diff options
| author | GartoxFR <ewan.chorynski@insa-lyon.fr> | 2024-03-02 01:35:17 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-02 00:35:17 +0000 |
| commit | b2c34404777ea0850f90f4c38f64484f03599d14 (patch) | |
| tree | 60f42773d2d606ae2072884cb537c751a7ab4b0f /src/helpers/Monitor.cpp | |
| parent | f115ba94d2ec6e093c94f425535b027bc570185e (diff) | |
animations: Refactor AnimatedVariable (#4911)
* animation: Refactor AnimatedVariable
This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.
Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.
Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro
The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.
* animation: Remove visitor pattern
* animation: Fix coding style
* animation: Fix coding style
Diffstat (limited to 'src/helpers/Monitor.cpp')
| -rw-r--r-- | src/helpers/Monitor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/helpers/Monitor.cpp b/src/helpers/Monitor.cpp index 2dd2a2d9..7f36ccd4 100644 --- a/src/helpers/Monitor.cpp +++ b/src/helpers/Monitor.cpp @@ -661,11 +661,11 @@ void CMonitor::setSpecialWorkspace(CWorkspace* const pWorkspace) { if (w->m_bIsFloating && !VECINRECT(MIDDLE, vecPosition.x, vecPosition.y, vecPosition.x + vecSize.x, vecPosition.y + vecSize.y) && w->m_iX11Type != 2) { // if it's floating and the middle isnt on the current mon, move it to the center const auto PMONFROMMIDDLE = g_pCompositor->getMonitorFromVector(MIDDLE); - Vector2D pos = w->m_vRealPosition.goalv(); + Vector2D pos = w->m_vRealPosition.goal(); if (!VECINRECT(MIDDLE, PMONFROMMIDDLE->vecPosition.x, PMONFROMMIDDLE->vecPosition.y, PMONFROMMIDDLE->vecPosition.x + PMONFROMMIDDLE->vecSize.x, PMONFROMMIDDLE->vecPosition.y + PMONFROMMIDDLE->vecSize.y)) { // not on any monitor, center - pos = middle() / 2.f - w->m_vRealSize.goalv() / 2.f; + pos = middle() / 2.f - w->m_vRealSize.goal() / 2.f; } else pos = pos - PMONFROMMIDDLE->vecPosition + vecPosition; |
