diff options
| author | Maximilian Seidler <78690852+PaideiaDilemma@users.noreply.github.com> | 2025-01-07 17:55:14 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-01-07 17:55:14 +0000 |
| commit | 5642ed331df56375c55cd8d56a14054af8bdf8f2 (patch) | |
| tree | 74a85b022b3319cdfad01343358eaf09a94841d1 /src/helpers/Monitor.cpp | |
| parent | c7086f936a06abebcc863c35f634760ca1ee90c0 (diff) | |
core: move parts of the animation system to hyprutils (#8868)
* core: change animation manager to use Hyprutils::Animation
* config: move animation config to hyprutils animation tree
* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template
* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks
* core: adapt animated variable usage (dereference the shared pointer)
* misc: bump CMakeLists to hyprutils 0.3.3
Diffstat (limited to 'src/helpers/Monitor.cpp')
| -rw-r--r-- | src/helpers/Monitor.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/helpers/Monitor.cpp b/src/helpers/Monitor.cpp index 76df00b3..e833e661 100644 --- a/src/helpers/Monitor.cpp +++ b/src/helpers/Monitor.cpp @@ -1127,16 +1127,16 @@ void CMonitor::setSpecialWorkspace(const PHLWORKSPACE& pWorkspace) { if (w->m_bIsFloating && !VECINRECT(MIDDLE, vecPosition.x, vecPosition.y, vecPosition.x + vecSize.x, vecPosition.y + vecSize.y) && !w->isX11OverrideRedirect()) { // if it's floating and the middle isnt on the current mon, move it to the center const auto PMONFROMMIDDLE = g_pCompositor->getMonitorFromVector(MIDDLE); - Vector2D pos = w->m_vRealPosition.goal(); + Vector2D pos = w->m_vRealPosition->goal(); if (!VECINRECT(MIDDLE, PMONFROMMIDDLE->vecPosition.x, PMONFROMMIDDLE->vecPosition.y, PMONFROMMIDDLE->vecPosition.x + PMONFROMMIDDLE->vecSize.x, PMONFROMMIDDLE->vecPosition.y + PMONFROMMIDDLE->vecSize.y)) { // not on any monitor, center - pos = middle() / 2.f - w->m_vRealSize.goal() / 2.f; + pos = middle() / 2.f - w->m_vRealSize->goal() / 2.f; } else pos = pos - PMONFROMMIDDLE->vecPosition + vecPosition; - w->m_vRealPosition = pos; - w->m_vPosition = pos; + *w->m_vRealPosition = pos; + w->m_vPosition = pos; } } } |
