(DRAGGINGWINDOW);
- DRAGGINGWINDOW->m_bIsFloating = true;
- DRAGGINGWINDOW->m_bDraggingTiled = true;
- }
- }
-
- m_vBeginDragXY = g_pInputManager->getMouseCoordsInternal();
- m_vBeginDragPositionXY = DRAGGINGWINDOW->m_vRealPosition.vec();
- m_vBeginDragSizeXY = DRAGGINGWINDOW->m_vRealSize.vec();
- m_vLastDragXY = m_vBeginDragXY;
-
- g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
-}
-
-void CHyprDwindleLayout::onEndDragWindow() {
- const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow;
-
- if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW))
- return;
-
- if (DRAGGINGWINDOW->m_bDraggingTiled) {
- DRAGGINGWINDOW->m_bIsFloating = false;
- changeWindowFloatingMode(DRAGGINGWINDOW);
- }
-
- g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
-}
-
-void CHyprDwindleLayout::onMouseMove(const Vector2D& mousePos) {
- const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow;
-
- // Window invalid or drag begin size 0,0 meaning we rejected it.
- if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW) || m_vBeginDragSizeXY == Vector2D()) {
- g_pInputManager->currentlyDraggedWindow = nullptr;
- return;
- }
-
- const auto DELTA = Vector2D(mousePos.x - m_vBeginDragXY.x, mousePos.y - m_vBeginDragXY.y);
- const auto TICKDELTA = Vector2D(mousePos.x - m_vLastDragXY.x, mousePos.y - m_vLastDragXY.y);
-
- if (abs(TICKDELTA.x) < 1.f && abs(TICKDELTA.y) < 1.f)
- return;
-
- m_vLastDragXY = mousePos;
-
- g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
-
- if (g_pInputManager->dragButton == BTN_LEFT) {
- DRAGGINGWINDOW->m_vRealPosition.setValueAndWarp(m_vBeginDragPositionXY + DELTA);
-
- DRAGGINGWINDOW->updateWindowDecos();
-
- g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize.goalv());
- } else {
- if (DRAGGINGWINDOW->m_bIsFloating) {
- DRAGGINGWINDOW->m_vRealSize.setValueAndWarp(m_vBeginDragSizeXY + DELTA);
- DRAGGINGWINDOW->m_vRealSize.setValueAndWarp(Vector2D(std::clamp(DRAGGINGWINDOW->m_vRealSize.vec().x, (double)20, (double)999999), std::clamp(DRAGGINGWINDOW->m_vRealSize.vec().y, (double)20, (double)999999)));
-
- DRAGGINGWINDOW->updateWindowDecos();
-
- g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize.goalv());
- } else {
- resizeActiveWindow(TICKDELTA, DRAGGINGWINDOW);
- }
- }
-
- // get middle point
- Vector2D middle = DRAGGINGWINDOW->m_vRealPosition.vec() + DRAGGINGWINDOW->m_vRealSize.vec() / 2.f;
-
- // and check its monitor
- const auto PMONITOR = g_pCompositor->getMonitorFromVector(middle);
-
- if (PMONITOR) {
- DRAGGINGWINDOW->m_iMonitorID = PMONITOR->ID;
- DRAGGINGWINDOW->m_iWorkspaceID = PMONITOR->activeWorkspace;
- }
-
- g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
+bool CHyprDwindleLayout::isWindowTiled(CWindow* pWindow) {
+ return getNodeFromWindow(pWindow) != nullptr;
}
void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow* pWindow) {
@@ -635,55 +493,6 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow*
TOPCONTAINER->recalcSizePosRecursive();
}
-void CHyprDwindleLayout::onWindowCreatedFloating(CWindow* pWindow) {
- wlr_box desiredGeometry = {0};
- g_pXWaylandManager->getGeometryForWindow(pWindow, &desiredGeometry);
- const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
-
- if (!PMONITOR){
- Debug::log(ERR, "Window %x (%s) has an invalid monitor in onWindowCreatedFloating!!!", pWindow, pWindow->m_szTitle.c_str());
- return;
- }
-
- if (desiredGeometry.width <= 0 || desiredGeometry.height <= 0) {
- const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(pWindow);
- pWindow->m_vRealSize = Vector2D(PWINDOWSURFACE->current.width, PWINDOWSURFACE->current.height);
- pWindow->m_vRealPosition = Vector2D(PMONITOR->vecPosition.x + (PMONITOR->vecSize.x - pWindow->m_vRealSize.vec().x) / 2.f, PMONITOR->vecPosition.y + (PMONITOR->vecSize.y - pWindow->m_vRealSize.vec().y) / 2.f);
-
- } else {
- // we respect the size.
- pWindow->m_vRealSize = Vector2D(desiredGeometry.width, desiredGeometry.height);
-
- // check if it's on the correct monitor!
- Vector2D middlePoint = Vector2D(desiredGeometry.x, desiredGeometry.y) + Vector2D(desiredGeometry.width, desiredGeometry.height) / 2.f;
-
- // TODO: detect a popup in a more consistent way.
- if (!g_pCompositor->isPointOnAnyMonitor(middlePoint) || (desiredGeometry.x == 0 && desiredGeometry.y == 0)) {
- // if it's not, fall back to the center placement
- pWindow->m_vRealPosition = PMONITOR->vecPosition + Vector2D((PMONITOR->vecSize.x - desiredGeometry.width) / 2.f, (PMONITOR->vecSize.y - desiredGeometry.height) / 2.f);
- } else {
- // if it is, we respect where it wants to put itself, but apply monitor offset if outside
- // most of these are popups
-
- if (const auto POPENMON = g_pCompositor->getMonitorFromVector(middlePoint); POPENMON->ID != PMONITOR->ID) {
- pWindow->m_vRealPosition = Vector2D(desiredGeometry.x, desiredGeometry.y) - POPENMON->vecPosition + PMONITOR->vecPosition;
- } else {
- pWindow->m_vRealPosition = Vector2D(desiredGeometry.x, desiredGeometry.y);
- }
- }
- }
-
- if (pWindow->m_bX11DoesntWantBorders) {
- pWindow->m_vRealPosition.setValue(pWindow->m_vRealPosition.goalv());
- pWindow->m_vRealSize.setValue(pWindow->m_vRealSize.goalv());
- }
-
- g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
- g_pCompositor->fixXWaylandWindowsOnWorkspace(PMONITOR->activeWorkspace);
-
- g_pCompositor->moveWindowToTop(pWindow);
-}
-
void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreenMode fullscreenMode, bool on) {
if (!g_pCompositor->windowValidMapped(pWindow))
return;
@@ -1011,20 +820,4 @@ void CHyprDwindleLayout::toggleSplit(CWindow* pWindow) {
std::string CHyprDwindleLayout::getLayoutName() {
return "dwindle";
-}
-
-void CHyprDwindleLayout::moveActiveWindow(const Vector2D& delta, CWindow* pWindow) {
- const auto PWINDOW = pWindow ? pWindow : g_pCompositor->m_pLastWindow;
-
- if (!g_pCompositor->windowValidMapped(PWINDOW))
- return;
-
- if (!PWINDOW->m_bIsFloating) {
- Debug::log(LOG, "Dwindle cannot move a tiled window in moveActiveWindow!");
- return;
- }
-
- PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.goalv() + delta;
-
- g_pHyprRenderer->damageWindow(PWINDOW);
} \ No newline at end of file