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authorvaxerski <43317083+vaxerski@users.noreply.github.com>2022-03-20 11:14:24 +0100
committervaxerski <43317083+vaxerski@users.noreply.github.com>2022-03-20 11:14:24 +0100
commita4b026df2b7f94b2985d38b1ef6fb127782c1a27 (patch)
treec85f054baed6951fa096a358096fecc4e5c08a19 /src/layout/DwindleLayout.cpp
parenta4d69a15b34e54d8438a7242b151b1d31cbef46a (diff)
floating windows support
Diffstat (limited to 'src/layout/DwindleLayout.cpp')
-rw-r--r--src/layout/DwindleLayout.cpp47
1 files changed, 42 insertions, 5 deletions
diff --git a/src/layout/DwindleLayout.cpp b/src/layout/DwindleLayout.cpp
index 12650963..2b69e2d9 100644
--- a/src/layout/DwindleLayout.cpp
+++ b/src/layout/DwindleLayout.cpp
@@ -213,11 +213,6 @@ void CHyprDwindleLayout::onWindowRemoved(CWindow* pWindow) {
if (!PNODE)
return;
- if (PNODE->isNode) {
- Debug::log(LOG, "WHAT THE FUCKKKKKKKK");
- return;
- }
-
const auto PPARENT = PNODE->pParent;
if (!PPARENT) {
@@ -258,3 +253,45 @@ void CHyprDwindleLayout::recalculateMonitor(const int& monid) {
TOPNODE->recalcSizePosRecursive();
}
}
+
+void CHyprDwindleLayout::changeWindowFloatingMode(CWindow* pWindow) {
+ const auto PNODE = getNodeFromWindow(pWindow);
+
+ if (!PNODE) {
+ onWindowCreated(pWindow);
+ } else {
+ onWindowRemoved(pWindow);
+ }
+}
+
+void CHyprDwindleLayout::onBeginDragWindow() {
+ const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow;
+
+ // Window will be floating. Let's check if it's valid. It should be, but I don't like crashing.
+ if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW)) {
+ Debug::log(ERR, "Dragging attempted on an invalid window!");
+ return;
+ }
+
+ m_vBeginDragXY = g_pInputManager->getMouseCoordsInternal();
+ m_vBeginDragPositionXY = DRAGGINGWINDOW->m_vRealPosition;
+ m_vBeginDragSizeXY = DRAGGINGWINDOW->m_vRealSize;
+}
+
+void CHyprDwindleLayout::onMouseMove(const Vector2D& mousePos) {
+ const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow;
+
+ if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW))
+ return;
+
+ const auto DELTA = Vector2D(mousePos.x - m_vBeginDragXY.x, mousePos.y - m_vBeginDragXY.y);
+
+ if (g_pInputManager->dragButton == BTN_LEFT) {
+ DRAGGINGWINDOW->m_vRealPosition = m_vBeginDragPositionXY + DELTA;
+ } else {
+ DRAGGINGWINDOW->m_vRealSize = m_vBeginDragSizeXY + DELTA;
+ DRAGGINGWINDOW->m_vRealSize = Vector2D(std::clamp(DRAGGINGWINDOW->m_vRealSize.x, (double)20, (double)999999), std::clamp(DRAGGINGWINDOW->m_vRealSize.y, (double)20, (double)999999));
+
+ g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize);
+ }
+} \ No newline at end of file